Diaspora is the water raid of the Revan series. This guide will go over the basic details of the fight as well as setups for fighting it. For more detailed mechanics information, please check the wiki.
Overview
Information
- JP Name: ディアスポラ
- HP: 2,000,000,000
- Defense: 20 > 30 (Phase 2)
- Blue Chest: 4m honors
Links
General Strategy
Entry trigger deals ~50,000 water damage and knocks out all non Earth allies.
Diaspora’s main gimmick is that the raid starts by building stacks based on the type of damage dealt to the boss and once one type is maxed it will gain a buff to punish that kind of damage. All runs should max the ougi stacks Gamma Resistance (Analysis) because the other two buffs are way too punishing for every kind of setup. If in a coop room, make sure to not max another set of stacks otherwise it is raid over.
Diaspora raids will typically contain 1 Kengo to max the ougi stacks and 4-5 non ougi damage setups. If joining before the stacks are maxed, avoid ougi damage so the host can hit 4m honors.
During this first Phase, there will be two other specials to deal with. The normal diamond special Erasure Command: Subverse will inflict two debuiffs and give Diaspora two buffs. This will randomly either have a cancel of 37 hits or 11 debuffs. Your setup will determine which is the easier cancel. Debuff summons like Mandrake (Summer) are very useful for this. Although the boss is immuned to delay, ougi clear skills and summons like Typhon can still be used for diamond clear.
The other Repair Command: Reinnervate occurs every 6 turns. It restores 30m hp and clears two debuffs. It requires 24,411,017 damage to cancel.
Once the stacks are maxed there will be the omen Emergency Repair System which heals the boss every turn until 97 total hits are achieved. Joining pubs will start you at this and will typically be canceled in 2-4 turns depending on characters. The host can also guard spam additional turns to ensure everyone crosses blue chest if needed for 6 man rooms.
After leaving this section, it casts one more trigger Erasure Order: Autophagon which is a blast of wind damage that inflicts the debuiff Autophagon to all allies lowering their attack and defense more every turn that passses.
In the second phase, the full diamond special gets upgraded to Erasure Order: Planet Eclipser which does an additional debuff and grants one more buff as well inflicting wind damage instead. However it still has the same cancel requirements.
30% and 10% has the trigger Final Order: Nuclear Option which deals sizable wind damage and 10,111 plain damage to everyone based on their number of debuffs. It requires 30,110,141 damage to cancel so prepare accordingly.
Drops
These are the most notable drops from this raid. Any unlisted weapons are safe to fodder.
- Mat for uncapping Revan weapons and awakenings.
Rip and Terror |
Massive water DMG to a foe (Gain Critical Up.)
Additional effect at 4★: Also gain ATK Sharply Boosted. |
---|
Blade’s Wrath
|
Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped. |
---|---|
Snowfall’s Quenching
|
Supplement Water allies’ C.A. DMG based on how high their HP is. |
Snowfall’s Ascendancy
|
10% boost to Water allies’ Special C.A. DMG Cap.’"`UNIQ–ref-00000007-QINU`"’ |
- Core water ougi weapon as it provides ougi supplemental and special CA cap.
- Excellent source of HP.
- Reccomended to start with two defense awakening to assist with hard content.
- With Schrodinger Mk II it becomes one of the strongest mod slots for magna and sees use in standard burst grids.
Strike and Shatter |
Massive water DMG to a foe / Tank-and-Counter effect to water allies (1 hit)
Additional effect at 4★: |
---|
Cobalt Enforcement
|
Boost to Water allies’ ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above) |
---|---|
Zenith Art: Water
|
Boost to Water allies’ skill DMG cap and C.A. DMG cap |
- Source of normal cap up and skill cap.
- Extremely rare item used for New World Foundation weapon ULBs and summon transcendence
Hosting
Unlike other raids, hosting for this raid has a different job. Before pubbing the raid, the ougi stacks should be maxed ougi. This makes the raid faster for those joining and is the general ettiquete and expectation from players. It also allows the host to safely and easily get a blue chest.
Standard
Reference Video
Notes
- General process is to hit monika skill 1 every turn and cycle okto and satyr buffs as they go off cooldown.
