Light Summons

A brief overview of the major summons for Light.

Light Pages


Luminiera

Zeus

Characters

Summons

General

Metatron

Horus

Lu Woh

Credo

Cosmos

Core

Most important summons to have for the element. Will be used in most content.

Use Areas: EVERYWHERE
Blade of Light
0★ Massive Light damage to all foes.
Slight chance to remove 1 buff.
4★ Massive Light damage to all foes.
Slight chance to remove 1 buff.
All allies gain Light ATK Boosted (20%, 3T).
5★ Massive Light damage to all foes.
Remove 1 buff.
All allies gain Light ATK Boosted (30%, 3T).
6★
Unworldly Light damage to all foes (Damage cap: ~1,500,000).
300% Bonus Light damage to all foes (Damage cap: ~635,000).
Remove 1 buff.
All allies gain Light ATK Boosted (30%, 3T).
6★
Unworldly Light damage to all foes (Damage cap: ~1,500,000).
300% Bonus Light damage to all foes (Damage cap: ~635,000).
Remove 1 buff.
All allies gain Light ATK Boosted (30%, 3T).
6★
Unworldly Light damage to all foes (Damage cap: ~1,500,000).
300% Bonus Light damage to all foes (Damage cap: ~635,000).
Remove 1 buff.
Inflict Dark ATK Lowered (15%, 180s).
All allies gain Light ATK Boosted (30%, 3T).
Luminiera Omega’s Aura
0★ 50% boost to Knightcode’s Weapon Skills|weapon skills.
3★ 100% boost to Knightcode’s Weapon Skills|weapon skills.
4★ 120% boost to Knightcode’s Weapon Skills|weapon skills.
5★ 140% boost to Knightcode’s Weapon Skills|weapon skills.
6★
150% boost to Knightcode’s Weapon Skills|weapon skills.
6★
160% boost to Knightcode’s Weapon Skills|weapon skills.
6★
170% boost to Knightcode’s Weapon Skills|weapon skills.
0★ 50% boost to Knightcode’s Weapon Skills|weapon skills.
3★ 100% boost to Knightcode’s Weapon Skills|weapon skills.
4★ 120% boost to Knightcode’s Weapon Skills|weapon skills.
5★ 140% boost to Knightcode’s Weapon Skills|weapon skills.
6★
150% boost to Knightcode’s Weapon Skills|weapon skills.
6★
160% boost to Knightcode’s Weapon Skills|weapon skills.
6★
170% boost to Knightcode’s Weapon Skills|weapon skills.
  • Omega aura summon.
  • Dispel Removes a buff from a foe. and Light ATK Up (30%) Light ATK is boosted makes it a solid call for bosses with lots of buffs.
  • Priority target to transcend.
Use Areas: EVERYWHERE
Olympian Punishment
0★ Massive Light damage to all foes.
All allies gain Shield (1000).
4★ 400% Light damage to all foes (Damage cap: ~860,000).
All allies gain Shield (3000).
5★ 400% Light damage to all foes (Damage cap: ~860,000).
All allies gain Shield (5000).
Zeus’s Aura
0★ 80% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills.
3★ 120% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills.
4★ 140% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills.
5★ 150% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills.
0★ 80% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills.
3★ 120% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills.
4★ 140% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills.
5★ 150% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills.
  • Optimus aura summon.
  • Teamwide Shield (5k) at ULB makes it a good call for survivability in hard content.
    • Additionally, adds Uplifted (10%) Charge bar is boosted on every turn to help with looping CAs.
  • Best way to get transcended Zeus friends is to transcend your own Zeus.
Use Areas: EVERYWHERE
Nimbus
0★ 2-hit Light damage to random foes and remove 1 buff from all foes.
All Light allies gain Auroracoil (Summon) (30% ATK Up / 50% DEF Up, Multiplier: Unique, 3T).
4★ 2-hit Light damage to random foes and remove 1 buff from all foes.
Inflict Accuracy Lowered 2 (50%, 2T).
All Light allies gain Auroracoil (Summon) (30% ATK Up / 50% DEF Up, Multiplier: Unique, 3T).
Metatron’s Aura
0★ 100% boost to Light Elemental ATK.
3★ 120% boost to Light Elemental ATK.
4★ 140% boost to Light Elemental ATK.
0★ 100% boost to Light Elemental ATK.
3★ 120% boost to Light Elemental ATK.
4★ 140% boost to Light Elemental ATK.
  • Light Primarch summon.
  • Unique buff worth ATK Up (30%) ATK is boosted and DEF Up (50%) , Dispel Removes a buff from a foe. , and Accuracy Lowered at ULB makes this a strong call for hard content.
  • 5-15% cap up sub aura makes this summon slotted everywhere it can be.
Use Areas: ON-ELEMENT
Stardeath
3★ 400% Light damage to all foes. Light allies gain Divinity (Summon) (50% TA Up / 20% DMG Taken Boosted, 3T).
5★ 500% Light damage to all foes. Light allies gain Divinity (Summon) (50% TA Up / 20% DMG Taken Boosted, 3T).
The Star’s Aura
3★ Boost to Light allies’ multiattack rate (Boost rises based on turns passed)
4★ Boost to Light allies’ multiattack rate (Boost rises based on turns passed)
5★ Boost to Light allies’ multiattack rate (Boost rises based on turns passed)
3★ Boost to Light allies’ multiattack rate (Boost rises based on turns passed)
4★ Boost to Light allies’ multiattack rate (Boost rises based on turns passed)
5★ Boost to Light allies’ multiattack rate (Boost rises based on turns passed)
  • Light’s seraphic Arcarum summon.
  • Must slot for all on element content.
  • Call grants allies Divinity which increased TA by 50% but also increases damage taken by 20%.

