Water Unite and Fight 2025
Overview
NM200 becomes available on the third round of Finals for GW. For stronger players, this will have the second highest honors/hour ratio of any raid. Typical setups with take 50-90s on manual or 5-12m on FA with current character and grid strength.
Information
- HP: 577,500,000
- Defense: 25
- Honors: 13,350,000
- Host Cost: 30x Bait Chunks
- JP Name: 200HELL
Notation
For GW, setups are commonly abrieviated based on the number of buttons that are used (B), the number of summons used (S), and the number of turns it takes (T). For example, a setup that says 3T 25B5S means it takes 3 turns and uses 25 buttons and 5 summons.
For FA setups, they are instead notated by the time it takes to defeat them. This can vary depending on ping and for longer raids variances in RNG.
Manual Setups
Characters
Here is a quick overview of characters that are useful for Burst setups.
Water setups typically fall in on of the two main camps. Both camps really really really really really really really want Haaselia FLB as she is by far the strongest support option.
The first is using Manadiver for the falsehood CA for teamwide double strike. The team itself is a pairing of attackers and buffers to make the most of it. Payila
is by far the best attacker thanks to her gaining assassin for the second strike of the double strike.
The second is to run all supports in favor of a single attacker. This attacker will typically be either MC or Gwynne. Here, you primarily want as much buff power as you can from the support characters which makes strong single target buffs excellent.
Theorycrafting
Manadiver
4T 14B2S
Rotation
- Turn 1
- Turn 2
- Payila
S2
S3
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Gabriel
S2
- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
- Payila
- Turn 3
- Turn 4
Reference
4T 12B1S
Rotation
- Turn 1
- Gabriel
S1
- Manadiver
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains <span class=”tooltip” >Power of the Boundary<span class=”tooltiptext” style=””><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]<span class=”tooltiptext”>ATK is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Multiplier</strong>: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]<span class=”tooltiptext”>DEF is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]<span class=”tooltiptext”>Double attack rate is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 100%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip”
400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)
700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Gabriel
- Turn 2
- Turn 3
- Turn 4
Reference
Soldier
3T 18B2S
Rotation
- Turn 1
- Narmaya (Valentine)
S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). - Anila (Summer)
S3
Grant an ally Bonus Superior Elemental DMG (30%, 3T) and Dodge All 1 (1 times). =>
- Erika
S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). =>S3
Remove 1 buff from a foe.
Inflict DEF Down (25%, Accuracy: 100%, 180s) and Water DEF Down (15%, Accuracy: 100%, 180s). - Soldier
Gain Ammunition Belt (3T).
Gain Guaranteed TA (1T).
Spear: All parties gain DA Up (10%, 3T) and TA Up (5~10%, 3T).
Axe: Inflict DA Down (180s) and TA Down (180s) on a foe.
- Turn 2
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. (optional if Erika at 100% CA) - Lucio (Summer)
S1
All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Haaselia
- Turn 3
- Beelzebub
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Qilin
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) =>
Reference
2T 17B2S
Rotation
- Turn 1
- Narmaya (Valentine)
S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). - Lucio (Summer)
S1
All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Anila (Summer)
S3
Grant an ally Bonus Superior Elemental DMG (30%, 3T) and Dodge All 1 (1 times). =>
- Soldier
Gain Ammunition Belt (3T).
11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains <span class=”tooltip” >Power of the Boundary<span class=”tooltiptext” style=””><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]<span class=”tooltiptext”>ATK is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Multiplier</strong>: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]<span class=”tooltiptext”>DEF is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]<span class=”tooltiptext”>Double attack rate is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 100%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip”
- Anila and Narmaya should be knocked out.
- Narmaya (Valentine)
- Turn 2
- Beelzebub
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Erika
S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Qilin
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) =>
- Beelzebub
Reference
2T 15B2S
Rotation
- Turn 1
- Lucio (Summer)
S1
All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Korwa (Water)
S1
Grant a Water ally C’est Belle (50%), Piercing Sight (3T), DMG Cap Boosted (15%, 3T), and Bonus Superior Elemental DMG (20%, 3T).(Consumes 3 Fil (Water).) =>
S2
Grant a Water ally Mariee (100%), Shield (5000), DMG Mitigation (3000, 3T), and Dispel Cancel (No Limit) (3T).(Consumes 3 Fil (Water).) =>
- Erika
S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => - Soldier
Gain Ammunition Belt (3T).