- Options for replacing Monika include Benjamin, Anthuria (Holiday), Caim, and Razia.
- Typhon can make the process easier by removing the need to worry about the debuffs from tanking the specials.
- Glory key on opus is recommended to increase ougi damage.
Typhon 4T (Depreciated)
Rotation
- Turn 1
- Eahta
Gain ATK Up (50%, Multiplier: Normal, 3T) and Critical Up (30%, 3T).
(Consumes 10% of charge bar.)
Level 85:
Buff increased to Critical Up (100%, 3T).
Charge bar cost removed.
Also gain Arda Frava (3T).
Level 130:
Also gain C.A. DMG Cap Boosted (Special) (30%, 3T). , Inflict Delay (Special). If successful, gain Charged (30%).
Level 95:
Also gain 1 Aiki (Max: 3). - Razia Gain C.A. Instant Standby and Critical Up (50%, 3T).
- Golden Knight
Replicate caster’s or an ally’s skill.
(Gains a buff based on the type of skill replicated.) - Razia
Gain Substitute (2T) and Counter on Damage (3 times, 2T).
Level 55:
Also gain DEF Up (80%, 2T). - Kengo
700% Elemental damage to a foe (Damage cap: 820,000).
Gain C.A. DMG Boosted (100%, 3T) and C.A. DMG Cap Boosted (20%, 3T).
(Consumes 60% of charge bar.) , Gain Charge Bar Sped Up (70%, 3T). - Golden Knight
500% Earth damage to all foes (Damage cap: ~800,000) and remove 1 buff.
Extend caster’s buff durations by 1 turn. (Excludes 1-turn buffs.) - [[[uriel]]]
- Razia
650% Earth damage to a foe and consume all Flash Point stacks (Damage cap: ~1,160,000 at 0 stacks). Self-inflict DEF Down (30%, 5T). #Ausbruch|Boost to damage and damage cap based on number of Flash Point stacks consumed.
Level 75:
Effect enhanced. - [[[bahamut]]]
- Kengo
Gain Tri-Slash (1T).
(Consumes 40% of charge bar.) , - Eahta
Transfer charge bar evenly to all other allies.
(Consumes 30% of charge bar.) , Transfer charge bar evenly to all other allies.
(Consumes 30% of charge bar.) , Transfer charge bar evenly to all other allies.
(Consumes 30% of charge bar.) , Transfer charge bar evenly to all other allies.
(Consumes 30% of charge bar.) , Transfer charge bar evenly to all other allies.
(Consumes 30% of charge bar.)
- Eahta
Gain ATK Up (50%, Multiplier: Normal, 3T) and Critical Up (30%, 3T).
- Turn 2
- Turn 3
- Razia
Gain Substitute (2T) and Counter on Damage (3 times, 2T).
Level 55:
Also gain DEF Up (80%, 2T). , - Eahta
Gain ATK Up (50%, Multiplier: Normal, 3T) and Critical Up (30%, 3T).
(Consumes 10% of charge bar.)
Level 85:
Buff increased to Critical Up (100%, 3T).
Charge bar cost removed.
Also gain Arda Frava (3T).
Level 130:
Also gain C.A. DMG Cap Boosted (Special) (30%, 3T). , Inflict Delay (Special). If successful, gain Charged (30%).
Level 95:
Also gain 1 Aiki (Max: 3). - Golden Knight
500% Earth damage to all foes (Damage cap: ~800,000) and remove 1 buff.
Extend caster’s buff durations by 1 turn. (Excludes 1-turn buffs.) , Replicate caster’s or an ally’s skill.
(Gains a buff based on the type of skill replicated.) - Typhon
- Razia
Gain Substitute (2T) and Counter on Damage (3 times, 2T).
- Turn 4
Reference Video
Notes
- 4T variant making use of double FLB typhon’s for the full team charge as well as negating any specials.
- No longer works due to Sette nerf. Leaving it here for future ideas or in case another grid composition works.
Blue Chest
Blue chests are awarded based on the amount of honors achieved in a raid maxing out at 99% chance at a raid specific amount of honors: 4m in the case of Revan raids. They typically contain the most desirable drops in a raid such as the weapon drops. When farming a raid, this is the chest you want to aim for. The typical strategy is to deal the blue chest amount and then moving onto the next raid. Below is a list of strategies on how to effectively and quickly achieve blue chests.
