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Weapons
Central Grid Pieces
List of the core grid pieces to most grids.
Copies:
3
Source:
FLASH
Earth’s Furor |
Unworldly Earth damage to a foe (Damage cap: ~2,550,000). (MC can’t attack next turn.)
Additional effect at 4★: All allies also gain Bonus Earth DMG (1 time). |
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Amber Resonator
|
When 3 or more of the same weapon are equipped: Boost to Earth allies’ ATK, DEF, and DMG cap. |
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Earth’s Majesty
|
Small boost to earth allies’ ATK and max HP |
- Essential weapon to Galleon grids.
- 40% EX attack, 25% defense, and 7% special cap when three or more of the same weapon are equipped.
- Requires three copies to out perform Caim grids.
Copies:
1 ATK
Source:
FLASH
Foulkon Blade |
Massive Earth damage to a foe. Gain Mirror-Blade Eruption (Weapon) (20% DEF Up / 450% Damage cap: ~700,000, 3.5 turns (DEF) / 1.5 turns (DMG)) (400% Earth damage to all foes Half Turns|1.5 and 3.5 turns after charge attack [Damage cap: ~700,000]). Additional effect at 4★: Also remove 1 buff from a foe. |
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Terra’s Primacy II
|
Big boost to earth allies’ ATK and double attack rate |
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Earth’s Bladeshield
|
Small boost to earth allies’ max HP and critical hit rate |
- Additional attack and cap up from ATK awakening on top of the big attack skill make this an incredible potent skill slot.
- Used as apart of the crit grids as well.
Copies:
1-2
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LEG
★★★★☆
Serration Wave |
Massive Earth damage to a foe. All allies gain ATK Up (30%, Multiplier: Normal, 2.5t). Additional effect at 4★: 50% chance to gain Double Strike (1.5t). |
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Terra’s Might II
|
Big boost to earth allies’ ATK |
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Mountain’s Stamina
|
Medium boost to earth allies’ ATK based on how high HP is |
- Strong combination of attack and stam mods makes this one of the best normal slots for Titan.
Copies:
1-2 ATK, 1-2 SPC
Source:
SIEGFRIED
Raserei Faenge |
Massive earth DMG to a foe (All allies gain 15% Cut until end of turn.)
Additional effect at 4★: Buff effect increased to 35% Cut. |
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Lifetree’s Insignia III
|
Big boost to earth allies’ ATK / Take <span class="tooltip" >5% damage<span class="tooltiptext" style="">Based on max HP.</span></span> every turn. |
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Earth’s Majesty
|
Small boost to earth allies’ ATK and max HP |
- Mix of attack mods with awakenings makes it one of the raw damage slots available for Earth.
- Best to start with 1 ATK and 1 SPC.
- 2 SPC is good for burst setups for the cap up.
- 2 ATK sees use in Nekomancer setups.
Copies:
1
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DARK OPUS WEAPONS
Lifetree’s Majesty III
|
Big boost to earth allies’ ATK and max HP |
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Guiding Revelation
|
A symbol of apocalyptic corruption. Empowered by a chosen pendulum. |
Guiding Gospel
|
A symbol of evolution’s holy outcome. Empowered by a chosen pendulum. |
- Big magna ATK and HP, cap up of choice at FLB, and third skill of many powerful options at ULB.
- Generally the only source of magna mod in primal grids.
- Typically used for bursting or FA.
- Frequently used keys: Freyr, Echo
Copies:
1
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DARK OPUS WEAPONS
Terra’s Majesty
|
Big boost to earth allies’ ATK and max HP |
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Guiding Revelation
|
A symbol of apocalyptic corruption. Empowered by a chosen pendulum. |
Guiding Gospel
|
A symbol of evolution’s holy outcome. Empowered by a chosen pendulum. |
- Big normal ATK and HP, cap up of choice at FLB, and third skill of many powerful options at ULB.
- Typically used for FA and hard content.
- Frequently used keys: Ougi, Echo..
Copies:
1
Source:
Uriel Bomber |
Massive Earth damage to a foe. All allies gain Earth ATK Boosted (20%, 3.5t) and Water DMG Lowered (20%, 3.5t). |
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Uriel’s Blessing III
|
Amplify Earth allies’ damage against Water foes by 23%. |
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Earth’s Majesty
|
Small boost to earth allies’ ATK and max HP |
- 20-23% seraphic mod that boosts all Earth damage by when fighting on element.
- Core to on element raids.
- Upgrade from SSR can be delayed while upgrading other grid pieces, but with 3% additional seraphic mod and the weapon almost never leaving your grid it’s important to upgrade it.
Cap Break
Weapons that break cap either via cap up or supplemental.
