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Summons
Core
Most important summons to have for the element. Will be used in most content.
Celeste Omega
| EVERYWHERE
- Magna aura summon.
- 50% healing down, blinded at FLB, and accuracy lowered at ULB.
- Priority target to ULB.
Hades
| EVERYWHERE
- Primal aura summon.
- Call inflicts sleep and gives allies 10-20% charge bar gain up which can be useful to call in hard content but not much outside it.
- Best way to get ULB Hades friends is to ULB your own Hades.
Sariel
| EVERYWHERE
- Dark Primarch summon.
- 30% bar and inflicts Death Sentence which increases damage dealt by 10% and reduces damage taken by 10%.
- ULB adds 30k supp to party.
- 5-15% cap up sub aura makes this summon slotted everywhere it can be.
Death
| ON-ELEMENT
- Dark’s seraphic Arcarum summon.
- Must slot for all on element content.
- Call knocks out a dark ally in the 4th position and grants allies 4 turns of GTA.
- Most common targets of this are Nier, Orchid, and Dark Eustace.
Burst
Summons that are used for burst setups.
Zirnitra
| BURST
- Dark’s echo summon and HP sub aura.
- Calls gives party wide 20-30% echoes and 40/20-60/40 DATA.
- 15-25% HP sub aura.
Useful Sub Auras
Summons with helpful sub auras for a variety of content.
Sleepyhead (Summer)
| GW, AKASHA
- Sub aura grans 3 turns of 100/30-100/50 armored and Veil at FLB making this a great slot for bursting through harder hitting triggers.
- Call grants up to 10k damage mitigation and refresh which makes it great for hard content.
- Highly desired slot for Akasha to safely ignore Almagest.
Fediel
| EVERYWHERE
- 10-40% boost to primal skills sub aura.
- 75k-100k supp damage on call. Inflicts stackable DATA down on FLB.
Other Summons
Other summons of note.
0★ | 500% Dark damage to all foes (Damage cap: ~630,000). All Dark allies gain Oblivion Crest 1 and Dark ATK Up (25%, 3T). |
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3★ | 700% Dark damage to all foes (Damage cap: ~630,000). All Dark allies gain Oblivion Crest 1 and Dark ATK Up (50%, 3T). |
4★ | 900% Dark damage to all foes (Damage cap: ~700,000). Inflict Putrefied (10000, 180s). All Dark allies gain Oblivion Crest 1 and Dark ATK Up (60%, 3T). |
0★ | 50% boost to Dark Elemental ATK. |
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3★ | 80% boost to Dark Elemental ATK. |
4★ | 100% boost to Dark Elemental ATK. All Dark allies start battle with Oblivion Crest 1. |
0★ | 50% boost to Dark Elemental ATK. |
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3★ | 80% boost to Dark Elemental ATK. |
4★ | 100% boost to Dark Elemental ATK. All Dark allies start battle with Oblivion Crest 1. |
- Dark’s crest summon.
- Useful subaura for Manadiver setups or burst setups with Opus MH foir an extra bit of damage..
- Great for OTK for its main summon starting crest to allow an autonuke from manadiver without pressing any buttons.
0★ | Massive Dark damage to all foes. All allies gain Dark ATK Boosted (30%, 3t) and 30% Light Res (3t). |
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3★ | Massive Dark damage to all foes. All allies gain Dark ATK Boosted (50%, 3t) and 50% Light Res (3t). |
4★ | Massive Dark damage to all foes. All allies gain Dark ATK Boosted (70%, 3t) and 60% Light Res (3t). |
0★ | Boost Dark attack critical hit rate / 30% boost to Debuff Resistance. |
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3★ | Boost Dark attack critical hit rate / 40% boost to Debuff Resistance. |
4★ | Boost Dark attack critical hit rate (effect increased) (~50% chance to deal 50%-100% more damage.) / 40% boost to Debuff Resistance. |
0★ | Boost Dark attack critical hit rate / 30% boost to Debuff Resistance. |
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3★ | Boost Dark attack critical hit rate / 40% boost to Debuff Resistance. |
4★ | Boost Dark attack critical hit rate (effect increased) (~50% chance to deal 50%-100% more damage.) / 40% boost to Debuff Resistance. |
- Generally dated for most content but 60% wind damage cut is a great defensive tool for hard content.
- Has usage as a GW burst summon due to the dark attack pairing great with Olivia (Grand).
0★ | All allies gain Light ATK Boosted (25%, 3t) and 25% Light Res (3t). |
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3★ | All allies gain Light ATK Boosted (50%, 3t) and 50% Light Res (3t). |
0★ | 30% boost to debuff resistance. |
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3★ | 40% boost to debuff resistance. |
0★ | 30% boost to debuff resistance. |
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3★ | 40% boost to debuff resistance. |
SR alternative to Anubis wioth a weaker 50% damage cut than FLB Anubis but is stronger than a 0* one.
One response to “Dark Summons”
Is triple zero worth to use sunlight Stones?