Robin Hood
Robin Hood is the lowest requirement class for this raid thanks to it having both lots of debuffs and hit counts for dealing with triggers. This also allows for a lot of character flexibility as long as they have high hit counts or lots of debuffs. In addition, the UM skill Rapid Nocking Nock and draw a mystic arrow.(Skill effect changes based on the arrow selected.) is an excellent option available to make cancelling triggers even easier.
Standard
Reference Video
Reference Video: Gorilla
Notes
- Celeste can be upgraded to any summon with more debuffs like Mandrake (Summer), Sariel (Holiday), or Thor.
- Chicken or Soriz can be subbed for Cucouroux (Halloween), Metera (Summer), or Baal.
- Running Gorilla support with extra gorilla in summons will increase damage per turn and reduce damage taken.
- Replace Return of the Fox
End cooldown for caster’s other skills.
Gain Charge Boost (50%). with Rapid Nocking Nock and draw a mystic arrow.(Skill effect changes based on the arrow selected.) if available.
5T
Rotation
- Turn 1
- Robin Hood
- Illnott (Summer)
500% Earth damage to a foe (Damage cap: ~730,000).
Inflict Delay (Accuracy: 100%) and remove 1 buff.
(Additional effect when 1 Piece is consumed: Activates twice.) , All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) , Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.) - =>
- Turn 2
- Turn 3
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) - Uriel
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
- Turn 3
- Galleon
- Mammoth
- Caim
All Earth allies gain Double Deal (1 times).
(Can’t recast.) , Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown - Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T).
- Turn 7
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Caim
Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Reference Video
Notes
- Burst variant of RH setup.
- Illnott is killed off on turn 2.
Manadiver
Manadiver provides skill nukes on autos making a lot of the hit count omens a lot easier. It will require some stronger characters to better handle the hit count and debuff overall but perform much better. Some bursting options also open up for Manadiver.
Standard
Reference Video
Notes
- Standard style of clear of using the strength of manadiver to deal with omens as they arrive.
Frontline Caim Magna
Rotation
- Turn 1
- Yggdrasil Omega
- Galleon
6-hit Plain damage to random foes based on 10% of foe’s current HP (Damage cap: 666,666 per hit).
Remove a buff from all foes.
Inflict Delay (Accuracy: 100%) on all foes.
(When The Gold’s Foundation is in effect:
Activates every 4 turns.) , Grant another Earth ally Landslide’s Blessing.
(When Landslide’s Blessing is already granted:
Restore 100% of target’s HP [Healing cap: 10,000] and remove all debuffs.) ,
- Turn 2
- Turn 3
- Turn 4
- Uriel
- Cucouroux (Halloween)
6-hit, 100% Earth damage to a foe (Damage cap: ~90,000 per hit).
Gain Dodge Rate Boosted (70%, 3T) and Hostility Boosted (+50, 3T). - =>
- , ,
- Turn 5
- Halluel and Malluel
- Vikala (Summer)
All Earth allies gain Dodge All 1 (1 times) through the power of stuffed rats.
(Consumes 25% of caster’s max HP.) - Caim
All Earth allies gain Double Deal (1 times).
(Can’t recast.) - Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) - Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.) , Gain Overtrance (6T) and C.A. Instant Standby. (Can’t recast.) , 700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
- =>
- Turn 6
- Galleon
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) , Skill effect changes based on the type of skill that is first used by a main ally. - Cucouroux (Halloween)
Instantly perform a normal attack without using up a turn.
(Consumes 2 Barrel Stabilizer to end cooldown.) , Instantly perform a normal attack without using up a turn.
(Consumes 2 Barrel Stabilizer to end cooldown.)
- Turn 7
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). , Switch out with a sub ally.
(When Vikala switches with an Earth ally:
Ally borrows rat-ear headband while Vikala is a sub ally. [Ally gains Mighty Mouse (Multiplier: Perpetuity).]) - Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
- Yggdrasil Omega
- Amelia
5-hit, 100% Earth damage to random foes (Damage cap: ~93,000 per hit).All Earth allies gain Revitalize (Healing cap: 500 or 10% charge bar, 3T) and remove 1 debuff.(When Amelia has 12 or more buffs:
Hit number doubles.
