Super Ultimate Bahamut Pages
Overview
Information
- JP Name: スーパーアルティメットバハムート or スパバハ
- HP: 3,000,000,000
- CT: 2
- Defense: 18 (45 at 10 Earth Tenents)
Links
Kengo

Earth’s Kengo setup is a great force for HL content thanks to its consistent high damage from CAs as well as a ton of survivability from Satyr (Earth)
. It can loop CAs easily and will survive with ease.
For it, the two core characters are Eahta and Satyr (Earth)
. Okto is Earth’s premiere CA attacker thanks to having 200 bar, double CA gain, and strong CAs in general. It is reccomended to have him at least 120 but the 130 upgrade is great upgrade if you can afford the blue paper. Satyr on the other hand is a hostility tank and CA buffer. She provides 5% stackable CA cap (50% max) and 15% bar while her skill 1 Passion Show
Gain Passion Show (5T).
is up which is invaluable both for the damage output and for consistent CA looping.
Third slot will typically be Monika (Valentine), Sandalphon (Earth Grand)
, Caim FLB
, Galleon
, and Benjamin
. Ideally any character that helps with consistent looping ie Monika or Benjamin or ones that further increase damage ie Sandalphon are ideal.
Additionally, its common to see Alexiel (Summer) used frontline at the start to sub all Daedalus Drive. This is good for slower runs or setups with lower HP. Faster setups or setups with plenty of HP can facetank Daedalus Drive instead.
Starting Rotation with S.Alex
- Turn 1
- Alexiel (Summer)
S1
Remove all debuffs from caster.
Gain Uncrossable Waters (Up to 3 turns).
(Consumes 1 Mirror-Blade (Radiance) every turn.
Ends when no Mirror-Blade (Radiance) are deployed or after 3 turns.) - Satyr (Earth)
S1
Gain Passion Show (5T).
- Turn 2
- Turn 3
- Alexiel (Summer)
S2
400% Earth damage to all foes (Damage cap: ~630,000).
All allies gain Mirror-Blade Barrier (9% Max: 45%) (Stackable / Max: 5).
Deploy 1 Mirror-Blade (Radiance). - Eahta
S1
Gain ATK Up (50%, Multiplier: Normal, 3T) and Critical Up (30%, 3T).
(Consumes 10% of charge bar.)
Level 85:
Buff increased to Critical Up (100%, 3T).
Charge bar cost removed.
Also gain Arda Frava (3T).
Level 130:
Also gain C.A. DMG Cap Boosted (Special) (30%, 3T). - Kengo
Gain Charge Bar Sped Up (70%, 3T).
Gain Tri-Slash (1T).
(Consumes 40% of charge bar.)Gain Clarity of Mind (DA: Guaranteed / TA: 30%) and Critical Hit Rate Boosted (50%, 3T).
(Clarity of Mind ends upon taking damage.)
Level 30:
Also gain Charge Boost (50%).
- Turn 4
- Satyr (Earth)
S2
Restore caster’s HP (Healing cap: 2000).
2-turn cut to caster’s debuff durations.
(Upon consuming 1 Twinkle Star (Earth): Affects all allies.)
- Turn 5
- After 75%
- Monika (Valentine)
S1
All allies gain Charge Bar (30%) and Charge Bar Gain Boosted (20%, 3T).
(When Monika has 12 or more buffs: All allies also gain C.A. DMG Boosted (1 time) (80%) and C.A. DMG Cap Boosted (1 time) (20%).)
- Monika (Valentine)
Starting Rotation with Caim
- Turn 1
- Satyr (Earth)
S1
Gain Passion Show (5T).
- Rackam (Holiday)
S1
Earth damage to a foe. Gain DA Up (3T).
Level 45:
Effect enhanced. ALL but Rackam
- Satyr (Earth)
- Turn 2
ALL
- Turn 3
- Eahta
S1
Gain ATK Up (50%, Multiplier: Normal, 3T) and Critical Up (30%, 3T).