11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains <span class=”tooltip” >Power of the Boundary<span class=”tooltiptext” style=””><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]<span class=”tooltiptext”>ATK is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Multiplier</strong>: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]<span class=”tooltiptext”>DEF is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]<span class=”tooltiptext”>Double attack rate is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 100%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip”
- Erika and Lucio should be knocked out.
- Lucio (Summer)
- Turn 2
- Beelzebub
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Payila
S3
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Qilin
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Beelzebub
Reference
Last Year Setups
Soldier
Hraesvelgr is an offensive powerhouse of a weapon that quickly tears through any opponent in it’s way. Pairing it with powerful bullets and instant attacks from Soldier
allows for the fastest clears.
2T 17B2S 
Rotation
- Turn 1
- Narmaya (Valentine)
S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). - Lucio (Summer)
S1
All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Anila (Summer)
S3
Grant an ally Bonus Superior Elemental DMG (30%, 3T) and Dodge All 1 (1 times). =>
- Soldier
Gain Ammunition Belt (3T).
11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains <span class=”tooltip” >Power of the Boundary<span class=”tooltiptext” style=””><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]<span class=”tooltiptext”>ATK is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Multiplier</strong>: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]<span class=”tooltiptext”>DEF is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]<span class=”tooltiptext”>Double attack rate is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 100%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip”
- Anila and Narmaya should be knocked out.
- Narmaya (Valentine)
- Turn 2
- Beelzebub
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Erika
S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Qilin
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) =>
- Beelzebub
Reference
2T 15B2S 
Rotation
- Turn 1
- Lucio (Summer)
S1
All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3
Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Korwa (Water)
S1
Grant a Water ally C’est Belle (50%), Piercing Sight (3T), DMG Cap Boosted (15%, 3T), and Bonus Superior Elemental DMG (20%, 3T).(Consumes 3 Fil (Water).) =>
S2
Grant a Water ally Mariee (100%), Shield (5000), DMG Mitigation (3000, 3T), and Dispel Cancel (No Limit) (3T).(Consumes 3 Fil (Water).) =>
- Erika
S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => - Soldier
Gain Ammunition Belt (3T).
11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains <span class=”tooltip” >Power of the Boundary<span class=”tooltiptext” style=””><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]<span class=”tooltiptext”>ATK is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Multiplier</strong>: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]<span class=”tooltiptext”>DEF is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]<span class=”tooltiptext”>Double attack rate is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 100%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip”
- Erika and Lucio should be knocked out.
- Lucio (Summer)
- Turn 2
- Beelzebub
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Payila
S3
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Qilin
- Erika
S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T).Deal one-foe attacks until all bullets are consumed.
- Beelzebub
Reference
3T 11B3S 
Rotation
- Turn 1
- Soldier
Gain Ammunition Belt (3T).
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
- Catura (Holiday)
S1
Caster and Water MC gain Bonus Water DMG (40%, 4T).
(From 2nd cast:
Caster and Water MC also gain Armored (30%, 4T).
From 3rd cast:
Caster and Water MC also gain Debuff Resistance Boosted (100%, 4T).) S2Caster and Water MC gain Double Strike (4T).
- Gabriel
S2
- Narmaya (Valentine)
S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). - Narmaya should be knocked out.
