Fire Summons

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Summons

Core

Most important summons to have for the element. Will be used in most content.

Use Areas:
Resolute Reactor
0★ Massive Fire damage to all foes.
Inflict DEF Down (15%, 180s).
4★ Massive Fire damage to all foes.
Inflict DEF Down (15%, 180s).
All allies gain Shield (1500, 3T).
5★ Massive Fire damage to all foes.
Inflict DEF Down (20%, 180s).
All allies gain Shield (2000).
6★
Unworldly Fire damage to all foes (Damage cap: ~1,500,000).
300% Bonus Fire damage to all foes (Damage cap: ~635,000).
Inflict DEF Lowered (180s).
All allies gain Shield (2000).
6★
Unworldly Fire damage to all foes (Damage cap: ~1,500,000).
300% Bonus Fire damage to all foes (Damage cap: ~635,000).
Inflict DEF Lowered (180s).
All allies gain Shield.
6★
Unworldly Fire damage to all foes (Damage cap: ~1,500,000).
300% Bonus Fire damage to all foes (Damage cap: ~635,000).
Inflict DEF Lowered (180s).
All allies gain Shield and Fire ATK Up (30%, 3T).
Colossus Omega’s Aura
0★ 50% boost to Ironflame’s Weapon Skills|weapon skills.
3★ 100% boost to Ironflame’s Weapon Skills|weapon skills.
4★ 120% boost to Ironflame’s Weapon Skills|weapon skills.
5★ 140% boost to Ironflame’s Weapon Skills|weapon skills.
6★
150% boost to Ironflame’s Weapon Skills|weapon skills.
6★
160% boost to Ironflame’s Weapon Skills|weapon skills.
6★
170% boost to Ironflame’s Weapon Skills|weapon skills.
0★ 50% boost to Ironflame’s Weapon Skills|weapon skills.
3★ 100% boost to Ironflame’s Weapon Skills|weapon skills.
4★ 120% boost to Ironflame’s Weapon Skills|weapon skills.
5★ 140% boost to Ironflame’s Weapon Skills|weapon skills.
6★
150% boost to Ironflame’s Weapon Skills|weapon skills.
6★
160% boost to Ironflame’s Weapon Skills|weapon skills.
6★
170% boost to Ironflame’s Weapon Skills|weapon skills.
  • Magna aura summon.
  • Priority target to ULB.
Use Areas:
Flames of Judgement
0★ Massive Fire damage to all foes.
Inflict Burn (5000, Accuracy: 50%, 180s).
4★ 400% Fire damage to all foes (Damage cap: ~840,000).
Inflict Burn (5000, Accuracy: 100%, 180s).
All allies gain Jammed (4%-10%, 3t).
5★ 400% Fire damage to all foes (Damage cap: ~840,000).
Inflict Burn (5000, Accuracy: 100%, 180s).
All allies gain Jammed (10%-30%, 3t).
Agni’s Aura
0★ 80% boost to Fire’s, Hellfire’s, and Inferno’s Weapon Skills|weapon skills.
3★ 120% boost to Fire’s, Hellfire’s, and Inferno’s Weapon Skills|weapon skills.
4★ 140% boost to Fire’s, Hellfire’s, and Inferno’s Weapon Skills|weapon skills.
5★ 150% boost to Fire’s, Hellfire’s, and Inferno’s Weapon Skills|weapon skills.
0★ 80% boost to Fire’s, Hellfire’s, and Inferno’s Weapon Skills|weapon skills.
3★ 120% boost to Fire’s, Hellfire’s, and Inferno’s Weapon Skills|weapon skills.
4★ 140% boost to Fire’s, Hellfire’s, and Inferno’s Weapon Skills|weapon skills.
5★ 150% boost to Fire’s, Hellfire’s, and Inferno’s Weapon Skills|weapon skills.
  • Primal aura summon.
  • Best way to get ULB Agni friends is to ULB your own Agni.
Use Areas:
Ignis Iudicium
0★ Plain damage to all foes based on 3% of current HP (Damage cap: 500,000) and remove 1 buff.
Inflict Delay.
3★ Plain damage to all foes based on 5% of current HP (Damage cap: 999,999) and remove 1 buff.
Inflict Delay.
4★ Plain damage to all foes based on 5% of current HP (Damage cap: 1,500,000) and remove 1 buff.
Inflict Delay.
All allies gain Uplifted (20%, 3T).
Michael’s Aura
0★ 100% boost to Fire Elemental ATK.
3★ 120% boost to Fire Elemental ATK.
4★ 140% boost to Fire Elemental ATK.
0★ 100% boost to Fire Elemental ATK.
3★ 120% boost to Fire Elemental ATK.
4★ 140% boost to Fire Elemental ATK.
  • Fire Primarch summon
  • 5-15% cap up sub aura makes this summon slotted everywhere it can be.
Use Areas:
Coronal Ejection
3★ 400% Fire damage to all foes.
Fire allies in first and second positions gain Double Strike (1T).
4★ 400% Fire damage to all foes (Damage cap: ~860,000).
Fire allies in first, second, and third positions gain Double Strike (1T).
5★ 500% Fire damage to all foes (Damage cap: ~1,120,000).
Fire allies in first, second, and third positions gain Double Strike (1T).
The Sun’s Aura
3★ Boost to Fire allies’ multiattack rate (Boost rises based on turns passed).
4★ Boost to Fire allies’ multiattack rate (Boost rises based on turns passed).
5★ Boost to Fire allies’ multiattack rate (Boost rises based on turns passed) (30% TA + 50% DA at max stacks).
3★ Boost to Fire allies’ multiattack rate (Boost rises based on turns passed).
4★ Boost to Fire allies’ multiattack rate (Boost rises based on turns passed).
5★ Boost to Fire allies’ multiattack rate (Boost rises based on turns passed) (30% TA + 50% DA at max stacks).
  • Fire’s seraphic Arcarum summon.
  • Must slot for all on element content.
  • Call granting double strike to three allies is extremely powerful and will be used in a ton of burst setups.

