A brief overview of the major summons for Light.
Light Pages
Core
Most important summons to have for the element. Will be used in most content.
Use Areas: EVERYWHERE
Blade of Light
| 0★ | Massive Light damage to all foes. Slight chance to remove 1 buff. |
|---|---|
| 4★ | Massive Light damage to all foes. Slight chance to remove 1 buff. All allies gain Light ATK Boosted (20%, 3T). |
| 5★ | Massive Light damage to all foes. Remove 1 buff. All allies gain Light ATK Boosted (30%, 3T). |
|
6★
![]() |
Unworldly Light damage to all foes (Damage cap: ~1,500,000). 300% Bonus Light damage to all foes (Damage cap: ~635,000). Remove 1 buff. All allies gain Light ATK Boosted (30%, 3T). |
|
6★
![]() |
Unworldly Light damage to all foes (Damage cap: ~1,500,000). 300% Bonus Light damage to all foes (Damage cap: ~635,000). Remove 1 buff. All allies gain Light ATK Boosted (30%, 3T). |
|
6★
![]() |
Unworldly Light damage to all foes (Damage cap: ~1,500,000). 300% Bonus Light damage to all foes (Damage cap: ~635,000). Remove 1 buff. Inflict Dark ATK Lowered (15%, 180s). All allies gain Light ATK Boosted (30%, 3T). |
Luminiera Omega’s Aura
| 0★ | 50% boost to Knightcode’s Weapon Skills|weapon skills. |
|---|---|
| 3★ | 100% boost to Knightcode’s Weapon Skills|weapon skills. |
| 4★ | 120% boost to Knightcode’s Weapon Skills|weapon skills. |
| 5★ | 140% boost to Knightcode’s Weapon Skills|weapon skills. |
|
6★
![]() |
150% boost to Knightcode’s Weapon Skills|weapon skills. |
|
6★
![]() |
160% boost to Knightcode’s Weapon Skills|weapon skills. |
|
6★
![]() |
170% boost to Knightcode’s Weapon Skills|weapon skills. |
| 0★ | 50% boost to Knightcode’s Weapon Skills|weapon skills. |
|---|---|
| 3★ | 100% boost to Knightcode’s Weapon Skills|weapon skills. |
| 4★ | 120% boost to Knightcode’s Weapon Skills|weapon skills. |
| 5★ | 140% boost to Knightcode’s Weapon Skills|weapon skills. |
|
6★
![]() |
150% boost to Knightcode’s Weapon Skills|weapon skills. |
|
6★
![]() |
160% boost to Knightcode’s Weapon Skills|weapon skills. |
|
6★
![]() |
170% boost to Knightcode’s Weapon Skills|weapon skills. |
- Omega aura summon.
- Dispel
Removes a buff from a foe.
and Light ATK Up (30%)
Light ATK is boosted
makes it a solid call for bosses with lots of buffs. - Priority target to transcend.
Use Areas: EVERYWHERE
Olympian Punishment
| 0★ | Massive Light damage to all foes. All allies gain Shield (1000). |
|---|---|
| 4★ | 400% Light damage to all foes (Damage cap: ~860,000). All allies gain Shield (3000). |
| 5★ | 400% Light damage to all foes (Damage cap: ~860,000). All allies gain Shield (5000). |
Zeus’s Aura
| 0★ | 80% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills. |
|---|---|
| 3★ | 120% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills. |
| 4★ | 140% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills. |
| 5★ | 150% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills. |
| 0★ | 80% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills. |
|---|---|
| 3★ | 120% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills. |
| 4★ | 140% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills. |
| 5★ | 150% boost to Light’s, Thunder’s, and Zion’s Weapon Skills|weapon skills. |
- Optimus aura summon.
- Teamwide Shield (5k)
at ULB makes it a good call for survivability in hard content.
- Additionally, adds Uplifted (10%)
Charge bar is boosted on every turn
to help with looping CAs.
- Additionally, adds Uplifted (10%)
- Best way to get transcended Zeus friends is to transcend your own Zeus.
Use Areas: EVERYWHERE
Nimbus
| 0★ | 2-hit Light damage to random foes and remove 1 buff from all foes. All Light allies gain Auroracoil (Summon) (30% ATK Up / 50% DEF Up, Multiplier: Unique, 3T). |
|---|---|
| 4★ | 2-hit Light damage to random foes and remove 1 buff from all foes. Inflict Accuracy Lowered 2 (50%, 2T). All Light allies gain Auroracoil (Summon) (30% ATK Up / 50% DEF Up, Multiplier: Unique, 3T). |
Metatron’s Aura
| 0★ | 100% boost to Light Elemental ATK. |
|---|---|
| 3★ | 120% boost to Light Elemental ATK. |
| 4★ | 140% boost to Light Elemental ATK. |
| 0★ | 100% boost to Light Elemental ATK. |
|---|---|
| 3★ | 120% boost to Light Elemental ATK. |
| 4★ | 140% boost to Light Elemental ATK. |
- Light Primarch summon.
- Unique buff worth ATK Up (30%)
ATK is boosted
and DEF Up (50%)
, Dispel
Removes a buff from a foe.
