Water Unite and Fight 2026
Overview
NM150 opens up on the second round of Finals for GW. Depending on player strength, it will either be run on all days after or only the first available day. Typical setups with take 1-3 turns on manual or 2-8m on FA with current character and grid strength.
Information
- HP: 288,750,000
- Defense: 25
- Honors: 4,100,000
- Host Cost: 20x Bait Chunks
- JP Name: 150HELL
Testing
NM150 setups can be tested against the following fights.
| NM150 | Wilnas | Atum | |
|---|---|---|---|
| Defense | 25 | 18 | 15 |
| HP | 28880 | 460,000 | 570,000 |
| 7220 | 75% | 84.3% | 87.4% |
| 14440 | 50% | 68.6% | 74.7% |
| 21660 | 25% | 52.9% | 62.0% |
| 28880 | 0% | 37.2% | 49.3% |
Notation
For GW, setups are commonly abrieviated based on the number of buttons that are used (B), the number of summons used (S), and the number of turns it takes (T). For example, a setup that says 1T 4B2S means it takes 1 turn and uses 4 buttons and 2 summons.
For FA setups, they are instead notated by the time it takes to defeat them. This can vary depending on ping and, for longer raids, variances in RNG.
Manual Setups
Overview
Here is a quick overview of characters that are useful for Burst setups.
Soldier
Hraesvelgr
is an offensive powerhouse of a weapon that quickly tears through any opponent in it’s way. Pairing it with powerful bullets and instant attacks from Soldier
allows for the fastest clears.
2T 10B2S 
Rotation
- Turn 1
- Lucio (Summer)
S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T).
=> 
- Catura (Holiday)
S2
Caster and Water MC gain Double Strike (4T).
- Soldier
Gain Ammunition Belt (3T).
- Narmaya (Grand)
S2
Gain Substituted (All-Ally) (1T), Counters on Dodge/DMG (250%, 5 times, 5T), and Repel (50%, 5 times, 5T).

- Lucio (Summer)
- Turn 2
- Beelzebub

- Charybdis

- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. , S4
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). ,
Deal one-foe attacks until all bullets are consumed.

- Beelzebub
Reference
2T 7B2S (Poopie) 
Rotation
- Turn 1
- Lucio (Summer)
S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T).
=> 
- Catura (Holiday)
S2
Caster and Water MC gain Double Strike (4T).
- Soldier
Gain Ammunition Belt (3T).

- Lucio (Summer)
- Turn 2
- Beelzebub

- Charybdis

- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4
- Soldier
Deal one-foe attacks until all bullets are consumed.
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). 
- Beelzebub
Reference
Notes
- If more damage is required, either use Lucio (Summer)’s
skill 1 Lucio (Summer)1
or use Anila (Summer)
with her skill 3 Puffy Summer Towers
Grant an ally Bonus Superior Elemental DMG (30%, 3T) and Dodge All 1 (1 times).
or Narmaya (Valentine)
with her skill 1 Butter Flutter
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). on MC as a sacc instead.
2T 7B2S (Gabriel) 
Rotation
- Turn 1
- Death (SSR)

- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4
- Gabriel
S2
- Catura (Holiday)
S1
Caster and Water MC gain Bonus Water DMG (40%, 4T).
(From 2nd cast:
Caster and Water MC also gain Armored (30%, 4T).
From 3rd cast:
Caster and Water MC also gain Debuff Resistance Boosted (100%, 4T).) S2
Caster and Water MC gain Double Strike (4T).
- Soldier
Gain Ammunition Belt (3T).

- Death (SSR)
- Turn 2
Reference
Notes
- If more damage is required, add Three-Round Burst
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). after Open Fire.
1T 8B1S 
Rotation
- Turn 1
- Catura (Holiday)
S2
Caster and Water MC gain Double Strike (4T).
- Soldier
Gain Ammunition Belt (3T).
11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the Boundary[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]ATK is boosted (Can’t be removed)
Strength: 20%Multiplier: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]Duration: 5 turns
[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]DEF is boosted (Can’t be removed)
Strength: 30%Duration: 5 turns
[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]Double attack rate is boosted (Can’t be removed)
Strength: 100%Duration: 5 turns
[[File:status_7980_5.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (50% TA Up)]]Triple attack rate is boosted (Can’t be removed)
Strength: 50%Duration: 5 turns
[[File:status_7980_4.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (10% DMG Cap Up)]]Maximum amount of DMG that can b - Yatima

- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4
- Lucio (Summer)
S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T).
=> 
- Soldier
Deal one-foe attacks until all bullets are consumed.
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). 
- Catura (Holiday)
Reference
1T 5B1S 
1T 4B2S 
1T 4B1S 
1T 3B1S 
Notes
- Requires lvl 5 “At battle start: Gain X buffs” artifact on Ilsa and Octavia.
1T 3B1S 
Notes
- Requires lvl 5 “At battle start: Gain X buffs” artifact on Ilsa and Octavia.
Lancer Origin
2T 7B2S 
Rotation
- Turn 1
- Versusia

- Lancer Origin
10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
Inflict Spiral Rupture 5 (5T). - Helel ben Shalem (Summer)
S3
Inflict Subjugated 1 (Accuracy: Guaranteed, 1T), DA Down 6 (100%, Accuracy: 200%, 6T), TA Down 6 (100%, Accuracy: 200%, 6T), and Accuracy Lowered 6 (Accuracy: 200%, 6T) on all foes.
- Payila
S3
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4
- Versusia


- Versusia
- Turn 1
- Lancer Origin
Spear: All allies gain Boundless Spear (1 times).
Axe: All allies gain Boundless Axe (1 times).
(Can only be used when Mythical Lancer lvl is 5.) - Payila
S1

- Lancer Origin
Reference
2T 4B1S 
Rotation
- Turn 1
- Turn 1
- Lancer Origin
Spear: All allies gain Boundless Spear (1 times).
Axe: All allies gain Boundless Axe (1 times).
(Can only be used when Mythical Lancer lvl is 5.) - Payila
S1

- Lancer Origin
Reference
Manadiver
Manadiver
is the main class water uses for the teamwide double strike offered by the CA of a Dark Opus with Chain of Falsehood. Couple this with the teamwide bonus damage from either Secret Triad
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
or Chaser
All allies gain Bonus Damage (20%, 3T).
for lots of potential damage.
Most of these setups with run support Bahamut
in order to call Death (SSR)
turn 1 to bring Haaselia
in.
2T 7B2S 
![]()
Rotation
- Turn 1
- Death (SSR)

- Manadiver
All allies gain Bonus Damage (20%, 3T).
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Payila
S2
S3
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4

- Death (SSR)
- Turn 2
Reference
2T 9B1S 
![]()
Rotation
- Turn 1
- Death (SSR)

- Manadiver
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Payila
S2
- Gabriel
S1
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4

- Death (SSR)
- Turn 2
- Payila
S1
S3

- Payila
Reference
2T 7B1S 
![]()
Rotation
- Turn 1
- Death (SSR)

- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)
- Gabriel
S2
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4
- Payila
S3

- Death (SSR)
- Turn 2
- Payila
S1

- Payila
Reference
2T 6B2S 
![]()
Rotation
- Turn 1
- Death (SSR)

- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
- Payila
S3
- Gabriel
S1
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4

- Death (SSR)
- Turn 2
Reference
2T 6B1S 
![]()
Rotation
- Turn 1
- Death (SSR)

- Manadiver
700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Payila
S3
- Gabriel
S2
- Haaselia
S4

- Death (SSR)
- Turn 2
- Payila
S1

- Payila
Reference
Notes
- With 1 Rubea, can run setup with Temptation key and adding Haase’s skill 3.
2T 7B1S 
![]()
Rotation
- Turn 1
- Charybdis

- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Gabriel
S2

- Charybdis
- Turn 2
Reference
2T 6B1S 
![]()
Rotation
- Turn 1
- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)
700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Gabriel
S2

- Manadiver
- Turn 2
- [[[s|beeelzebub]]]
- Payila
S1
S3

Reference
Street King
A setup with Gwynne as the primary attacker. Similar to RB but instead of the MC being buffed, they are swapped out for FLB Haaselia’s
incrediblely powerful set of teamwide cap up, echoes, and nukes after autos and Gwynne is buffed instead.
2T 13B2S-12B2S