Burst

Summons that are used for burst setups.

Use Areas:
  • Best echo summon for fire thanks to the echoes being 3T.
  • Pairs best with enmity setups but can be used outside it.
Use Areas:
Flaming Warhorse
0★ 500% Fire damage to all foes (Damage cap: ~630,000).
All Fire allies gain Bonus Fire DMG (20%, 1T), DA Up (40%, 1T), and TA Up (20%, 1T).
3★ 700% Fire damage to all foes (Damage cap: ~730,000).
All Fire allies gain Bonus Fire DMG (30%, 1T), DA Up (60%, 1T), and TA Up (40%, 1T).
Red Hare’s Aura
0★ 40% boost to Fire Elemental ATK.
20% boost to C.A. DMG.
20% boost to Fire allies’ charge bars at battle start.
3★ 60% boost to Fire Elemental ATK.
30% boost to C.A. DMG.
30% boost to Fire allies’ charge bars at battle start.
0★ 40% boost to Fire Elemental ATK.
20% boost to C.A. DMG.
20% boost to Fire allies’ charge bars at battle start.
3★ 60% boost to Fire Elemental ATK.
30% boost to C.A. DMG.
30% boost to Fire allies’ charge bars at battle start.
  • One turn echo summon.
  • Great for shorter bursts thanks to also providing DATA.

Useful Sub Auras

Summons with helpful sub auras for a variety of content.

Use Areas:
Hadron Sphere
0★ 15-hit Fire damage to random foes (Damage cap: ~50,000 per hit (~750,000 total)).
All Fire allies gain DMG Boosted (1% of foe’s max HP Damage cap: 75,000, 1T).
3★ 15-hit Fire damage to random foes (Damage cap: ~50,000 per hit (~750,000 total)).
All Fire allies gain DMG Boosted (1% of foe’s max HP Damage cap: 100,000, 1T).
4★ 15-hit Fire damage to random foes (Damage cap: ~50,000 per hit (~750,000 total)).
Raise all foes’ Singed (Accuracy: g, 180s) lvl by 1 (Max: 10).
All Fire allies gain DMG Boosted (1% of foe’s max HP Damage cap: 100,000, 1T).
Wilnas’s Aura
0★ 100% boost to Fire ATK.
3★ 120% boost to Fire ATK.
4★ 140% boost to Fire ATK.
0★ 100% boost to Fire ATK.
3★ 120% boost to Fire ATK.
4★ 140% boost to Fire ATK.
  • 10-40% boost to primal skills sub aura.
  • Solid call but typically won’t be used.
Use Areas:
Power Plant
3★ 400% Fire damage to all foes.
Inflict Red Heat 3 (Turn 1: 9999
Turn 2: 50000
Turn 3: 99999, 3T).
Inflict ATK Down (25%, 180S) and DEF Down (25%, 180S) on all Wind foes.
4★ 400% Fire damage to all foes (Damage cap: ~860,000).
Inflict Red Heat 3 (Turn 1: 9999
Turn 2: 50000
Turn 3: 99999, 3T).
Inflict ATK Down (25%, 180S) and DEF Down (25%, 180S) on all Wind foes.
5★ 500% Fire damage to all foes (Damage cap: ~1,120,000).
Inflict Red Heat 3 (Turn 1: 9999
Turn 2: 50000
Turn 3+: 99999, 3T).
Inflict ATK Down (25%, 180S) and DEF Down (25%, 180S) on all Wind foes.
The Devil’s Aura
3★ 100% boost to Fire allies’ Normal ATK.
10% boost to DEF.
4★ 110% boost to Fire allies’ Normal ATK.
10% boost to DEF.
5★ 130% boost to Fire allies’ Normal ATK.
10% boost to DEF.
3★ 100% boost to Fire allies’ Normal ATK.
10% boost to DEF.
4★ 110% boost to Fire allies’ Normal ATK.
10% boost to DEF.
5★ 130% boost to Fire allies’ Normal ATK.
10% boost to DEF.
  • Water’s HP Arcarum summon.
  • Slotted in hard content or FA when you need the HP.