Copies:
1
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ROTB
Western Guardian Charge |
Massive earth DMG to a foe (Gain Mirror Image.)
Additional effect at 4★: Buff increased to Mirror Image. |
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Terra’s Might
|
Big boost to earth allies’ ATK |
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Essence of the West
|
Boost to Earth allies’ damage cap. |
- Big II Normal mod and 10% cap up.
- Easiest source of cap up to obtain and the largest single source of it.
Copies:
1
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SANDBOX
Callous Fist |
Massive earth DMG to a foe (300% Bonus Earth damage to all foes (Damage cap: ~400,000).)
Additional effect at 4★: Bonus Earth damage cap increased to ~700,000. |
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Magician-Tower’s Calamity
|
When main weapon: Massive boost to Earth allies’ ATK (Modifier: EX). MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000). |
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Sephira Maxi-Earth
|
20% boost to Earth allies’ DMG Cap in Arcarum. |
Earth’s Majesty
|
Small boost to earth allies’ ATK and max HP |
- Needs FLB to be useful.
- At FLB:
- A strong grid slot thanks to its mix of normal majesty and massive EX.
- Generally limited in usage outside of Extra grids.
- At ULB:
- An all around great slot thanks to both its mix of mads and the additional 5% cap up.
- Good option for many normal grids.
- Unique skill is adds a bit of extra damage every three turns but a major gamechanger.
- Central component to Caim Axe grids.
Copies:
1
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SANDBOX
Inverted Spine |
Massive earth DMG to a foe ((240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].))
Additional effect at 4★: |
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Fool-Hanged Man’s Perseverance
|
When main weapon: Massive boost to Earth allies’ ATK (Modifier: EX). Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200). |
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Sephira Maxi-Earth
|
20% boost to Earth allies’ DMG Cap in Arcarum. |
Earth’s Majesty
|
Small boost to earth allies’ ATK and max HP |
- Needs FLB to be useful.
- At FLB:
- A strong grid slot thanks to its mix of normal majesty and massive EX.
- Generally limited in usage outside of Extra grids.
- At ULB:
- An all around great slot thanks to both its mix of mads and the additional 5% cap up.
- Good option for many normal grids.
- Passive heals 1.2k hp to allies that have at least 12 buffs which makes it helpful for hard content.
- Needs FLB to be useful.
Copies:
2-3 ATK
Source:
BENNU
Weben |
Massive earth DMG to a foe (Slight chance to remove 1 buff.)
Additional effect at 4★: Effect increased to 100% chance to remove 1 buff. |
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Ridge’s Persistence
|
Supplement earth allies’ DMG based on how high their HP is |
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Amber Arts
|
Boost to earth allies’ skill DMG cap |
- The best source of supplemental damage for earth currently.
- 30k supp at full HP.
- Additionally provides 15% skill cap.
Copies:
1
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SHOP
Axis Garden |
Massive earth DMG to a foe (All allies gain Shield.)
Additional effect at 4★: All allies also gain Strength. |
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Evergreen Sovereign
|
Unworldly boost to Earth allies’ ATK. |
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Astral Arts
|
When main weapon: Boost to Earth allies’ skill damage cap based on their number of buffs. |
- The biggest source of EX mod. Astral can be the only source of grid EX if slotted.
- 50% additional skill cap with 5 buffs.
- Slowly being phased out thanks to various other weapons also providing EX as well as Ultima ULB.
Copies:
1 ATK, 1 HP
Source:
BENNU
Iinfijar |
Massive Earth damage to a foe. (All allies gain DA Up and TA Up.)
Additional effect at 4★: Effect increased to DA Up and TA Up. (All allies also gain Bonus Earth DMG.) |
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Ridge’s Fortitude
|
Supplement earth allies’ DMG based on how low HP is |
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Ridge’s Surge
|
Boost to earth allies’ multiattack rate based on how low their HP is |
- 10-60k enmity supplemental and up to 25% enmity MA.
- Used namely as a mainhand for Diaspora manadiver strats.
- 10% echo and 35/35 DATA on ougi.
Ougi Cap
Weapons that break ougi cap either via cap up or supplemental.
Copies:
1
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FLASH
★★☆☆☆
Aureate Fang |
Massive earth DMG to a foe (Inflict Earth Lowered (Stackable).)
Additional effect at 4★: All allies also gain Keen. |
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Terra’s Verity II
|
Big boost to earth allies’ critical hit rate |
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Mountain’s Sentence
|
Medium boost to earth allies’ C.A. DMG and C.A. DMG cap |
- Great slot for ougi crit setups but the lack off offensive mod hurts for more general setups.
Copies:
1-3
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GALLEON
Canyon Cannon |
400% Earth damage to a foe. (Gain Charge Boost.)