(Consumes 10% of charge bar.)
Level 85:
Buff increased to Critical Up (100%, 3T).
Charge bar cost removed.
Also gain Arda Frava (3T).
Level 130:
Also gain C.A. DMG Cap Boosted (Special) (30%, 3T). - Kengo
Gain Charge Bar Sped Up (70%, 3T).
Gain Tri-Slash (1T).
(Consumes 40% of charge bar.)Gain Clarity of Mind (DA: Guaranteed / TA: 30%) and Critical Hit Rate Boosted (50%, 3T).
(Clarity of Mind ends upon taking damage.)
Level 30:
Also gain Charge Boost (50%). - Caim
S3
Skill effect changes based on the type of skill that is first used by a main ally.
- Turn 4
- Turn 5
Omen Cancels
Omen | Cancel | Cancellable | Notes |
---|---|---|---|
Arcadia Foteinos | 10 Debuffs | ⚠️ | Thor![]() Miserable Mist ![]() Satyr (Earth) ![]() ![]() Inflict ATK Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s) and DEF Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s). = 2 = 9 total Will need an additional debuff either from crossing a summon, using Mandrake (Summer) ![]() ![]() (Upon consuming 1 Mirror-Blade (Radiance): Also inflict Accuracy Lowered 2 (Accuracy: 100%, 2T).) or slotting an additional debuff from MC. Debuffs likely to miss with high water stacks. Best if can cross another debuff summon. |
Arcadia Skliros | 20M CA DMG | ✅ | |
Arcadia Laimargos | 20M Skill DMG | ❌ | |
Arcadia Gnosis | 60 hits | ❌ | |
Daedalus Drive | Alexiel (Summer)![]() ![]() Gain Uncrossable Waters (Up to 3 turns). (Consumes 1 Mirror-Blade (Radiance) every turn. Ends when no Mirror-Blade (Radiance) are deployed or after 3 turns.) and ![]() or ![]() ![]() | ||
Arcadia Eclipse | 3,333,333 plain | ⚠️ | Only doable with a Galleon![]() Press Galleon 2 Bedrock Rain ![]() Remove a buff from all foes. Inflict Delay (Accuracy: 100%) on all foes. (When The Gold’s Foundation is in effect: Activates every 4 turns.) . |
Arcadia Tromos | 6 CAs | ✅ | Will need MC and Eahta at 200 charge. |
Arcadia Apocryphus | 12 skills | ⚠️ | Cancellable but slow. Will likely require Qilin![]() |
References
Caim FLB Variant
Summer Alex Sacc
Galleon Variant
Notes
- Safe to mash through everything.
- Since Earth tenents are most important to lower, it is advisible to selectively guard or turn off CAs to get to omen turns faster and thus lower stacks faster.
- Reapply Eahta’s
skill 1 Open Spirit
Gain ATK Up (50%, Multiplier: Normal, 3T) and Critical Up (30%, 3T).
(Consumes 10% of charge bar.)
Level 85:
Buff increased to Critical Up (100%, 3T).
Charge bar cost removed.
Also gain Arda Frava (3T).
Level 130:
Also gain C.A. DMG Cap Boosted (Special) (30%, 3T). once it is down or once it is available. - With a spammable charge bar character like Monika (Valentine)
or Benjamin
can full chain every turn which makes them great in the later stages.
- If using Sandalphon (Earth Grand)
, use The Hanged Man (SSR)
and use a Seraphic weapon or Seraphic ultima key.
Berserker
Earth has a pair of really strong tools for HL content in Hrunting and Caim FLB
. Hrunting’s permanent double strike is an excellent way to deal consisent damage. MC alone is typically enough to clear any damage omen. Caim on the other hand is excellent for survivability thanks to the permanent teamwide water switch on swap in as well as the DEF up and healing. Together they make for team that can easily and quickly mash through everything SUBHL has to offer.
Outside that, the other characters are pretty free. Go for anyone that can do a bunch of damage on their own or provide more buffs for MC. Common examples are Olivia, Galleon
, Cidala
or Sandalphon (Earth Grand)
.
