Fire Nightmare 200 2026

Fire Unite and Fight 2026


Main

EX

HORDE

EX+

NM90

NM95

NM150

NM200

NM250

Overview

NM200 becomes available on the second round of Finals for GW. For stronger players, this will have the second highest honors/hour ratio of any raid. Typical setups with take 50-90s on manual or 4-12m on FA with current character and grid strength.

Information

  • HP: 877,800,000
  • Defense: 25
  • Honors: 20,296,142
  • Host Cost: 30x Bait Chunks
  • JP Name: 200HELL

Notation

For GW, setups are commonly abrieviated based on the number of buttons that are used (B), the number of summons used (S), and the number of turns it takes (T). For example, a setup that says 3T 25B5S means it takes 3 turns and uses 25 buttons and 5 summons.

For FA setups, they are instead notated by the time it takes to defeat them. This can vary depending on ping and for longer raids variances in RNG.


Manual Setups


Characters

Fire contains both a strong mix of very powerful attackers and supports. On top of that, it has a very strong standard grid providing most of the buffs you would want. As a result, it tends to lean very heavily on attackers to make the most of those grid buffs. Support units still see plenty of use as they are often strong enough to be useful. Alanaan is an insane buffer but at this level will see limited use due to wanting to avoid killing a character and swapping him in especially for 1 turn setups.

On top of that, Fire has access to Percival (Grand) and his super strong skill 3 Koenig Dekret 900% Fire damage to all foes (Damage cap: ~1,020,000).
All Fire allies gain Fire ATK Up (100%, 1T) and Bonus Fire DMG (1 time) (30%, 1T).
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes Kingโ€™s Blaze after activation.)
. This provides teamwide instant strike with bonus damage. It is essential to fire burst as it provides so much damage for a single press.


Full Auto Setups

Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict ahead of time. Exact setups will not be posted until after round start.


Overview

Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict ahead of time. Exact setups will not be posted until after round start.


Characters

These are characters that will be strong for FA setups. They are divided by into three characters to make identifying replacements or determining what to slot based on your needs easier.

Generally stronger characters are listed higher.


Theorycrafted Setups

This section will go over some theoretical Full Auto setups. Due the FA relying heavily on boss mechanics, they may require slight or significant changes for the real fight. EIther way, they offer a good starting point for potential setups.

Coming later.


Setups

Coming later.



Past Years

UnF pages for prior years.

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