Additional effect at 4★: Damage increased to 450%. (All allies also gain C.A. DMG Boosted (Stackable) and C.A. DMG Cap Boosted (Stackable).) |
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Landslide’s Mystery
|
Massive boost to earth allies’ C.A. DMG |
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Gold Covenant
|
#Gold Covenant|Supplement Earth allies’ C.A. DMG. |
- Earth’s ougi supplemental weapon.
- Adds 400k supp to ougis.
- Pretty much always used for any ougi setups
Skill Cap
Weapons that break skill cap either via cap up or supplemental.
Copies:
1
Source:
FLASH
★★★☆☆
Vernus |
Massive earth DMG to a foe (All Earth allies gain Counters on DMG.)
Additional effect at 4★: All Earth allies also gain Dispel Cancel. |
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Terra’s Tempering
|
Big boost to earth allies’ skill DMG cap / Big supplemental boost to skill DMG |
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Earth’s Fandango
|
Small boost to earth allies’ ATK / Small boost to triple attack rate |
- Boostable skill cap weapon and supp that is great for double Titan skill damage team.
Copies:
2
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PROVING GROUNDS
Skean Ascent |
500% Earth damage to a foe (5-hit, 60% Bonus Earth damage (Damage cap: ~120,000 per hit).)
Additional effect at 4★: Also inflict Earth DEF Lowered. |
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Armed Grounds
|
Big boost to earth allies’ ATK |
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Amber Arts
|
Boost to earth allies’ skill DMG cap |
- Provides a large 15% skill damage.
- Good for skill damage teams.
- 5-hit nuke and 15% earth defense down on CA makes it a great mainhand for ougi otk.
- Will receive ULB and awakenings in the future to make it a pretty solid slot.
Raw Damage
Weapons used for as a source of raw damage.
Copies:
1
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Nether Veil |
Big earth DMG to a foe (Bonus Fire damage.)
Additional effect at 4★: Earth damage upgraded to massive. |
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Lifetree’s Might II
|
Big boost to earth allies’ ATK |
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- Large source of magna mod.
- Solid sword option for Viking setups.
Defensive
Weapons that provide HP or other defensive utility.
Copies:
1
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SHOP
Hurtling Boulder |
Massive earth DMG to a foe (All allies gain DA Up and TA Up.)
Additional effect at 5★: All allies also gain Bonus Earth DMG. |
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Galleon’s Landslide
|
<span class="tooltip" >Boost to Earth allies’ ATK<span class="tooltiptext" style="">0.1% per turn per skill level (Max: 25%)’"`UNIQ–ref-00000003-QINU`"’<span class="hr"></span>”’Modifier:”’ EX</span></span> based on number of turns passed. |
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Four Orbs’ Judgment
|
Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. |
Six Dragons’ Radiance
|
Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. |
- Alternative opus that trades the more offenseive skills of opus for defensive ones in particular the 30% water damage reduction or 20% DEF.
- Can’t be slotted with Opus which greatly kills it’s general usage but can still be useful for Revan tier raids or NM200 FAs.
- Very strong ougi providing teamwide 20/20 DATA and 15% echoes.
Copies:
1
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ANIMA-ANIMUS CORE
Hidden Selbst |
Massive earth DMG to a foe (All allies gain Shield.)
Additional effect at 4★: Also removes 1 debuff from all allies. |
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Terra’s Garrison
|
Big boost to earth allies’ DEF based on how low HP is |
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Ridge’s Fortitude
|
Supplement earth allies’ DMG based on how low HP is |
- Farmable Big Garrision.
- Enmity supp is nice but without an ATK mod it’s generally one of the weakest Garrison options for dirt.
Copies:
1 DEF
Source:
LEGFEST
Lethal Scorpion |
Massive earth DMG to a foe.Inflict DEF Down (15%, 10S) for 10 seconds.
Additional effect at 4★: Debuff increased to DEF Down (35%, 10S). All allies gain Charge Boost (10%). |
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Terra’s Might II
|
Big boost to earth allies’ ATK |
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Earth’s Fandango
|
Small boost to earth allies’ ATK / Small boost to triple attack rate |
- Great source of HP and ATK with defense awakening.
Copies:
1
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LEGFEST
☆☆☆☆☆
Rising Dragon Slash |
Massive earth DMG to a foe (All Earth allies gain Critical Hit Rate Boosted (Earth).)
Additional effect at 4★: All Earth allies also gain DA Up and TA Up. |
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Terra’s Progression
|
Big boost to earth allies’ earth ATK based on number of turns passed |
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Mountain’s Majesty
|
Medium boost to earth allies’ ATK and max HP |
- Good source of HP as well as progression makes this an good weapon for hard content.