All Earth allies also gain Armored (20%, 3T).) , All Earth allies gain Critical Hit Rate Boosted (Earth) (30%, 3T) and Keen (1% of foe’s max HP Damage cap: 50,000, 3T).(When Amelia has 12 or more buffs: All Earth allies also gain 60% Water Res (1T).)
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
- Turn 7
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Amelia 1-turn cut to an Earth ally’s skill cooldowns and grant Double Strike (1T).(When Amelia has 12 or more buffs: Earth ally also gains Guaranteed TA (1T).) =>
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Reference Video
Notes
- Frontline Caim burst setup utilizing double deal to double up on Vikala’s double strike.
- Metera (Summer) and Amelia both work as the last slot.
Frontline Caim Titan
Rotation
- Turn 1
- Galleon
6-hit Plain damage to random foes based on 10% of foe’s current HP (Damage cap: 666,666 per hit).
Remove a buff from all foes.
Inflict Delay (Accuracy: 100%) on all foes.
(When The Gold’s Foundation is in effect:
Activates every 4 turns.) , Grant another Earth ally Landslide’s Blessing.
(When Landslide’s Blessing is already granted:
Restore 100% of target’s HP [Healing cap: 10,000] and remove all debuffs.) ,
- Galleon
6-hit Plain damage to random foes based on 10% of foe’s current HP (Damage cap: 666,666 per hit).
- Turn 2
- Turn 3
- Turn 4
- Cucouroux (Halloween)
6-hit, 100% Earth damage to a foe (Damage cap: ~90,000 per hit).
Gain Dodge Rate Boosted (70%, 3T) and Hostility Boosted (+50, 3T).
- Cucouroux (Halloween)
6-hit, 100% Earth damage to a foe (Damage cap: ~90,000 per hit).
- Turn 5
- Halluel and Malluel
- Caim
All Earth allies gain Double Deal (1 times).
(Can’t recast.) - Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.) , Gain Overtrance (6T) and C.A. Instant Standby. (Can’t recast.)
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T).
- Turn 6
- Galleon
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) - Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) - Caim Skill effect changes based on the type of skill that is first used by a main ally.
- Cucouroux (Halloween)
Instantly perform a normal attack without using up a turn.
(Consumes 2 Barrel Stabilizer to end cooldown.) , Instantly perform a normal attack without using up a turn.
(Consumes 2 Barrel Stabilizer to end cooldown.)
- Turn 7
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). , Switch out with a sub ally.
(When Vikala switches with an Earth ally:
Ally borrows rat-ear headband while Vikala is a sub ally. [Ally gains Mighty Mouse (Multiplier: Perpetuity).]) - Metera (Summer)
5-hit, 100% Earth damage to a foe (Damage cap: ~110,000 per hit).
Gain 5 Aetherial Seal (Max: 5).
(Random debuffs to foe based on number of Aetherial Seal upon cast.) - Uriel
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
- Turn 7
- Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
Reference Video
Notes
- Improved primal variant of the prior setup.
Luchador
Magna can use [[m|luchador]]] to pull off a strong burst setup that relies on frontline Caim’s Double Deal
All Earth allies gain Double Deal (1 times).
(Can’t recast.)
to double up on other powerful skills.
Frontline Caim
Rotation
- Turn 1
- Turn 2
- Cucouroux (Halloween)
6-hit, 100% Earth damage to a foe (Damage cap: ~90,000 per hit).
Gain Dodge Rate Boosted (70%, 3T) and Hostility Boosted (+50, 3T).
- Cucouroux (Halloween)
6-hit, 100% Earth damage to a foe (Damage cap: ~90,000 per hit).
- Turn 3
- Turn 4
- Illnott (Summer)
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) , Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.) - ALL
- Illnott (Summer)
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
- Turn 5
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) , All Earth allies gain Double Deal (1 times).
