Diaspora

Diaspora is the water raid of the Revan series. This guide will go over the basic details of the fight as well as setups for fighting it. For more detailed mechanics information, please check the wiki.

Overview

Information

  • JP Name: ディアスポラ
  • HP: 2,000,000,000
  • Defense: 20 > 30 (Phase 2)
  • Blue Chest: 4m honors

Links

General Strategy

Entry trigger deals ~50,000 water damage and knocks out all non Earth allies.

Diaspora’s main gimmick is that the raid starts by building stacks based on the type of damage dealt to the boss and once one type is maxed it will gain a buff to punish that kind of damage. All runs should max the ougi stacks Gamma Resistance (Analysis) because the other two buffs are way too punishing for every kind of setup. If in a coop room, make sure to not max another set of stacks otherwise it is raid over.

Diaspora raids will typically contain 1 Kengo to max the ougi stacks and 4-5 non ougi damage setups. If joining before the stacks are maxed, avoid ougi damage so the host can hit 4m honors.

During this first Phase, there will be two other specials to deal with. The normal diamond special Erasure Command: Subverse will inflict two debuiffs and give Diaspora two buffs. This will randomly either have a cancel of 37 hits or 11 debuffs. Your setup will determine which is the easier cancel. Debuff summons like Mandrake (Summer) are very useful for this. Although the boss is immuned to delay, ougi clear skills and summons like Typhon can still be used for diamond clear.

The other Repair Command: Reinnervate occurs every 6 turns. It restores 30m hp and clears two debuffs. It requires 24,411,017 damage to cancel.

Once the stacks are maxed there will be the omen Emergency Repair System which heals the boss every turn until 97 total hits are achieved. Joining pubs will start you at this and will typically be canceled in 2-4 turns depending on characters. The host can also guard spam additional turns to ensure everyone crosses blue chest if needed for 6 man rooms.

After leaving this section, it casts one more trigger Erasure Order: Autophagon which is a blast of wind damage that inflicts the debuiff Autophagon to all allies lowering their attack and defense more every turn that passses.

In the second phase, the full diamond special gets upgraded to Erasure Order: Planet Eclipser which does an additional debuff and grants one more buff as well inflicting wind damage instead. However it still has the same cancel requirements.

30% and 10% has the trigger Final Order: Nuclear Option which deals sizable wind damage and 10,111 plain damage to everyone based on their number of debuffs. It requires 30,110,141 damage to cancel so prepare accordingly.

Drops

These are the most notable drops from this raid. Any unlisted weapons are safe to fodder.

Automagod Plating
  • Mat for uncapping Revan weapons and awakenings.
Copies: 2-3 DEF, 3 ATK
Source: DIASPORA
Rip and Terror
Massive water DMG to a foe (Gain Critical Up.)
Additional effect at 4★:
Also gain ATK Sharply Boosted.
Blade’s Wrath
Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped.
Snowfall’s Quenching
Supplement Water allies’ C.A. DMG based on how high their HP is.
Snowfall’s Ascendancy
10% boost to Water allies’ Special C.A. DMG Cap.
  • Core water CA weapon as it provides ougi supplemental and special CA cap.
  • Excellent source of HP.
  • Reccomended to start with two defense awakening to assist with hard content.
  • With Schrodinger Mk II it becomes one of the strongest mod slots for magna and sees use in standard burst grids.
Copies: 2 ATK 0-1 DEF
Source: DIASPORA
Strike and Shatter
Massive water DMG to a foe / Tank-and-Counter effect to water allies (1 hit)
Additional effect at 4★:
Cobalt Enforcement
Boost to Water allies’ ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above)
Zenith Art: Water
Boost to Water allies’ skill DMG cap and C.A. DMG cap
  • Source of normal cap up and skill cap.
Eternity Sand
  • Extremely rare item used for New World Foundation weapon ULBs and summon transcendence

Hosting

Unlike other raids, hosting for this raid has a different job. Before pubbing the raid, the ougi stacks should be maxed ougi. This makes the raid faster for those joining and is the general ettiquete and expectation from players. It also allows the host to safely and easily get a blue chest.

