Water Unite and Fight 2025
Overview
NM200 becomes available on the third round of Finals for GW. For stronger players, this will have the second highest honors/hour ratio of any raid. Typical setups with take 50-90s on manual or 5-12m on FA with current character and grid strength.
Information
- HP: 577,500,000
- Defense: 25
- Honors: 13,350,000
- Host Cost: 30x Bait Chunks
- JP Name: 200HELL
Notation
For GW, setups are commonly abrieviated based on the number of buttons that are used (B), the number of summons used (S), and the number of turns it takes (T). For example, a setup that says 3T 25B5S means it takes 3 turns and uses 25 buttons and 5 summons.
For FA setups, they are instead notated by the time it takes to defeat them. This can vary depending on ping and for longer raids variances in RNG.
Manual Setups
Characters
Here is a quick overview of characters that are useful for Burst setups.
Water setups typically fall in on of the two main camps. Both camps really really really really really really really want Haaselia FLB as she is by far the strongest support option.
The first is using Manadiver for the falsehood CA for teamwide double strike. The team itself is a pairing of attackers and buffers to make the most of it. Payila is by far the best attacker thanks to her gaining assassin for the second strike of the double strike.
The second is to run all supports in favor of a single attacker. This attacker will typically be either MC or Gwynne. Here, you primarily want as much buff power as you can from the support characters which makes strong single target buffs excellent.
Theorycrafting
Manadiver
4T 14B2S
Rotation
- Turn 1
- Turn 2
- Payila S2 S3
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Gabriel S2
- Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
- Turn 3
- Turn 4
Reference
4T 12B1S
Rotation
- Turn 1
- Gabriel S1
- Manadiver Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes. Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.) 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the Boundary 400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).) 700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Turn 2
- Turn 3
- Turn 4
Reference
Soldier
3T 18B2S
Rotation
- Turn 1
- Narmaya (Valentine) S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). - Anila (Summer) S3 Grant an ally Bonus Superior Elemental DMG (30%, 3T) and Dodge All 1 (1 times). =>
- Erika S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => S3 Remove 1 buff from a foe.
Inflict DEF Down (25%, Accuracy: 100%, 180s) and Water DEF Down (15%, Accuracy: 100%, 180s). - Soldier
Gain Ammunition Belt (3T).
Gain Guaranteed TA (1T).
Spear: All parties gain DA Up (10%, 3T) and TA Up (5~10%, 3T).
Axe: Inflict DA Down and TA Down on one enemy.
- Narmaya (Valentine) S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
- Turn 2
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 S3 All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. (optional if Erika at 100% CA) - Lucio (Summer) S1 All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3 Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
- Turn 3
- Beelzebub
- Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed. - Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Qilin
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed. - Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) =>
Reference
2T 17B2S
Rotation
- Turn 1
- Narmaya (Valentine) S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). - Lucio (Summer) S1 All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3 Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Anila (Summer) S3 Grant an ally Bonus Superior Elemental DMG (30%, 3T) and Dodge All 1 (1 times). =>
- Soldier Gain Ammunition Belt (3T). 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the Boundary
- Anila and Narmaya should be knocked out.
- Narmaya (Valentine) S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
- Turn 2
- Beelzebub
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Erika S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed. - Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Qilin
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed. - Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) =>
Reference
2T 15B2S
Rotation
- Turn 1
- Lucio (Summer) S1 All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3 Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Korwa (Water) S1 Grant a Water ally C’est Belle (50%), Piercing Sight (3T), DMG Cap Boosted (15%, 3T), and Bonus Superior Elemental DMG (20%, 3T).(Consumes 3 Fil (Water).) => S2 Grant a Water ally Mariee (100%), Shield (5000), DMG Mitigation (3000, 3T), and Dispel Cancel (No Limit) (3T).(Consumes 3 Fil (Water).) =>
- Erika S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => - Soldier Gain Ammunition Belt (3T). 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the Boundary
- Erika and Lucio should be knocked out.
- Turn 2
- Beelzebub
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Payila S3
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed. - Qilin
- Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed.
Reference
Last Year Setups
Soldier
Hraesvelgr is an offensive powerhouse of a weapon that quickly tears through any opponent in it’s way. Pairing it with powerful bullets and instant attacks from Soldier allows for the fastest clears.
2T 17B2S
Rotation
- Turn 1
- Narmaya (Valentine) S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). - Lucio (Summer) S1 All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3 Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Anila (Summer) S3 Grant an ally Bonus Superior Elemental DMG (30%, 3T) and Dodge All 1 (1 times). =>
- Soldier Gain Ammunition Belt (3T). 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the Boundary
- Anila and Narmaya should be knocked out.
- Narmaya (Valentine) S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
- Turn 2
- Beelzebub
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Erika S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed. - Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Qilin
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed. - Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) =>
Reference
2T 15B2S
Rotation
- Turn 1
- Lucio (Summer) S1 All allies gain Bonus Water DMG (20%, 3T) and Charge Bar (20%). S3 Grant a Water ally Bonus Water DMG (90%, 2T), Guaranteed TA (2T), 70% Fire Cut (2T), and Debuff Resistance Boosted (100%, 2T). =>
- Korwa (Water) S1 Grant a Water ally C’est Belle (50%), Piercing Sight (3T), DMG Cap Boosted (15%, 3T), and Bonus Superior Elemental DMG (20%, 3T).(Consumes 3 Fil (Water).) => S2 Grant a Water ally Mariee (100%), Shield (5000), DMG Mitigation (3000, 3T), and Dispel Cancel (No Limit) (3T).(Consumes 3 Fil (Water).) =>
- Erika S2
1-turn cut to a Water ally’s skill cooldowns.