Burst

Summons that are used for burst setups.

Use Areas: BURST
A Battlefield Fit for Summer
0★ Massive Light damage to all foes.All Light allies gain Supplemental Normal Attack DMG (3T).
3★ Massive Light damage to all foes.All Light allies gain Supplemental Normal Attack DMG (3T).
4★ Massive Light damage to all foes.All Light allies gain Supplemental Normal Attack DMG (50,000, 3T) and Bonus Light DMG (20%, 3T).
Mars’s Aura
0★ 80% boost to Light Elemental ATK.
3★ 100% boost to Light Elemental ATK.
4★ 110% boost to Light Elemental ATK.
0★ 80% boost to Light Elemental ATK.
3★ 100% boost to Light Elemental ATK.
4★ 110% boost to Light Elemental ATK.
  • Call provides 3 turns of Bonus DMG (20%) Deals bonus DMG for one-foe one-ally attacks and Supp. N.A. DMG (50k) Normal attack DMG is supplemented .
  • Sub Aura grants 1 time Veil and 3 turns of Light Critical Hit Rate Boosted (100/%20%) .
    • Crit component frees Zeus grids from need to have 100% grid based crit for Efes.
Use Areas: BURST
Iokheira
0★ 500% Light damage to all foes (Damage cap: ~630,000).
All Light allies gain Bonus Light DMG (20%, 1T), DA Up (40%, 1T), and TA Up (20%, 1T).
3★ 700% Light damage to all foes (Damage cap: ~730,000).
All Light allies gain Bonus Light DMG (30%, 1T), DA Up (60%, 1T), and TA Up (40%, 1T).
4★ 900% Light damage to all foes (Damage cap: ~730,000).
All Light allies gain Bonus Light DMG (35%, 1T), DA Up (100%, 1T), and TA Up (50%, 1T).
Artemis’s Aura
0★ 40% boost to Light Elemental ATK.
20% boost to C.A. DMG.
20% boost to Light allies’ charge bars at battle start.
3★ 60% boost to Light Elemental ATK.
30% boost to C.A. DMG.
30% boost to Light allies’ charge bars at battle start.
4★ 100% boost to Light Elemental ATK.
30% boost to C.A. DMG.
30% boost to Light allies’ charge bars at battle start.
0★ 40% boost to Light Elemental ATK.
20% boost to C.A. DMG.
20% boost to Light allies’ charge bars at battle start.
3★ 60% boost to Light Elemental ATK.
30% boost to C.A. DMG.
30% boost to Light allies’ charge bars at battle start.
4★ 100% boost to Light Elemental ATK.
30% boost to C.A. DMG.
30% boost to Light allies’ charge bars at battle start.
  • Light’s one turn bonus dmg summon and HP sub aura.
  • Calls gives party wide Bonus DMG (20-35%) Deals bonus DMG for one-foe one-ally attacks , DA Up (40%-100% Double attack rate is boosted , and TA Up (20%-50) Triple attack rate is boosted .
  • 15-25% HP sub aura.

Useful Sub Auras

Summons with helpful sub auras for a variety of content.