Rotation
- Turn 1
- Beelzebub

- Charybdis

- Street King
Inflict [[File:Status Onslaught 3.png|25px|link=Onslaught]][[Onslaught|Onslaught]]Takes effects that activate against foes in break
[[Debuff Resistance|Base Accuracy]]: 100%Duration: 3 turns[[Local status effect]] on all foes.
All allies gain [[File:Status_Bonus_Damage.png|25px|link=Bonus Damage]][[Bonus Damage|Bonus DMG]]Deals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per [[File:Status Bounty.png|25px|link=Drop Rate Boosts]][[Drop Rate Boosts|Bounty]]Item drop rate is boosted
level (Max: 60%)Duration: 1 turn based on [[File:Status Bounty.png|25px|link=Drop Rate Boosts]][[Drop Rate Boosts|Bounty]]Item drop rate is boosted
lvl (Max: 60%).’”`UNIQ–ref-00000014-QINU`”‘’”`UNIQ–ref-00000015-QINU`”‘ [[[ms*|la-manteau-du-roi]]] - Lucio (Summer)
S1
All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%).
S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T).
=> 
- Erika
S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). =>
- Gwynne
S2
Gain Ram It Down (50%, Multiplier: Assassin, 1-4T).
(Consume up to 3 Discharge Cell.
Extend effect duration based on number consumed.) S1
Gain 3 Discharge Cell (Max: 5).
(When HP is 50% or higher: Also gain Double Strike (1T).) - Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4
- Gwynne
S3
Consume 1 Burst Shell to deal 3-hit, 100% Water damage to a foe (Damage cap: ~215,000 per hit).
Instantly perform a normal attack without using up a turn.
(Starts battle with 3 Burst Shell. Can’t reload.) S3
Consume 1 Burst Shell to deal 3-hit, 100% Water damage to a foe (Damage cap: ~215,000 per hit).
Instantly perform a normal attack without using up a turn.
(Starts battle with 3 Burst Shell. Can’t reload.) S3
Consume 1 Burst Shell to deal 3-hit, 100% Water damage to a foe (Damage cap: ~215,000 per hit).
Instantly perform a normal attack without using up a turn.
(Starts battle with 3 Burst Shell. Can’t reload.) - Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) =>
(Levi only) 
- Beelzebub
Reference
2T 8B0S 
Rotation
- Turn 1
- Street King
Inflict [[File:Status Onslaught 3.png|25px|link=Onslaught]][[Onslaught|Onslaught]]Takes effects that activate against foes in break
[[Debuff Resistance|Base Accuracy]]: 100%Duration: 3 turns[[Local status effect]] on all foes.
All allies gain [[File:Status_Bonus_Damage.png|25px|link=Bonus Damage]][[Bonus Damage|Bonus DMG]]Deals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per [[File:Status Bounty.png|25px|link=Drop Rate Boosts]][[Drop Rate Boosts|Bounty]]Item drop rate is boosted
level (Max: 60%)Duration: 1 turn based on [[File:Status Bounty.png|25px|link=Drop Rate Boosts]][[Drop Rate Boosts|Bounty]]Item drop rate is boosted
lvl (Max: 60%).’”`UNIQ–ref-00000014-QINU`”‘’”`UNIQ–ref-00000015-QINU`”‘ [[[ms*|la-manteau-du-roi]]] - Gabriel
S2
- Payila
S3
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4

- Street King
- Turn 2
Reference
2T 7B0S-6B0S 
Rotation
- Turn 1
- Street King
[[[ms*|la-manteau-du-roi]]] - Gabriel
S2
- Payila
S3
S2
(add S2 outside crew buffs) - Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4

- Street King
- Turn 2
- Payila
S1

- Payila
Reference
Notes
- Europa needs 4% TA from rings/earrings.
- Use Gab S1 for more damage.
Full Auto Setups
Overview
Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict ahead of time. Exact setups will not be posted until after round start.
Characters
These are characters that will be strong for FA setups. They are divided by into three characters to make identifying replacements or determining what to slot based on your needs easier.
Generally stronger characters are listed higher.
Theorycrafted Setups
Soldier (26~31s) 
Bandit Tycoon (38s)

Lancer Origin (42s) 
Street King (60s)

Street King (70s)

Boogeyman (80s)

Boogeyman (110s)

Soldier
0:26 
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Lancer Origin
0:54 
![]()
Reference
0:42

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Reference
0:39 
![]()
Reference
Street King
1:25
![]()
Reference
1:20

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1:10

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Boogeyman
1:20

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Past Years
UnF pages for prior years.














































































