(Can’t recast.) - Uriel
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
- Turn 6
- Galleon
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Caim
Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown, Skill effect changes based on the type of skill that is first used by a main ally. - Cucouroux (Halloween)
Instantly perform a normal attack without using up a turn.
(Consumes 2 Barrel Stabilizer to end cooldown.) - Luchador All allies instantly perform a normal attack without using up a turn. , All allies instantly perform a normal attack without using up a turn.
- Turn 7
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Caim
Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Reference Video
Notes
- Requires Caim skill 4.
Spartan
Another burst strategy this time using the enemity burst class Spartan. Similar to the others it makes a lot of use of frontline Caim to duplicate skills. Due to the enmity play, a stronger grid is needed for people to not die who aren’t intended to.
Standard
Rotation
- Turn 1
- Illnott (Summer)
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) , Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.) - Cucouroux (Halloween)
Instantly perform a normal attack without using up a turn.
(Consumes 2 Barrel Stabilizer to end cooldown.)
- Illnott (Summer)
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
- Turn 2
- Turn 3
- Mammoth
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) - Spartan
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) , All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.)
- Turn 4
- Halluel and Malluel
- Caim
All Earth allies gain Double Deal (1 times).
(Can’t recast.) , Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown - Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T).
- Turn 5
- Beelzebub
- Caim
Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown - Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T).
Reference Video
Notes
- Illnott is sacrificed on turn 2 to bring in Vikala.
Alternative Versions
Rotation with Naru
- Turn 1
- Narmaya (Holiday)
8-hit, 100% Earth damage to a foe (Damage cap: ~65,000 per hit).
Restore caster’s HP (Healing cap: 1500).
Raise Eight Ways (Multiplier: Perpetuity) lvl by 2.
- Narmaya (Holiday)
8-hit, 100% Earth damage to a foe (Damage cap: ~65,000 per hit).
- Turn 2
- Turn 3
- Turn 4
- Turn 5
- Galleon
- Mammoth
- Spartan
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) - Threo
Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000).
Level 95:
Also inflict Earth DEF Lowered (25%, Accuracy: ≥100%, 180s).
Damage cap increased to ~1,230,000.
Level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Tri-Slash (1T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) , All Earth allies gain Double Deal (1 times).
(Can’t recast.) , Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown, Skill effect changes based on the type of skill that is first used by a main ally. - Narmaya (Holiday)
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) , Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T). - Caim
Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Extra Turn, Skill effect changes based on the type of skill that is first used by a main ally.
- Turn 6
- Beelzebub
- Qilin
- Threo
Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000).
Level 95:
Also inflict Earth DEF Lowered (25%, Accuracy: ≥100%, 180s).
Damage cap increased to ~1,230,000.
Level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Tri-Slash (1T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) , Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown, Skill effect changes based on the type of skill that is first used by a main ally. - Narmaya (Holiday) Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
Reference Video
Reference Video
Notes
- Alternative rotations replacing most of the characters for more readily available characters.
Hrunting
Berserker with the 150 GM weapon Hrunting is the fastest way to clear the raid thanks to it turning MC into a high damage monster. It uses Berserker’s ultimate mastery skill Beast Fang
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict ATK Lowered (25%, 180s) and DEF Lowered (25%, 180s).
Gain DMG Cap Boosted (Can’t be extended) (50%, 2T).
(When Ulfhedinn is in effect: Auto-activates upon normal attacks.)
in combination of Hrunting’s double strike for this.
Standard
Rotation
- Turn 1
- Illnott (Summer)
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.) - Berserker Remove 1 debuff from all parties. , , Gain <span class="image_link"><span class="tooltip" style="border-bottom: 0;">[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class="tooltiptext">ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)<br /><span class="hr"></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class="hr"></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class="hr"></span><strong>Duration</strong>: 4 turns</span></span></span>.'"`UNIQ–ref-00000017-QINU`"'<br />(Consumes 100% of charge bar.)
- Cucouroux (Halloween)
Instantly perform a normal attack without using up a turn.
(Consumes 2 Barrel Stabilizer to end cooldown.)
- Illnott (Summer)
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
- Turn 2
- Turn 3
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) - Caim
All Earth allies gain Double Deal (1 times).
(Can’t recast.) , Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
- Turn 4
- Beelzebub
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T).