Copies:
1
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GACHA
Kerato Diaperno |
Massive earth DMG to a foe (Inflict DEF Lowered (Stackable / Can’t be removed / Local).)
Additional effect at 4★: Also inflict ATK Lowered (Stackable / Can’t be removed / Local). |
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Terra’s Garrison
|
Big boost to earth allies’ DEF based on how low HP is |
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Earth’s Enmity
|
Small boost to earth allies’ ATK based on how low HP is |
- Best garrison for Earth as it pairs big enmity and big garrison.
- Generally limited to SUBHL or other very hard content due to the amount of defense already from Landslides.
Copies:
1
Source:
GACHA
★☆☆☆☆
Heavy Weight Training |
Massive Earth damage to a foe. (All allies gain Strength.)
Additional effect at 4★: Restore 10% of MC’s HP (Healing cap: 2000). |
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Mountain’s Might
|
Medium boost to earth allies’ ATK |
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Mountain’s Aegis
|
Medium boost to earth allies’ max HP |
- Huge HP filler.
- Not really needed now but serves as good HP padding for subhl.
Copies:
1
Source:
GACHA
☆☆☆☆☆
Sand Bash |
Massive earth DMG to a foe (Gain Critical Hit Rate Boosted.)
Additional effect at 4★: Also gain Keen. ((When below 25% HP: Critical Hit Rate Boosted and Keen affect all allies.)) |
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Terra’s Enmity
|
Big boost to earth allies’ ATK based on how low HP is |
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Earth’s Dual-Edge
|
Small boost to double attack rate for Earth allies |
Mountain’s Garrison
|
Medium boost to earth allies’ DEF based on how low HP is |
- Weaker garrison slot than Seilenos as it only has medium garrison.
- Is a fist so works as a good slot for Fiorito grids.
Copies:
1
Source:
GACHA
Winter’s Eve Waltz |
Massive earth DMG to a foe (Restore 10% of all allies’ HP (Healing cap: 1500).)
Additional effect at 4★: Healing cap increased to 2000. (Also remove 1 debuff from all allies.) |
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Terra’s Verity
|
Big boost to earth allies’ critical hit rate |
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Earth’s Healing
|
Small boost to earth allies’ healing cap |
Mountain’s Stamina
|
Medium boost to earth allies’ ATK based on how high HP is |
- Great primal crit weapon though it’s limited to ougi setups currently.
- Heals are very helpful for hard content.
Mainhand Only
Weapons that are strong as mainhands but not so much as grid pieces.
Copies:
1
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EXO VOHU MANAH
Atas Ma’dani |
Massive earth DMG to a foe (Remove 1 debuff from all allies.)
Additional effect at 4★: Also inflict Accuracy Lowered 1. |
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Adjudicator’s Supremacy
|
Massive boost to earth allies’ ATK |
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Empyrean Adjudicator’s Sanctity
|
When main weapon (MC only): 20% Bonus Earth DMG effect when not debuffed. |
- Powerful ATK awakening making it an excellent mainhand.
- Excellent OTK weapon and Iatromantis MH.
Copies:
1
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XENO VOHU MANAH
Atar |
450% Earth damage to a foe. (Gain Earth ATK Up.)
Additional effect at 5★: Damage increased to 550%. Buff increased to Earth ATK Up and now affects all allies. |
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Adjudicator’s Supremacy
|
Massive boost to earth allies’ ATK |
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Adjudicator’s Revelation
|
When main weapon (MC only): Gain Adjudicator’s Revelation (Stackable) upon taking damage. |
- Used to be a core weapon to off element hard content teams thanks to the water switch on ougi.
- Generally replaced now due to Sandalphon’s elemental fritction and the strength of Kengo comps.
Example Grids
Burst and FA
Galleon
Hard Content
Kengo
Gold Moon
Copies:
1
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Moon Value:
★★★★★
Here at Last |
Unworldly Earth damage to a foe (Damage cap: ~2,550,000). (All Earth allies gain Blood Sacrifice.)
Additional effect at 4★: All Earth allies also gain DMG Mitigation. |
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Savage Mythology
|
When main weapon (MC only): Savage Mythology to MC at battle start. |
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Abandoned Role
|
When main weapon: Reduce turn-based damage taken by earth allies by 50%. Gain Bonus Earth DMG (1 time) (30%, 1T) upon taking turn-based damage. |
Terra’s Enmity
|
Big boost to earth allies’ ATK based on how low HP is |
- Perm double strike, 30% attack, and 250% defense up for MC.
- Pairs amazingly with Sieg dagger to give party 30% echo every turn.
- 1 turn assassin with glorybringer turns MC into a powerhouse for burst.
- Namely a min max weapon for high dirt investment. Lower priority compared to other 150 gm weapons but still amazing for Earth.