Use Areas: BURST, OTK
Glitter Garden
0★ 900% Light damage to all foes (Damage cap: ~700,000).
All Light allies gain Skill DMG Boosted (3T) and Skill DMG Cap Boosted (3T).
3★ 900% Light damage to all foes (Damage cap: ~700,000).
All Light allies gain Skill DMG Boosted (3T), Skill DMG Cap Boosted (3T), and DMG Cap Boosted (15%, 3T).
Fairy Princess’s Aura
0★ 100% boost to Light ATK.
3★ 120% boost to Light ATK.
0★ 100% boost to Light ATK.
3★ 120% boost to Light ATK.
  • Sub aura is 50k supp to light allies above 80% HP.
  • Does not stack with Belial but is stronger than Belial.
Use Areas: EVERYWHERE
Flashpoint Trajectory
0★ 900% Light damage to all foes.
All Light allies gain DMG Boosted (1% of foe’s max HP Damage cap: 75,000, 1T).
3★ 900% Light damage to all foes.
All Light allies gain DMG Boosted (1% of foe’s max HP Damage cap: 100,000, 1T).
4★ 900% Light damage to all foes.
Inflict Special Attack DMG Lowered (Stackable) (i).
All Light allies gain DMG Boosted (1% of foe’s max HP Damage cap: 100,000, 1T).
Lu Woh’s Aura
0★ 100% boost to Light ATK.
3★ 120% boost to Light ATK.
4★ 140% boost to Light ATK.
0★ 100% boost to Light ATK.
3★ 120% boost to Light ATK.
4★ 140% boost to Light ATK.
  • 10-40% boost to primal skills sub aura.
  • Call provides Supplemental DMG (100k) DMG dealt is supplemented to team while also inflicting Special Attack DMG Lowered (Stackable) .

Other Summons

Other summons of note.

Use Areas: OTK
Himinbjorg
0★ 500% Light damage to all foes (Damage cap: ~630,000).
All Light allies gain Aurora Crest 1 and Light ATK Up (25%, 3T).
3★ 700% Light damage to all foes (Damage cap: ~630,000).
All Light allies gain Aurora Crest 1 and Light ATK Up (50%, 3T).
4★ 900% Light damage to all foes (Damage cap: ~700,000).
All Light allies gain Aurora Crest 1, Light ATK Up (60%, 3T), and Charge Boost (10%).
Heimdallr’s Aura
0★ 50% boost to Light Elemental ATK.
3★ 80% boost to Light Elemental ATK.
4★ 100% boost to Light Elemental ATK.
All Light allies start battle with Aurora Crest 1.
0★ 50% boost to Light Elemental ATK.
3★ 80% boost to Light Elemental ATK.
4★ 100% boost to Light Elemental ATK.
All Light allies start battle with Aurora Crest 1.
  • Light’s crest summon.
  • Useful subaura for Manadiver setups or burst setups with Opus MH for an extra bit of damage..
  • Great for OTK for its main summon starting Aurora Crest Light magic is amplified (Max: 5 / Can’t be removed) to allow a skill nuke from manadiver without pressing any buttons.
Use Areas:
Invincible Arrow
0★ Massive Light damage to all foes. All allies gain Light ATK Boosted (30%, 3t) and 30% Dark Res (3t).
3★ Massive Light damage to all foes. All allies gain Light ATK Boosted (50%, 3t) and 50% Dark Res (3t).
4★ Massive Light damage to all foes. All allies gain Light ATK Boosted (70%, 3t) and 60% Dark Res (3t).
Hector’s Aura
0★ Boost to Light attack critical hit rate / 30% boost to Debuff Resistance.
3★ Boost to Light attack critical hit rate / 40% boost to Debuff Resistance.
4★ Boost to Light attack critical hit rate (effect increased) (~50% chance to deal 50%-100% more damage.) / 40% boost to Debuff Resistance.
0★ Boost to Light attack critical hit rate / 30% boost to Debuff Resistance.
3★ Boost to Light attack critical hit rate / 40% boost to Debuff Resistance.
4★ Boost to Light attack critical hit rate (effect increased) (~50% chance to deal 50%-100% more damage.) / 40% boost to Debuff Resistance.
  • Generally dated for most content but Dark DMG Cut (60%) is a solid defensive tool for hard content.
Use Areas:
Onyx Blight
0★ All allies gain Dark ATK Boosted (25%, 3t) and 25% Dark Res (3t).
3★ All allies gain Dark ATK Boosted (50%, 3t) and 50% Dark Res (3t).
Onyx Carbuncle’s Aura
0★ 30% boost to debuff resistance.
3★ 40% boost to debuff resistance.
0★ 30% boost to debuff resistance.
3★ 40% boost to debuff resistance.
  • SR alternative to Hector wioth a weaker Dark DMG Cut (50%) than FLB Hector but is stronger than a 0* one.

Leave a Reply

Your email address will not be published. Required fields are marked *

css.php