Wind Unite and Fight 2025
Overview
NM95 opens the first round of Unite and Fight. It has the second lowest ratios for honors per meat and honors per hour. This raid is no longer run. Typical setups with take 1-2 turns with current character and grid strength.
Information
- HP: 131,250,000
- Defense: 15
- Honors: 910,000
- Host Cost: 10x Bait Chunks
- JP Name: 95HELL
Testing
NM95 setups can be tested against the Galleon solo fight.
| NM95 | Galleon | Bennu | Alexiel | |
|---|---|---|---|---|
| Defense | 15 | 15 | 15 | 12 |
| HP (k) | 131,500 | 196,000 | 550,000 | 380,000 |
| 3287 | 75% | 83.2% | 94.0% | 91.4% |
| 6575 | 50% | 66.4% | 88.0% | 82.7% |
| 9862 | 25% | 49.7% | 82.1% | 74.0% |
| 13150 | 0% | 32.9% | 76.7% | 65.4% |
Notation
For GW, setups are commonly abrieviated based on the number of buttons that are used (B), the number of summons used (S), and the number of turns it takes (T). For example, a setup that says 1T 4B2S means it takes 1 turn and uses 4 buttons and 2 summons.
For FA setups, they are instead notated by the time it takes to defeat them. This can vary depending on ping and, for longer raids, variances in RNG.
Characters
Setups
Spartan
1T 7B2S 
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Rotation
- Turn 1
- Beelzebub

- Demonbream

- Sho
S1
Sacrifice 80% of caster’s current HP to gain Unchallenged (2T) and Jammed (40%-120%, 8T).
(When below 25% HP: Also gain Undying (Can’t be removed) (1 times).) S2
Gain DMG Amplified (10%, Multiplier: Seraphic, 3T) and Bonus Wind DMG (20%, 3T).
(When below 25% HP: Affects all allies.) - Monika (Grand)
S1
500% Wind damage to a foe (Damage cap: ~630,000).
Gain Bonus Superior Elemental DMG (3-5T).
(Monika (Grand)#Flash and Thunder|Boost to specs based on number of casts [Max: 2].)
Level 55:
Effect enhanced. - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Spartan
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) 
- Beelzebub
Reference Video
1T 6B1S 
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Rotation
- Turn 1
- Beelzebub

- Spartan
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) - Sho
S1
Sacrifice 80% of caster’s current HP to gain Unchallenged (2T) and Jammed (40%-120%, 8T).
(When below 25% HP: Also gain Undying (Can’t be removed) (1 times).) S2
Gain DMG Amplified (10%, Multiplier: Seraphic, 3T) and Bonus Wind DMG (20%, 3T).
(When below 25% HP: Affects all allies.) - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Beelzebub
Reference Video
1T 6B1S 
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Rotation
- Turn 1
- Beelzebub

- Spartan
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) - Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Beelzebub
Reference Video
1T 5B1S 
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Rotation
- Turn 1
- Beelzebub

- Spartan
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) - Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Beelzebub
Reference Video
Glorybringer
1T 13B1S 
Rotation
- Turn 1
- Beelzebub

- Glorybringer
Call forth the main weapon’s hidden power.(Casts main weapon’s Awaken skill.
Gain maximum Energized stacks.)
Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.) Energize
Restore Energized to maximum.
(Consumes 30% of charge bar.)
Effects vary based on main weapon.
(Casts main weapon’s Resonance skill.) - Freyr
S3
All Wind allies gain ATK Up (50%, Multiplier: Normal, 2T), DEF Up (50%, 2T), DMG Cap Boosted (10%, 2T), DA Up (35%, 2T), TA Up (25%, 2T), Dodge Rate Boosted (20%, 2T), Debuff Success Boosted (20%, 2T), Skill DMG Boosted (80%, 2T), C.A. DMG Boosted (20%, 2T), Chain Burst DMG Boosted (30%, 2T), Chain Burst DMG Cap Boosted (20%, 2T), Veil, and Dispel Cancel (1 times).
(Can’t recast.) S2
3-hit, 150% Wind damage to all foes (Damage cap: ~155,000 per hit).
Inflict ATK Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s) and DEF Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s).
Remove 1 buff.
(Consume 1 Sacred Blade.) S1
6-hit, 100% Wind damage to a foe (Damage cap: ~74,000 per hit).
Gain Double Strike (1T).
(Consume 2 Sacred Blade.) - Azusa
S1
Gain Tesshin (5T).
S2
4-hit, 150% Wind damage to random foes (Damage cap: ~145,000 per hit).
Inflict ATK Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and DEF Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s).
(Restore caster’s HP [Healing cap: 2500] when Tesshin is in effect.) S3
4-hit, 150% Wind damage to a foe (Damage cap: ~200,000 per hit).
Inflict Blinded (Accuracy: 90%, 180s) and Special Attack DMG Lowered 4 (20%, Accuracy: 100%, 4T). - Seofon (Event)
S1
Gain Tank-and-Counter (300%, 7 times, 1T) and Full Hostility (1T).
S2
10-hit, 150% Wind damage to random foes (Damage cap: ~250,000 per hit).
Restore caster’s HP based on 10% of damage dealt (Healing cap: 3000). S3
Gain Bonus Wind DMG (7% (77% Max), 1T). (Bonus Wind DMG is based on how many sabre weapons are equipped [Max: 77%].)
Instantly perform a normal attack without using up a turn. 
- Beelzebub
- Turn 2
Reference
1T 6B1S 
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Rotation
- Turn 1
- Beelzebub