Kengo

Reference

Notes
  • General process is to hit Monika (Valentine)’s skill Wind of Love’s Spark All allies gain Charge Bar (30%) and Charge Bar Gain Boosted (20%, 3T).
    (When Monika has 12 or more buffs: All allies also gain C.A. DMG Boosted (1 time) (80%) and C.A. DMG Cap Boosted (1 time) (20%).)
    every turn and cycle Eahta and Satyr buffs as they go off cooldown.
  • Options for replacing Monika include Benjamin, Galleon, Anthuria (Holiday), Caim, and Razia.
  • Typhon can make the process easier by removing the need to worry about the debuffs from tanking the specials.

Onmyoji Full Auto

Reference

Notes

Blue Chest

Blue chests are awarded based on the amount of honors achieved in a raid maxing out at 99% chance at a raid specific amount of honors: 4m in the case of Revan raids. They typically contain the most desirable drops in a raid such as the weapon drops. When farming a raid, this is the chest you want to aim for. The typical strategy is to deal the blue chest amount and then moving onto the next raid. Below is a list of strategies on how to effectively and quickly achieve blue chests.

Robin Hood

Robin Hood is the lowest requirement class for this raid thanks to it having both lots of debuffs and hit counts for dealing with triggers. This also allows for a lot of character flexibility as long as they have high hit counts or lots of debuffs. In addition, the UM skill Rapid Nocking Nock and draw a mystic arrow.(Skill effect changes based on the arrow selected.) is an excellent option available to make cancelling triggers even easier.

Basic

References

Notes
  • Celeste can be upgraded to any summon with more debuffs like Mandrake (Summer), Sariel (Holiday), or Thor.
  • Chicken or Soriz can be subbed for Cucouroux (Halloween), Metera (Summer), or Baal.
  • Running Gorilla support with extra gorilla in summons will increase damage per turn and reduce damage taken.
  • Replace Return of the Fox End cooldown for caster’s other skills.
    Gain Charge Boost (50%).
    with Rapid Nocking Nock and draw a mystic arrow.(Skill effect changes based on the arrow selected.) if available.

5T

Rotation

Reference

Notes
  • Burst variant of RH setup.
  • Illnott is killed off on turn 2.

Lumberjack

2T

Rotation

Reference

Notes
  • Requires 6 red skills and 2 yellow skills from the frontline saccs. If needing to replace a character, make sure to hit those totals from non Earth characters.

2T No Raziel

Rotation

Reference

3T

Rotation

Reference

Sumaibito

1T

Rotation

Reference

Notes
  • If no Triple Zero, use Yggdrasil Omega main for either setup.
  • Requires 7 red skills and 3 yellow skills from the frontline saccs and the two MC skills that aren’t tag team. Mix and match based on what is available.

7T

Rotation

Reference

Notes
  • Requires Caim skill 4.

Hrunting

Berserker with the 150 GM weapon Hrunting is the fastest way to clear the raid thanks to it turning MC into a high damage monster. It uses Berserker’s ultimate mastery skill Beast Fang 400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict ATK Lowered (25%, 180s) and DEF Lowered (25%, 180s).
Gain DMG Cap Boosted (Can’t be extended) (50%, 2T).
(When Ulfhedinn is in effect: Auto-activates upon normal attacks.)
in combination of Hrunting’s double strike for this.

1T

Rotation

Notes
  • Requires 6 red skills and 3 yellow skills between the two sac units and MC’s last skill.

4T

Rotation

Reference Videos

Notes
  • FLB Caim is used to duplicate and copy powerful skills for fast skills.
  • Grid is flexible. Characters are not.
  • Green pots or guards can be used on Turn 2.

5T

Rotation

Reference

Notes

Full Auto Blue Chest

Yamato

9T

Reference

Manadiver

4-5T

Reference

Notes
  • Zeta can be replaced by any character with 3 red skills and 1 yellow.

10-11T

Reference

Berserker

6T

Reference

Notes

Glorybringer

3T

Reference

Notes
  • Requires 6 red skills and 2 yellow from sac units.

Other Raids

Raid Pages

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