Tefnut is the water raid of the Ennead series. This guide will go over the basic details of the fight as well as setups for fighting it. For more detailed mechanics information, please check the wiki.
Overview
Information
- JP Name: テフヌ
- HP: 620,000,000
- Defense: 15
- Blue Chest: 496k honors
Links
Drops
These are the most notable drops from this raid. Any unlisted weapons are safe to fodder.
- Mat for awakenings and for converting to Tefnut Omega Anima.
- Highly useful mat for uncapping weapons and awakenings.
Zubaea |
Massive water DMG to a foe (All allies gain Mirror Image.)
Additional effect at 4★: All allies also gain Shield. |
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Snowfall’s Fortitude
|
Supplement water allies’ DMG based on how low HP is |
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Tsunami’s Enmity
|
Medium boost to water allies’ ATK based on how low HP is |
- Strong enmity supp weapon for enmity setups.
- Used in F2P relic buster and enmity viking setups for Mugen.
- Extremely rare item used for New World Foundation weapon ULBs and summon transcendence
Blue Chest Setups
Blue chests are awarded based on the amount of honors achieved in a raid maxing out at 99% chance at raid specific amount of honors: 496k in the case of Tefnut. They typically contain the most desirable drops in a raid such as the weapon drops. When farming a raid, this is the chest you want to aim for. The typical strategy is to deal the blue chest amount and then moving onto the next raid. Below is a list of strategies on how to effectively and quickly achieve blue chests.
Beginner
These setups are oriented towards beginner players.
Relic Buster
Relic Buster is the easiest way to achieve a blue chest. Limit Burst
All allies gain Charge Bar, C.A. DMG Boosted (1 time), and C.A. DMG Cap Boosted (1 time) based on number of Machine Cell.
(Consumes all Machine Cell.)
makes it simple to to perform a teamwide charge attack burst. It also supports a wide variety of characters and is very flexible grid wise. Weaker grids and characters may need to press additional buttons to reach the desired damage.
Rotation
- Turn 1
- Relic Buster
,
All allies gain Charge Bar, C.A. DMG Boosted (1 time), and C.A. DMG Cap Boosted (1 time) based on number of Machine Cell.
(Consumes all Machine Cell.)
- Relic Buster
,
All allies gain Charge Bar, C.A. DMG Boosted (1 time), and C.A. DMG Cap Boosted (1 time) based on number of Machine Cell.
- Turn 2
- Qilin
- Relic Buster
,
All allies gain Charge Bar, C.A. DMG Boosted (1 time), and C.A. DMG Cap Boosted (1 time) based on number of Machine Cell.
(Consumes all Machine Cell.)
Notes
- All characters can be subbed out for characters with Unworldly ougis or skill nukes after ougi.
- Huanglong support also works.
- Selene (Earth) is the best MH for this for it’s strong Charge Attack and not needing to press RB1 on turn 2.
Relic Buster 1T
A stronger grid can use relic buster to reach the blue chest honors in one turn. A large part of this is thanks to Eahta dealing a lot of ougi damage.
Rotation
- Turn 1
- Beelzebub
- Relic Buster
,
All allies gain Charge Bar, C.A. DMG Boosted (1 time), and C.A. DMG Cap Boosted (1 time) based on number of Machine Cell.
(Consumes all Machine Cell.)
Notes
- With a stronger grid and the assistance of bubs call, you can easily hit mins in one turn with relic buster.
- All characters can be subbed out for characters with Unworldly ougis or skill nukes after ougi.
Advanced
These setups are oriented towards players with stronger grids and characters.
Vikala
Vikala (Summer) grants teamwide double strike on her Skill 2
All Earth allies gain Dodge All 1 (1 times) through the power of stuffed rats.
(Consumes 25% of caster’s max HP.)
. This allows for very quick and easy damage. While these setups are faster thanks to not having to deal with ougi lockout, they are more restricted character wise requiring characters with guaranteed triple attacks to pull off.
Rotation
- Turn 1
- Beelzebub
- Narmaya (Holiday)
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) , Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T). - Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T).
Notes
- S.Belial let’s you cut Naru 1 if you can do enough damage.
- Naru can be replaced by Skull and Balurga.
- Cucu can be replaced by any other GTA attacker.
Glorybringer
Glorybringer is an advanced setup using the awaken skill of the 150gm weapon Hrunting to grant MC turnwide assassin. This combined with the teamwide double strike from Mastery’s Edge
Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.)
allows for high damage quick.
Rotation
- Turn 1
- Beelzebub
- Glorybringer
Call forth the main weapon’s hidden power.(Casts mainhand’s Awaken skill.
Gain maximum Energized stacks.) (optional)
Notes
- Cucuroux and Adam can be replaced with other sword or katana characters.
- Orchid can be replaced with Melleau.
MVP
MVP chests are awarded to the player with the most honors in a raid as well as a possibility for other top scorers. While they have an additional weapon drop chance, it is advised to not aim for these especially as a a beginner due to the time it takes. However, if the raid is slow, it helps to join as higher damage output team so the raid can die.
Luchador
Earth has a lot of one turn assassin characters which pairs great with Luchador’s Tag Team All allies instantly perform a normal attack without using up a turn. .
Rotation
- Turn 1
- Gorilla
- Narmaya (Holiday)
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) - Cidala
Gain Dodge All (1T), Substituted (All-Ally) (1T), and Twin Tiger Feng Shui (1T).
(Can’t attack. On next turn: Gain ATK Sharply Boosted (50%, Multiplier: Assassin, 1T) and Guaranteed TA (1T).) - Mahira
200%-250% Earth damage to a foe (Damage cap: ~380,000).
Inflict DEF Down (10%, Accuracy: 100%, 180s) and Earth DEF Lowered (20%, Accuracy: 85%, 180s).
