NM250 becomes available on the third round of Finals for GW. For stronger players, this can take between 3-8 minutes on manual or 12-20 minutes on FA.
Information
HP: 1.5B
Defense: ???
Honors: 49.5m
Host Cost: 20 Malicious Clumps
JP Name: 250HELL
Notation
For GW, setups are commonly abrieviated based on the number of buttons that are used (B), the number of summons used (S), and the number of turns it takes (T). For example, a setup that says 3T 25B5S means it takes 3 turns and uses 25 buttons and 5 summons.
For FA setups, they are instead notated by the time it takes to defeat them. This can vary depending on ping and for longer raids variances in RNG.
Manadiver11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains <span class=”tooltip” >Power of the Boundary<span class=”tooltiptext” style=””><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]<span class=”tooltiptext”>ATK is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Multiplier</strong>: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]<span class=”tooltiptext”>DEF is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]<span class=”tooltiptext”>Double attack rate is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 100%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip”Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
Percival (Grand)S3900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain Fire ATK Up (100%, 1T) and Bonus Fire DMG (1 time) (30%, 1T). All Fire allies instantly perform a normal attack without using up a turn. (Consumes King’s Blaze after activation.)
Manadiver400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)
Manadiver700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
ManadiverFill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)
Percival (Grand)S3900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain Fire ATK Up (100%, 1T) and Bonus Fire DMG (1 time) (30%, 1T). All Fire allies instantly perform a normal attack without using up a turn. (Consumes King’s Blaze after activation.)
Reference
Notes
Very likely rotation will need to be adjusted for actual depending on specials and other mechanics.
Full Auto Setups
FA and play Uma Musume instead.
Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict ahead of time. Exact setups will not be posted until after round start
Characters
These are characters that will be strong for FA setups. They are divided by into three characters to make identifying replacements or determining what to slot based on your needs easier.
Generally stronger characters are listed higher.
Offense
Support
Defense
Theorycrafted Setups
This section will go over some theoretical Full Auto setups. Due the FA relying heavily on boss mechanics, they may require slight or significant changes for the real fight. EIther way, they offer a good starting point for potential setups.
References
Manadiver
Agni
Manadiver
Zeta (Grand)
Yuel (Grand)
Aglovale (Yukata)
Fraux
Michael
Main
Friend
Sub
Agni
Triple Zero
Lucifer
Wilnas
Michael
Agni
The Devil (SSR)
The Sun (SSR)
Phoenix’s Torch
Sennen Goji
Sennen Goji
Overrider
Extinction Blade Mk II
Extinction Blade Mk II
Crimson Scale
Dreadful Flamesword
Scythe of Repudiation
Ultima Staff
Boogeyman
It is important to reach 100% TA on Yuel. Her skill 1 provides 30% TA. She has 15% from EMPs as well as 5% from her base TA. Then Ultima Katana provides 25%. From those she’ll be at 75% total TA, The final 25% will need to be reached from other weapons or rings/earrings/artifacts.
Colossus
Agni
Boogeyman
Yuel (Grand)
Ragazzo
Aglovale (Valentine)
Fraux
Michael
Main
Friend
Sub
Colossus Omega
Triple Zero
Lucifer
The Devil (SSR)
Michael
Colossus Omega
Wedges of the Sky
The Sun (SSR)
Exo Krodha
Colossus Bomber Ira
Nilakantha
Crimson Scale
Mortality Bow Mk II
Mortality Bow Mk II
Oration-Life Katana
Sol Remnant
Scythe of Renunciation
Ultima Blade
Boogeyman
Yuel (Grand)
Ragazzo
Aglovale (Valentine)
Fraux
Michael
Main
Friend
Sub
Agni
Triple Zero
Lucifer
The Devil (SSR)
Michael
Agni
Wilnas
The Sun (SSR)
Purifying Thunderbolt
Sennen Goji
Twelfth Vertex of the Passel
Overrider
Extinction Blade Mk II
Extinction Blade Mk II
Crimson Scale
Dreadful Flamesword
Scythe of Repudiation
Ultima Blade
Lumberjack
Setup uses Fortitude key on Draconic due to AWK 20 Revans providing damage reduction. Without fully awakened Revans, its best to swap the middle skill of the Draconic to Wind damage reduction.