, and Accuracy Lowered
at ULB makes this a strong call for hard content. - 5-15% cap up sub aura makes this summon slotted everywhere it can be.
Use Areas: ON-ELEMENT
Stardeath
| 3★ | 400% Light damage to all foes. Light allies gain Divinity (Summon) (50% TA Up / 20% DMG Taken Boosted, 3T). |
|---|---|
| 5★ | 500% Light damage to all foes. Light allies gain Divinity (Summon) (50% TA Up / 20% DMG Taken Boosted, 3T). |
The Star’s Aura
| 3★ | Boost to Light allies’ multiattack rate (Boost rises based on turns passed) |
|---|---|
| 4★ | Boost to Light allies’ multiattack rate (Boost rises based on turns passed) |
| 5★ | Boost to Light allies’ multiattack rate (Boost rises based on turns passed) |
| 3★ | Boost to Light allies’ multiattack rate (Boost rises based on turns passed) |
|---|---|
| 4★ | Boost to Light allies’ multiattack rate (Boost rises based on turns passed) |
| 5★ | Boost to Light allies’ multiattack rate (Boost rises based on turns passed) |
- Light’s seraphic Arcarum summon.
- Must slot for all on element content.
- Call grants allies Divinity which increased TA by 50% but also increases damage taken by 20%.
- Divinity also grants 20% bonus damage with Shooting of The Star
in grid.
- Divinity also grants 20% bonus damage with Shooting of The Star
Burst
Summons that are used for burst setups.
Use Areas: BURST
A Battlefield Fit for Summer
| 0★ | Massive Light damage to all foes.All Light allies gain Supplemental Normal Attack DMG (3T). |
|---|---|
| 3★ | Massive Light damage to all foes.All Light allies gain Supplemental Normal Attack DMG (3T). |
| 4★ | Massive Light damage to all foes.All Light allies gain Supplemental Normal Attack DMG (50,000, 3T) and Bonus Light DMG (20%, 3T). |
Mars’s Aura
| 0★ | 80% boost to Light Elemental ATK. |
|---|---|
| 3★ | 100% boost to Light Elemental ATK. |
| 4★ | 110% boost to Light Elemental ATK. |
| 0★ | 80% boost to Light Elemental ATK. |
|---|---|
| 3★ | 100% boost to Light Elemental ATK. |
| 4★ | 110% boost to Light Elemental ATK. |
- Call provides 3 turns of Bonus DMG (20%)
Deals bonus DMG for one-foe one-ally attacks
and Supp. N.A. DMG (50k)
Normal attack DMG is supplemented
. - Sub Aura grants 1 time Veil
and 3 turns of Light Critical Hit Rate Boosted (100/%20%)
.
- Crit component frees Zeus grids from need to have 100% grid based crit for Efes
.
- Crit component frees Zeus grids from need to have 100% grid based crit for Efes
Use Areas: BURST
Iokheira
| 0★ | 500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain Bonus Light DMG (20%, 1T), DA Up (40%, 1T), and TA Up (20%, 1T). |
|---|---|
| 3★ | 700% Light damage to all foes (Damage cap: ~730,000). All Light allies gain Bonus Light DMG (30%, 1T), DA Up (60%, 1T), and TA Up (40%, 1T). |
| 4★ | 900% Light damage to all foes (Damage cap: ~730,000). All Light allies gain Bonus Light DMG (35%, 1T), DA Up (100%, 1T), and TA Up (50%, 1T). |
Artemis’s Aura
| 0★ | 40% boost to Light Elemental ATK. 20% boost to C.A. DMG. 20% boost to Light allies’ charge bars at battle start. |
|---|---|
| 3★ | 60% boost to Light Elemental ATK. 30% boost to C.A. DMG. 30% boost to Light allies’ charge bars at battle start. |
| 4★ | 100% boost to Light Elemental ATK. 30% boost to C.A. DMG. 30% boost to Light allies’ charge bars at battle start. |
| 0★ | 40% boost to Light Elemental ATK. 20% boost to C.A. DMG. 20% boost to Light allies’ charge bars at battle start. |
|---|---|
| 3★ | 60% boost to Light Elemental ATK. 30% boost to C.A. DMG. 30% boost to Light allies’ charge bars at battle start. |
| 4★ | 100% boost to Light Elemental ATK. 30% boost to C.A. DMG. 30% boost to Light allies’ charge bars at battle start. |
- Light’s one turn bonus dmg summon and HP sub aura.
- Calls gives party wide Bonus DMG (20-35%)
Deals bonus DMG for one-foe one-ally attacks
, DA Up (40%-100%
Double attack rate is boosted
, and TA Up (20%-50)
Triple attack rate is boosted
. - 15-25% HP sub aura.
Useful Sub Auras
Summons with helpful sub auras for a variety of content.