- Soldier
- Turn 2
- Turn 3
Reference
水古戦場 200hell バフあり 51秒
— totoraj(ととらj) (@totoraj_game) January 26, 2025
即席ムーブ pic.twitter.com/eeE0CMWhJa
Manadiver
水マグナ 200hell 1:18秒 pic.twitter.com/U8CMsvMVfV
— ハヤト (@Feeeeeeeeeeeya) January 26, 2025
4T 17B3S
Rotation
- Turn 1
- Gabriel
S1
- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Gabriel
- Turn 2
- Payila
S2
S3
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. - Gabriel
S2
- Qilin
- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Payila
- Turn 3
- Turn 4
Reference
4T 13B2S 
Rotation
- Turn 1
- Gabriel
S1
- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains <span class=”tooltip” >Power of the Boundary<span class=”tooltiptext” style=””><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]<span class=”tooltiptext”>ATK is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Multiplier</strong>: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]<span class=”tooltiptext”>DEF is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]<span class=”tooltiptext”>Double attack rate is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 100%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip”
400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Gabriel
- Turn 2
- Payila
S2
- Haaselia
S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Gabriel
S2
- Beelzebub (Summer)
- Payila
- Turn 3
- Payila
S3
- Payila
- Turn 4
Reference
200hell手動 フレズなし 56秒(バフなし) pic.twitter.com/un0kouTWHm
— ぎょ (@gyo_gbf) January 27, 2025
4T 10B3S
Rotation
- Turn 1
- Turn 2
- Haaselia
S4
- Gabriel
S2
S1
- Payila
S2
- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
- Triple Zero
- Haaselia
- Turn 3
- Turn 4
Reference
4T 9B3S 
Rotation
- Turn 1
- Turn 2
]
- Gabriel
S2
- Haaselia
S4
- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
- Payila
S2
- Triple Zero
- Turn 3
- Turn 4
Reference
44s 
43s with Crew Buffs 
Full Auto Setups
Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict ahead of time. Exact setups will not be posted until after round start.
Characters
These are characters that will be strong for FA setups. They are divided by into three characters to make identifying replacements or determining what to slot based on your needs easier.
Generally stronger characters are listed higher.
Theorycrafted Setups
This section will go over some theoretical Full Auto setups. Due the FA relying heavily on boss mechanics, they may require slight or significant changes for the real fight. EIther way, they offer a good starting point for potential setups.
Relic Buster
Relic Buster is a solid class offering some useful defensive buffs as well as strong MC autos. Using Fateless
as mainhand helps with dispelling the many buffs that boss has as well as providing team bonus damage. Generally, Relic Buster setups are pretty character flexible so use what you have. Ideally try to keep at least one additional dispel source other than MC.
Lumberjack
Lumberjack is another solid beginner class leaning a lot more heavily on the defensive side. Lumberjack will need to lean more on its characters providing dispels as seen with Gabriel and Nectar. Really any dispel options will work so use what you have. Europa adds a lot of strong defense as well as good offensive output.
Kengo
Kengo is the premiere CA class for water thanks to the ease of CA looping between the charge bar provided by Kengo, its mainhand Kaneshige, and Haaselia. Haase does not need to FLB for this setup but like always its highly advised.
Street King
Street King is a setup that revolves around bringing in Haaselia
in as fast as possible via La Manteau Du Roi
MC fakes their death and switches positions with a sub ally. (Can’t recast.)
When switching with an ally: Switched ally gains Surrogate Successor (Multiplier: Perpetuity).
When MC returns: MC gains True Heir (Multiplier: Perpetuity).
. Since Haaselia’s FLB offers so much for the team in terms of buffs and damage, the rest of the team can be pretty free. Typically, you’ll want to have characters with multi attacks and double strike to make the most of her nukes. But whatever you have on hand will honestly be carried heavily by Haase.
Street King (Advanced)
Another stronger Street King setup which goes a lot harder into offense. This one will heavily depend on boss mechanics. If it isn’t greatly inhibited by them, it will probably be one of the faster setups.
Last Year Setups
Here are a couple of examples of setups from the prior year.
Nekomancer
Paladin
Paladin
12:00-13:00 
References
Kengo
Sumaibito
7:19 
References
Street King
6:00-7:00 
References
【水古戦場200HELLフルオート編成紹介①】
— グラブル攻略@GameWith (@Granblue_GW) January 27, 2025
・リヴァ×超越ルシ/団バフなし
・ヤチマなし、バレカシなし
・終末渾身(Lv200可)、奥義ON、アビOFFなし
・キャラ覚醒は防御タイプ推奨
・アビ使用数が多いのでアビレールOFF推奨
・討伐目安…6分台~8分台
※魅了や回避で討伐時間はかなりブレるが全滅は未確認… pic.twitter.com/jE0u9rbYqX
6:43 
References
5:35 
References
5:14 
References
Manadiver
5:23 
References
3:52 
References
Past Years
UnF pages for prior years.