Super Ultimate Bahamut Pages
Overview
Information
- JP Name: スーパーアルティメットバハムート or スパバハ
- HP: 3,000,000,000
- CT: 2
- Defense: 18 (45 at 10 Earth Tenents)
Links
Viking

Viking takes the classic Wind damage combo of Narmaya (Grand)
and Korwa (Summer)
to deal with the omens in the first half and perform a Naru and S.Korwa burst in the second. Viking is a strong choice for class thanks to the strong teamwide buffs, ability to extend buffs with Jomsborg
Extend the duration of all allies’ buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
, and for the hit counts for cancelling 60 hits.
This setup unfortunately does not offer flexibility in characters with the third slot being Niyon thanks to her strong teamwide buffs. You will want her to be 150 for this for her teamwide dispel cancel.
Starting Rotation
- Turn 1
- Tiamat Omega
(if Tiamat)
- Korwa (Summer)
S2
Grant a Wind ally Magnifique (100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance Up).
(Consumes 3 Fil (Summer).) => - Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes. S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). S3Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t).
- Tiamat Omega
- Turn 2
- Turn 3
- Viking
All allies gain DMG Amplified (20%, 3T).
If main or auxiliary weapon is a sabre: Also gain Guaranteed TA (3T).
If main or auxiliary weapon is an axe: Also gain Bonus DMG (1 time) (30%, 3T). - Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) => - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Viking
- Turn 4
- Turn 5
- Narmaya should be at 100 bar.
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Turn 6 (if 60 hits)
- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) => - Niyon
S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t).
- Korwa (Summer)
53% Burst Rotation
You will want to prepare the 50% burst right before Cocoon. Around 53% or earlier for a faster room, you will need to take a guard turn before Cocoon is triggered.
Will need MC and Korwa (Summer) to CA Turn -2 or -1. -2 is ideal but not required.
- Turn -2 to Cocoon
ALL or Narmaya (Grand)
Niyon
- Turn -1 to Cocoon
- Demonbream
- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) => - Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). S3Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). S4All allies gain TA Up (100%, 4T) and Bonus Wind DMG (50%, 4T).
(Can’t recast.) - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Viking
All allies gain DMG Amplified (20%, 3T).
If main or auxiliary weapon is a sabre: Also gain Guaranteed TA (3T).
If main or auxiliary weapon is an axe: Also gain Bonus DMG (1 time) (30%, 3T).Extend the duration of all allies’ buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs. (delay if MC and Korwa need to CA)
- Demonbream
- Turn Cocoon
- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) => - Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Korwa (Summer)
- Turn 1 After Cocoon
- Qilin
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Qilin
- Turn 2 After Cocoon
- Turn 3 After Cocoon
Omen Cancels
Omen | Cancel | Cancellable | Notes |
---|---|---|---|
Arcadia Foteinos | 10 Debuffs | ❌ | |
Arcadia Skliros | 20M CA DMG | ❌ | |
Arcadia Laimargos | 20M Skill DMG | ❌ | |
Arcadia Gnosis | 60 hits | ✅ | Hold Naru’s CA and use it the turn before an Arcadia omen (turn 5, 11, 17, 23). That way naru will have double strike on that turn. After that Korwa (Summer) ![]() ![]() (Consumes 3 Fil (Summer).) => ![]() |
Daedalus Drive | ![]() ![]() | ||
Arcadia Eclipse | 3,333,333 plain | ❌ | |
Arcadia Tromos | 6 CAs | ❌ | |
Arcadia Apocryphus | 12 skills | ❌ |
References
Zeph Example without Eva MH
Yngwie Sacc Example
Tiamat Example
Notes
- Any charge bar summon can be used in place of Nobiyo or Zeph.
- Maintain echoes and other strong buffs as long as you can by saving
Extend the duration of all allies’ buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs. for when Narmaya’s and S.Korwa’s echoes are up. CA as needed as well to reapply. - Until you clear 60 hits, be sure to hold Narmaya’s CA until the turn before a Arcadia omen.
- When the extra Fil are available, use Korwa (Summer)’s
skill 2 Soie Elegante
Grant a Wind ally Magnifique (100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance Up).
(Consumes 3 Fil (Summer).) on characters without it as the strong defensive buffs goes a long way. Otherwise use her skill 1 Ligne d’EteGrant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) as frequently as needed to increase Naru’s damage output. Until you clear 60 hits, make sure to never drop below 3 Fil. - You will want to prepare a burst before entering coccoon. See the 53% burst section for more info and the rotation.
Runeslayer

Ruleslayer is an alternative setup using similar selection of characters. The Ultimate Mastery skill Multiplying Magic
Gain Multiplying Magic. (Can’t be recast.)
offers very strong buffs for MC most notably but not limited to GTA and split autos. Overall it is less micro managing than Viking while still offering strong offense and defense.
Like the prior, this setup unfortunately does not offer flexibility in characters outside being able to choose between Ewiyar (Grand) and Korwa (Summer)
. This will mostly focus on the Ewiyar version. For Korwa, much of the same general strategy and omen cancels are the same as the Viking one.
Starting Rotation
- Turn 1
- Ewiyar (Grand)
S1
Inflict Charmed (Can’t be removed) (30%, Accuracy: 200%, 5T) on all other Wind allies.Inflict Charmed 5 (30%, Accuracy: 200%, 5T) on all foes.Gain Dodge All 1 (1 times). S3
Gain The Emerald’s Windfall (Multiplier: Perpetuity).All other Wind allies gain Ewiyar (Grand)#The Emerald’s Windfall|a random buff.(Can’t be recast.)
- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). S3Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Runeslayer
Gain Multiplying Magic. (Can’t be recast.)
Call forth the power of the tetra-elements to cast a spell.
Level 30:
Also gain Charge Boost (30%). (Fire => Water)
- Turn 2
- Turn 3
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Narmaya (Grand)
- Turn 4
- Halluel and Malluel
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Halluel and Malluel
- Turn 5
- Turn 6
- Deal with Arcadia Omen
Omen Cancels
Omen | Cancel | Cancellable | Notes |
---|---|---|---|
Arcadia Foteinos | 10 Debuffs | ❌ | |
Arcadia Skliros | 20M CA DMG | ❌ | |
Arcadia Laimargos | 20M Skill DMG | ❌ | |
Arcadia Gnosis | 60 hits | ✅ | Most important omen to cancel for Wind. Turn 6: Ewiyar Double Strike will be available. Rose Queen ![]() ![]() ![]() Otheriwse: Hold Naru’s CA and use it the turn before an Arcadia omen (turn 11, 17, 23). That way Naru will have double strike on that turn. Make sure to have one of each circle. After that ![]() ![]() |
Daedalus Drive | For slower rooms: Narmaya (Grand) ![]() ![]() On the next turn Runeslayer ![]() ![]() ![]() Guard everyone but Tikoh and let her die to the omen. For faster rooms: ![]() ![]() | ||
Arcadia Eclipse | 3,333,333 plain | ❌ | |
Arcadia Tromos | 6 CAs | ❌ | |
Arcadia Apocryphus | 12 skills | ❌ |
References
Tiamat with S.Korwa
Zephyrus with Ewiyar
Notes
- Reapply Ewiyar’s skill 1 Appawlingly Adorable
Inflict Charmed (Can’t be removed) (30%, Accuracy: 200%, 5T) on all other Wind allies.Inflict Charmed 5 (30%, Accuracy: 200%, 5T) on all foes.Gain Dodge All 1 (1 times). as soon as it is available.
- Creepy Claws
is the ideal mainhand for the extra echoes.
- Generally pretty safe to mash turns.
- Use
24-hit elemental damage to random foes.
Restore all allies’ HP (Healing cap: 10000).
Remove all debuffs from all allies.
(Consumes 1 Magic Circle (Fire Circle
Water Circle
Earth Circle
Wind Circle
Light Circle
Dark Circle) of each element.) if you need the healing and clear. - Save Nio’s skill 4 Nine-Realm’s Security
All allies gain TA Up (100%, 4T) and Bonus Wind DMG (50%, 4T).
(Can’t recast.) for right after coccoon. Try to line up Naru’s 1 and 3 along with calling your echo summon.- If running Qilin
, can do a similar burst to the Viking setup.
- If running Qilin
Rhomphaia 
Similar to the prior strategies, Spartan with the 150GM weapon Rhomphaia
is another strong choice for wind. It plays pretty similarly to Viking and Runeslayer but is stronger thanks to the power of Rhomphaia’s split autos as well as teamwide echoes on CA. Also like Runeslayer, you can run either Korwa (Summer)
or Ewiyar (Grand)
.
Starting Rotation
- Turn 1
- Zephyrus
- Korwa (Summer)
S2
Grant a Wind ally Magnifique (100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance Up).
(Consumes 3 Fil (Summer).) =>
- Zephyrus
- Turn 2
- Korwa (Summer)
S2
Grant a Wind ally Magnifique (100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance Up).
(Consumes 3 Fil (Summer).) => S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Korwa (Summer)
- Turn 3
- Beelzebub
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Viking
All allies gain DMG Amplified (20%, 3T).
If main or auxiliary weapon is a sabre: Also gain Guaranteed TA (3T).
If main or auxiliary weapon is an axe: Also gain Bonus DMG (1 time) (30%, 3T). - Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) => - Niyon
S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Spartan
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.)
- Beelzebub
- Turn 4
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Turn 5
- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). - Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Turn 6 (if 60 hits)
- Deal with Arcadia Omen
Omen Cancels
Omen | Cancel | Cancellable | Notes |
---|---|---|---|
Arcadia Foteinos | 10 Debuffs | ❌ | |
Arcadia Skliros | 20M CA DMG | ❌ | |
Arcadia Laimargos | 20M Skill DMG | ❌ | |
Arcadia Gnosis | 60 hits | ✅ | Rose Queen![]() ![]() Maybe need to use Korwa (Summer) ![]() ![]() (Consumes 3 Fil (Summer).) => ![]() |
Daedalus Drive | For slower rooms: Narmaya (Grand) ![]() ![]() On the next turn Spartan ![]() ![]() ![]() Guard everyone but Tikoh and let her die to the omen. For faster rooms: ![]() ![]() | ||
Arcadia Eclipse | 3,333,333 plain | ❌ | |
Arcadia Tromos | 6 CAs | ❌ | |
Arcadia Apocryphus | 12 skills | ⚠️ | Cancellable but slow |
References
Notes
- Maintain echoes from Rhomp or Korwa CA when possible.
- Selective guard people when you need to CA to reduce lockout.
- Generally safe to mash everything. Really only need to bother with cancelling 60 hits.
Other Raids
Links to the other raids.
Raid Pages