Reference Videos
Older Rotation
Reference Video
Notes
- FLB Caim is used to duplicate and copy powerful skills for fast skills.
- Grid is flexible. Characters are not.
- Green pots or guards can be used on Turn 2.
Mk II Enhanced
Rotation
- Turn 1
- Mammoth
- Galleon
Gain The Gold’s Foundation (Multiplier: Perpetuity).
(Can’t recast.) . Grant another Earth ally Landslide’s Blessing.
(When Landslide’s Blessing is already granted:
Restore 100% of target’s HP [Healing cap: 10,000] and remove all debuffs.) => - Cucouroux (Halloween)
Instantly perform a normal attack without using up a turn.
(Consumes 2 Barrel Stabilizer to end cooldown.)
- Turn 2
- Godsworn Alexiel
- Berserker , Gain <span class="image_link"><span class="tooltip" style="border-bottom: 0;">[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class="tooltiptext">ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)<br /><span class="hr"></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class="hr"></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class="hr"></span><strong>Duration</strong>: 4 turns</span></span></span>.'"`UNIQ–ref-00000017-QINU`"'<br />(Consumes 100% of charge bar.)
- Turn 3
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Vikala (Summer)
Switch out with a sub ally.
(When Vikala switches with an Earth ally:
Ally borrows rat-ear headband while Vikala is a sub ally. [Ally gains Mighty Mouse (Multiplier: Perpetuity).]) - Cidala
Gain Dodge All (1T), Substituted (All-Ally) (1T), and Twin Tiger Feng Shui (1T).
(Can’t attack. On next turn: Gain ATK Sharply Boosted (50%, Multiplier: Assassin, 1T) and Guaranteed TA (1T).)
- Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
- Turn 4
- Turn 5
Reference Video
Notes
- Even faster variant thanks to the power of Fang of the Dragonslayer Mk II
No FLB Caim
Rotation
- Turn 1
- Galleon
Gain The Gold’s Foundation (Multiplier: Perpetuity).
(Can’t recast.) . Grant another Earth ally Landslide’s Blessing.
(When Landslide’s Blessing is already granted:
Restore 100% of target’s HP [Healing cap: 10,000] and remove all debuffs.) => - Berserker , Gain <span class="image_link"><span class="tooltip" style="border-bottom: 0;">[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class="tooltiptext">ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)<br /><span class="hr"></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class="hr"></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class="hr"></span><strong>Duration</strong>: 4 turns</span></span></span>.'"`UNIQ–ref-00000017-QINU`"'<br />(Consumes 100% of charge bar.)
- Galleon
Gain The Gold’s Foundation (Multiplier: Perpetuity).
- Turn 2
- Turn 3
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). . Switch out with a sub ally.
(When Vikala switches with an Earth ally:
Ally borrows rat-ear headband while Vikala is a sub ally. [Ally gains Mighty Mouse (Multiplier: Perpetuity).]) - Cidala
Gain Dodge All (1T), Substituted (All-Ally) (1T), and Twin Tiger Feng Shui (1T).
(Can’t attack. On next turn: Gain ATK Sharply Boosted (50%, Multiplier: Assassin, 1T) and Guaranteed TA (1T).) - Cucouroux (Halloween)
6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit).
Inflict Debuff Resistance Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) and Earth Lowered (Stackable) (10% (30% Max), Accuracy: 100%, 180s) on all foes.
Gain Covering Fire (3T). - Uriel
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
- Turn 4
- Turn 5
- Turn 6
- Berserker , Gain <span class="image_link"><span class="tooltip" style="border-bottom: 0;">[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class="tooltiptext">ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)<br /><span class="hr"></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class="hr"></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class="hr"></span><strong>Duration</strong>: 4 turns</span></span></span>.'"`UNIQ–ref-00000017-QINU`"'<br />(Consumes 100% of charge bar.)
- Turn 7
- Turn 8
Reference Video
Notes
- Older version without frontline Caim.
- Zerker does enough damage by itself that the other characters can be flexible.
2 responses to “Diaspora”
Is there any guide for bluechest with Hrunting but without H.Cucu? Thank you!
Is there ANY non-caim flb Okto hosting option? For Mango users