Level 75:
Debuff strength increased to DEF Down (15%, Accuracy: 100%) and Earth DEF Lowered (25%, Accuracy: 85%, 180s).
Level 90:
Damage increased to 500%.
Damage cap increased to ~700,000.
Also inflict DA Down (100%, Accuracy: 100%, 180s) and TA Down (50%, Accuracy: 100%, 180s).
Earth DEF Lowered (25%, Accuracy: 100%, 180s) base accuracy increased to 100%. , All allies gain ATK Up (25%, Multiplier: Normal, 3T) and Bonus Earth DMG (20%, 3T).
- Turn 2
- Mammoth or Belial (Summer)
- Narmaya (Holiday) Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Luchador All allies instantly perform a normal attack without using up a turn.
Notes
- Cucouroux can be replaced:
- Any character can be replaced by:
- Skull and Balurga
- T1:
Sacrifice 80% of caster’s current HP to gain Unchallenged (2T) and Jammed (40%-120%, 8T).
(When below 25% HP: Also gain Undying (Can’t be removed) (1 times).) - T2:
Gain Atar Bite (50%, Multiplier: Assassin, 1T).
(When below 25% HP: Also gain DMG Amplified (15%, Multiplier: Seraphic, 3T).)
- T1:
Sacrifice 80% of caster’s current HP to gain Unchallenged (2T) and Jammed (40%-120%, 8T).
- Skull and Balurga
- Mammoth call can be replaced by Galleon or Belial (Summer).
Luchador with Bubs
With Beelzebub’s call, even more damage can be dealt and let’s you cut buttons as a result.
Rotation
- Turn 1
- Gorilla
- Narmaya (Holiday)
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) - Cidala
Gain Dodge All (1T), Substituted (All-Ally) (1T), and Twin Tiger Feng Shui (1T).
(Can’t attack. On next turn: Gain ATK Sharply Boosted (50%, Multiplier: Assassin, 1T) and Guaranteed TA (1T).)
- Turn 2
- Beelzebub
- Narmaya (Holiday) Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Luchador All allies instantly perform a normal attack without using up a turn.
Notes
- Cucouroux can be replaced with:
- Mahira
- T1: All allies gain ATK Up (25%, Multiplier: Normal, 3T) and Bonus Earth DMG (20%, 3T).
- Beatrix (Earth)
- T2: Gain Jammed (30%-90%, 8T), Bonus Earth DMG (50%, 1T), and Double Strike (1T).(Consumes 40% of max HP.)
- Orchid
- T1: Gain Hopeful Pledge 3 (Multiplier: Normal).(Ends upon taking damage 3 times.)
- Mahira
- Any character can be replaced by:
- Skull and Balurga
- T1:
Sacrifice 80% of caster’s current HP to gain Unchallenged (2T) and Jammed (40%-120%, 8T).
(When below 25% HP: Also gain Undying (Can’t be removed) (1 times).) - T2:
Gain Atar Bite (50%, Multiplier: Assassin, 1T).
(When below 25% HP: Also gain DMG Amplified (15%, Multiplier: Seraphic, 3T).)
- T1:
Sacrifice 80% of caster’s current HP to gain Unchallenged (2T) and Jammed (40%-120%, 8T).
- Skull and Balurga
Glorybringer
Glorybringer can do similar damage to Luchador with the 150gm weapon Hrunting but in one turn. This is thanks to its Awaken skill combined with Mastery’s Edge for two one turn assassins and teamwide double strike turn 1.
Rotation
- Turn 1
- Beelzebub, Mammoth
- Glorybringer
Call forth the main weapon’s hidden power.(Casts mainhand’s Awaken skill.
Gain maximum Energized stacks.) , Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.) - Narmaya (Holiday)
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) , Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
Notes
- Can replace Adam or Sarasa with other sword or katana characters like Sandalphon or Aglovale and Tor
Full Auto
Players can also choose to full auto their own host. While it is slower than blue chesting, it is an easy way to get another drop chance with minimal effort. The following strategies focus on soloing the raid which is particularly helpful for slow periods. But it is strongly reccomended to call up backup request after securing the blue chest to speed up the clear.
Kengo
Kengo is a safe and reliable way to full auto any raid for Earth. Satyr (Earth) covers a lot of bases. The main downside to Kengo is that it is slow compared to other strategies even at the strongest level.
Notes
- Auto-Guard Off. Ougi On.
- Aletheia can be replaced by Monika (Valentine), Benjamin, Anthuria (Holiday), or Galleon.
- Finding a level 250 Lucifer as support will both make FA safer and faster.
Relic Buster
[[[m}relic buster]]] offers a good balance of attack and defense making it a great option for full auto. Additionally, without needing to rely on ougi damage like with Kengo, it goes much faster.
Notes
- Auto-Guard Off. Ougi Off.
- Character selection is generally free.
Berserker
The 150 GM weapon Hrunting provides Berserker with a large amount of sustained damage due to the perma double strike coupling great with the strong autos fromUlfhedinn
Gain <span class="image_link"><span class="tooltip" style="border-bottom: 0;">[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class="tooltiptext">ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can’t use skills (Can’t be removed)<br /><span class="hr"></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class="hr"></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class="hr"></span><strong>Duration</strong>: 4 turns</span></span></span>.’"`UNIQ–ref-000005BD-QINU`"’<br />(Consumes 100% of charge bar.)
and double proc of Beast Fang
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict ATK Lowered (25%, 180s) and DEF Lowered (25%, 180s).
Gain DMG Cap Boosted (Can’t be extended) (50%, 2T).
(When Ulfhedinn is in effect: Auto-activates upon normal attacks.)
each turn.
Reference Video
Notes
- Auto-Guard Off. Ougi Off.
- Character selection is generally free.