Use Areas: BURST, OTK
Glitter Garden
| 0★ | 900% Light damage to all foes (Damage cap: ~700,000). All Light allies gain Skill DMG Boosted (3T) and Skill DMG Cap Boosted (3T). |
|---|---|
| 3★ | 900% Light damage to all foes (Damage cap: ~700,000). All Light allies gain Skill DMG Boosted (3T), Skill DMG Cap Boosted (3T), and DMG Cap Boosted (15%, 3T). |
Fairy Princess’s Aura
| 0★ | 100% boost to Light ATK. |
|---|---|
| 3★ | 120% boost to Light ATK. |
| 0★ | 100% boost to Light ATK. |
|---|---|
| 3★ | 120% boost to Light ATK. |
- Sub aura is 50k supp to light allies above 80% HP.
- Does not stack with Belial but is stronger than Belial.
Use Areas: EVERYWHERE
Flashpoint Trajectory
| 0★ | 900% Light damage to all foes. All Light allies gain DMG Boosted (1% of foe’s max HP Damage cap: 75,000, 1T). |
|---|---|
| 3★ | 900% Light damage to all foes. All Light allies gain DMG Boosted (1% of foe’s max HP Damage cap: 100,000, 1T). |
| 4★ | 900% Light damage to all foes. Inflict Special Attack DMG Lowered (Stackable) (i). All Light allies gain DMG Boosted (1% of foe’s max HP Damage cap: 100,000, 1T). |
Lu Woh’s Aura
| 0★ | 100% boost to Light ATK. |
|---|---|
| 3★ | 120% boost to Light ATK. |
| 4★ | 140% boost to Light ATK. |
| 0★ | 100% boost to Light ATK. |
|---|---|
| 3★ | 120% boost to Light ATK. |
| 4★ | 140% boost to Light ATK. |
- 10-40% boost to primal skills sub aura.
- Call provides Supplemental DMG (100k)
DMG dealt is supplemented
to team while also inflicting Special Attack DMG Lowered (Stackable)
.
Other Summons
Other summons of note.
Use Areas: OTK
Himinbjorg
| 0★ | 500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain Aurora Crest 1 and Light ATK Up (25%, 3T). |
|---|---|
| 3★ | 700% Light damage to all foes (Damage cap: ~630,000). All Light allies gain Aurora Crest 1 and Light ATK Up (50%, 3T). |
| 4★ | 900% Light damage to all foes (Damage cap: ~700,000). All Light allies gain Aurora Crest 1, Light ATK Up (60%, 3T), and Charge Boost (10%). |
Heimdallr’s Aura
| 0★ | 50% boost to Light Elemental ATK. |
|---|---|
| 3★ | 80% boost to Light Elemental ATK. |
| 4★ | 100% boost to Light Elemental ATK. All Light allies start battle with Aurora Crest 1. |
| 0★ | 50% boost to Light Elemental ATK. |
|---|---|
| 3★ | 80% boost to Light Elemental ATK. |
| 4★ | 100% boost to Light Elemental ATK. All Light allies start battle with Aurora Crest 1. |
- Light’s crest summon.
- Useful subaura for Manadiver setups or burst setups with Opus MH for an extra bit of damage..
- Great for OTK for its main summon starting Aurora Crest
Light magic is amplified (Max: 5 / Can’t be removed)
to allow a skill nuke from manadiver without pressing any buttons.
Use Areas:
Invincible Arrow
| 0★ | Massive Light damage to all foes. All allies gain Light ATK Boosted (30%, 3t) and 30% Dark Res (3t). |
|---|---|
| 3★ | Massive Light damage to all foes. All allies gain Light ATK Boosted (50%, 3t) and 50% Dark Res (3t). |
| 4★ | Massive Light damage to all foes. All allies gain Light ATK Boosted (70%, 3t) and 60% Dark Res (3t). |
Hector’s Aura
| 0★ | Boost to Light attack critical hit rate / 30% boost to Debuff Resistance. |
|---|---|
| 3★ | Boost to Light attack critical hit rate / 40% boost to Debuff Resistance. |
| 4★ | Boost to Light attack critical hit rate (effect increased) (~50% chance to deal 50%-100% more damage.) / 40% boost to Debuff Resistance. |
| 0★ | Boost to Light attack critical hit rate / 30% boost to Debuff Resistance. |
|---|---|
| 3★ | Boost to Light attack critical hit rate / 40% boost to Debuff Resistance. |
| 4★ | Boost to Light attack critical hit rate (effect increased) (~50% chance to deal 50%-100% more damage.) / 40% boost to Debuff Resistance. |
- Generally dated for most content but Dark DMG Cut (60%)
is a solid defensive tool for hard content.
Use Areas:
Onyx Blight
| 0★ | All allies gain Dark ATK Boosted (25%, 3t) and 25% Dark Res (3t). |
|---|---|
| 3★ | All allies gain Dark ATK Boosted (50%, 3t) and 50% Dark Res (3t). |
Onyx Carbuncle’s Aura
| 0★ | 30% boost to debuff resistance. |
|---|---|
| 3★ | 40% boost to debuff resistance. |
| 0★ | 30% boost to debuff resistance. |
|---|---|
| 3★ | 40% boost to debuff resistance. |
- SR alternative to Hector wioth a weaker Dark DMG Cut (50%)
than FLB Hector but is stronger than a 0* one.

