- Glorybringer
Call forth the main weapon’s hidden power.(Casts main weapon’s Awaken skill.
Gain maximum Energized stacks.)
Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.)
Gain Bonus DMG (30%, 3T), Element ATK Up (20%, 3T), and Blade of Glory (Increase the debuff success rate of sword energy by 40%, 3T).
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Lancelot (Wind)
S3
All allies gain DA Up (30%, 3T), TA Up (15%, 3T), and Bonus Wind DMG (10%, 3T).

- Beelzebub
Reference Video
1T 5B1S 
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Rotation
- Turn 1
- Beelzebub

- Glorybringer
Call forth the main weapon’s hidden power.(Casts main weapon’s Awaken skill.
Gain maximum Energized stacks.)
Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.) - Galleon (Summer)
S1
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Beelzebub
Reference Video
1T 4B1S 
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Rotation
- Turn 1
- Beelzebub

- Glorybringer
Call forth the main weapon’s hidden power.(Casts main weapon’s Awaken skill.
Gain maximum Energized stacks.)
Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.) - Galleon (Summer)
S1
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Beelzebub
Reference Video
1T 3B1S 
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Rotation
- Turn 1
- Yatima

- Glorybringer
Call forth the main weapon’s hidden power.(Casts main weapon’s Awaken skill.
Gain maximum Energized stacks.)
Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.) - Galleon (Summer)
S1

- Yatima
Reference Video
1T 2B1S 
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Rotation
- Turn 1
- Yatima

- Galleon (Summer)
S1
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Yatima
Reference Video
Sumaibito
1T 6B1S 
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Rotation
- Turn 1
- Beelzebub

- Niyon
Niyon3
- Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Sumaibito
All allies instantly perform a normal attack without using up a turn.

- Beelzebub
Reference Video
Mariachi
1T 4B1S 
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Rotation
- Turn 1
- Beelzebub

- Arriet
S1
1-turn cut to a Wind ally’s skill cooldowns and grant Double Strike (1T).

- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Mariachi
Harp-specialty allies gain <span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:Status_DoubleUp.png|25px|link=Multiattack Rate#Double_Attack_Rate_Boosted]][[Multiattack Rate#Double_Attack_Rate_Boosted|30% DA Up]]<span class=”tooltiptext”>Double attack rate is boosted<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 4 turns</span></span></span>, <span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:Status_TripleUp.png|25px|link=Multiattack Rate#Triple_Attack_Rate_Boosted]][[Multiattack Rate#Triple_Attack_Rate_Boosted|30% TA Up]]<span class=”tooltiptext”>Triple attack rate is boosted<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 4 turns</span></span></span>, and <span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:Status_Bonus_Damage.png|25px|link=Bonus Damage]][[Bonus Damage|20% Bonus DMG]]<span class=”tooltiptext”>Deals bonus DMG for one-foe one-ally attacks<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Duration</strong>: 4 turns</span></span></span>.’”`UNIQ–ref-0000001F-QINU`”‘

- Beelzebub
Reference Video
Soldier
1T 2B1S 
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Rotation
- Turn 1
- Yatima

- Galleon (Summer)
S1
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Yatima
Reference Video
Apsaras
1T 1B1S 
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Rotation
- Turn 1
Reference Video
Notes
- Grid requires five Axes or Spears.
1T 1B0S 
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Rotation
- Turn 1
Reference Video
Notes
- Grid requires five Axes or Spears.
Past Years
UnF pages for prior years.















