Target ally gains Critical Up (20%, 3T), Keen (3T), and DMG Amplified (15%, Multiplier: Seraphic, 3T). => - Soldier Gain Ammunition Belt (3T). 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the Boundary
- Erika and Lucio should be knocked out.
- Turn 2
- Beelzebub
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Payila S3
- Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed. - Qilin
- Erika S1
Another Water ally instantly performs a normal attack without using up a turn.
(Consumes Tactical Edge to end cooldown.) => - Soldier
Gain Guaranteed TA (1T) and instantly perform a normal attack without using up a turn. (Consumes bullets.)
Level 30:
Also gain Adversity (20%, 1T). Deal one-foe attacks until all bullets are consumed.
Reference
3T 11B3S
Rotation
- Turn 1
- Soldier Gain Ammunition Belt (3T). Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
- Catura (Holiday) S1
Caster and Water MC gain Bonus Water DMG (40%, 4T).
(From 2nd cast:
Caster and Water MC also gain Armored (30%, 4T).
From 3rd cast:
Caster and Water MC also gain Debuff Resistance Boosted (100%, 4T).) S2 Caster and Water MC gain Double Strike (4T). - Gabriel S2
- Narmaya (Valentine) S1
For my sweet captain: MC gains Bonus Superior Elemental DMG (20%, 5T) and DA Up (50%, 5T).
When Together Forever is consumed:
Narmaya also gains Butter Flutter (20%, 5T) and DA Up (5T). - Narmaya should be knocked out.
- Turn 2
- Turn 3
Reference
Manadiver
4T 17B3S
Rotation
- Turn 1
- Gabriel S1
- Manadiver
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) 700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Turn 2
- Payila S2 S3
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 S3 All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. - Gabriel S2
- Qilin
- Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.) 700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Turn 3
- Turn 4
Reference
4T 13B2S
Rotation
- Turn 1
- Gabriel S1
- Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.) 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the Boundary 400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).) Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes. 700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- Turn 2
- Payila S2
- Haaselia S3
All Water allies gain Water ATK Up (20%, 2T), Tears of Lunacy (2T), and Charge Boost (15%).
Moon waxes. S4 - Gabriel S2
- Beelzebub (Summer)
- Turn 3
- Payila S3
- Turn 4
Reference
4T 9B3S
Rotation
- Turn 1
- Turn 2
- ]
- Gabriel S2
- Haaselia S4
- Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.) Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
- Payila S2
- Triple Zero
- Turn 3
- Turn 4
Reference
Full Auto Setups
Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict ahead of time. Exact setups will not be posted until after round start.
Characters
These are characters that will be strong for FA setups. They are divided by into three characters to make identifying replacements or determining what to slot based on your needs easier.
Generally stronger characters are listed higher.
Theorycrafted Setups
This section will go over some theoretical Full Auto setups. Due the FA relying heavily on boss mechanics, they may require slight or significant changes for the real fight. EIther way, they offer a good starting point for potential setups.
Relic Buster
Relic Buster is a solid class offering some useful defensive buffs as well as strong MC autos. Using Fateless as mainhand helps with dispelling the many buffs that boss has as well as providing team bonus damage. Generally, Relic Buster setups are pretty character flexible so use what you have. Ideally try to keep at least one additional dispel source other than MC.
Lumberjack
Lumberjack is another solid beginner class leaning a lot more heavily on the defensive side. Lumberjack will need to lean more on its characters providing dispels as seen with Gabriel and Nectar. Really any dispel options will work so use what you have. Europa adds a lot of strong defense as well as good offensive output.
Kengo
Kengo is the premiere CA class for water thanks to the ease of CA looping between the charge bar provided by Kengo, its mainhand Kaneshige, and Haaselia. Haase does not need to FLB for this setup but like always its highly advised.
Street King
Street King is a setup that revolves around bringing in Haaselia in as fast as possible via La Manteau Du Roi
MC fakes their death and switches positions with a sub ally. (Can’t recast.)
When switching with an ally: Switched ally gains Surrogate Successor (Multiplier: Perpetuity).
When MC returns: MC gains True Heir (Multiplier: Perpetuity).
. Since Haaselia’s FLB offers so much for the team in terms of buffs and damage, the rest of the team can be pretty free. Typically, you’ll want to have characters with multi attacks and double strike to make the most of her nukes. But whatever you have on hand will honestly be carried heavily by Haase.
Street King (Advanced)
Another stronger Street King setup which goes a lot harder into offense. This one will heavily depend on boss mechanics. If it isn’t greatly inhibited by them, it will probably be one of the faster setups.
Last Year Setups
Here are a couple of examples of setups from the prior year.
Paladin
12:00-13:00
Kengo
10:00-11:00
References
9:10
References
Sumaibito
7:19
References
Street King
6:00-7:00
References
6:43
References
5:35
References
5:14
References
Manadiver
5:23
3:52
References
Past Years
UnF pages for prior years.