Other Summons

Other summons of note.

Use Areas:
Flaming Sword
0★ 500% Fire damage to all foes.
All Fire allies gain Hellfire Crest 1 and Fire ATK Boosted (25%, 3T).
3★ 700% Fire damage to all foes.
All Fire allies gain Hellfire Crest 1 and Fire ATK Boosted (50%, 3T).
4★ 900% Fire damage to all foes.
Inflict Blinded 3 (3T).
All Fire allies gain Hellfire Crest 1 and Fire ATK Boosted (60%, 3T).
Surtr’s Aura
0★ 50% boost to Fire Elemental ATK.
3★ 80% boost to Fire Elemental ATK.
4★ 100% boost to Fire Elemental ATK.
All Fire allies start battle with Hellfire Crest 1.
0★ 50% boost to Fire Elemental ATK.
3★ 80% boost to Fire Elemental ATK.
4★ 100% boost to Fire Elemental ATK.
All Fire allies start battle with Hellfire Crest 1.
  • Fire’s crest summon.
  • Useful subaura for Manadiver setups or burst setups with Opus MH foir an extra bit of damage..
  • Great for OTK for its main summon starting crest to allow an autonuke from manadiver without pressing any buttons.
Use Areas:
Twilight Proposition
0★ 300% Fire damage to all foes (Damage cap: ~1,120,000).
Flames of the Underworld to the field.
3★ 400% Fire damage to all foes (Damage cap: ~1,120,000).
Flames of the Underworld to the field.
4★ 500% Fire damage to all foes (Damage cap: ~1,120,000).
Flames of the Underworld to the field.
Hekate’s Aura
0★ 100% boost to Fire ATK.
3★ 120% boost to Fire ATK.
4★ 130% boost to Fire ATK.
Hekate’s Embrace to Fire MC at battle start. (Deals 700% Fire damage to all foes every 3 turns [Damage cap: ~1,160,000].)
0★ 100% boost to Fire ATK.
3★ 120% boost to Fire ATK.
4★ 130% boost to Fire ATK.
Hekate’s Embrace to Fire MC at battle start. (Deals 700% Fire damage to all foes every 3 turns [Damage cap: ~1,160,000].)
  • Field effect from call is excellent for skill damage comps. Sees no use outside that.
Use Areas:
Fire of the Goddess
0★ Massive Fire damage to all foes. All allies gain Fire ATK Boosted (30%, 3t) and 30% Wind Res (3t).
3★ Massive Fire damage to all foes. All allies gain Fire ATK Boosted (50%, 3t) and 50% Wind Res (3t).
4★ Massive Fire damage to all foes. All allies gain Fire ATK Boosted (70%, 3t) and 60% Wind Res (3t).
Prometheus’s Aura
0★ Boost to Fire attack critical hit rate, 30% boost to Debuff Resistance.
3★ Boost to Fire attack critical hit rate, 40% boost to Debuff Resistance.
4★ Boost to Fire attack critical hit rate (effect increased) (~50% chance to deal 50%-100% more damage.) / 40% boost to Debuff Resistance.
0★ Boost to Fire attack critical hit rate, 30% boost to Debuff Resistance.
3★ Boost to Fire attack critical hit rate, 40% boost to Debuff Resistance.
4★ Boost to Fire attack critical hit rate (effect increased) (~50% chance to deal 50%-100% more damage.) / 40% boost to Debuff Resistance.
  • Generally dated for most content but 60% wind damage cut is a great defensive tool for hard content.
Use Areas:
Breeze Blast
0★ All allies gain Wind ATK Boosted (25%, 3t) and 25% Wind Res (3t).
3★ All allies gain Wind ATK Boosted (50%, 3t) and 50% Wind Res (3t).
Peridot Carbuncle’s Aura
0★ 30% boost to debuff resistance.
3★ 40% boost to debuff resistance.
0★ 30% boost to debuff resistance.
3★ 40% boost to debuff resistance.
  • SR alternative to Prom wioth a weaker 50% damage cut than FLB Prometheus but is stronger than a 0* one.

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