Starting Rotation
- Turn 1
- Halluel and Malluel
- Berserker
Gain C.A. Instant Standby, ATK Up (50%, Multiplier: Normal, 1T), and Chain Burst DMG Boosted (30%, 1T).
Level 30:
Also gain C.A. DMG Boosted (1 time) (20%) and C.A. DMG Cap Boosted (1 time) (10%).Gain <span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class=”tooltiptext”>ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can’t use skills (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class=”hr”></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class=”hr”></span><strong>Duration</strong>: 4 turns</span></span></span>.’”`UNIQ–ref-00000016-QINU`”‘<br />(Consumes 100% of charge bar.)
- Mugen
S1
Gain Substituted (All-Ally) (1T) and Armored (50%, 1T).
Level :
level1=55 S2Mugen#Song of Innocence|All allies gain a random buff effect and Charge Bar (20%).
- Galleon
S1
Grant another Earth ally Landslide’s Blessing.
(When Landslide’s Blessing is already granted:
Restore 100% of target’s HP [Healing cap: 10,000] and remove all debuffs.) => Galleon
- Halluel and Malluel
- Turn 2
- Olivia (Grand)
S2
900% Dark damage to all foes (Damage cap: ~1,000,000).
Inflict Delay (Accuracy: 100%).
- Olivia (Grand)
- Turn 3
- Turn 4
- Turn 5
- Turn 6
- Berserker
Gain C.A. Instant Standby, ATK Up (50%, Multiplier: Normal, 1T), and Chain Burst DMG Boosted (30%, 1T).
Level 30:
Also gain C.A. DMG Boosted (1 time) (20%) and C.A. DMG Cap Boosted (1 time) (10%).Gain <span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class=”tooltiptext”>ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can’t use skills (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class=”hr”></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class=”hr”></span><strong>Duration</strong>: 4 turns</span></span></span>.’”`UNIQ–ref-00000016-QINU`”‘<br />(Consumes 100% of charge bar.)
- Handle Arcadia Omen
- Berserker
Omen Cancels
Omen | Cancel | Cancellable | Notes |
---|---|---|---|
Arcadia Foteinos | 10 Debuffs | ⚠️ | Beelzebub![]() Berserker ![]() Olivia (Grand) ![]() ![]() Inflict DA Down (100%, Accuracy: 100%, 180S), TA Down (100%, Accuracy: 100%, 180S) and Twilight Terror 2 (Accuracy: 90%, 2T). Level 55: Effect enhanced. = 5 = 12 total Debuffs likely to miss with high water stacks. Best if can cross another debuff summon. |
Arcadia Skliros | 20M CA DMG | ❌ | |
Arcadia Laimargos | 20M Skill DMG | ❌ | |
Arcadia Gnosis | 60 hits | ✅ | Olivia (Grand)![]() ![]() (Fallen Wings effect ends upon taking damage 3 times.) ![]() |
Daedalus Drive | ![]() ![]() | ||
Arcadia Eclipse | 3,333,333 plain | ✅ | Galleon![]() ![]() Remove a buff from all foes. Inflict Delay (Accuracy: 100%) on all foes. (When The Gold’s Foundation is in effect: Activates every 4 turns.) |
Arcadia Tromos | 6 CAs | ❌ | |
Arcadia Apocryphus | 12 skills | ❌ |
References
FLB Caim Example
Notes
- MC damage is enough to cancel all damage Omens.
- Reapply Ulfhedinn
Gain <span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class=”tooltiptext”>ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can’t use skills (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class=”hr”></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class=”hr”></span><strong>Duration</strong>: 4 turns</span></span></span>.’”`UNIQ–ref-00000016-QINU`”‘<br />(Consumes 100% of charge bar.) as soon as it is off cooldown.
- Mugen
can be any turn one sac such as any off element character with a sub.
- If in a Thor run, you will want to use another sac like Rackam (Holiday)
as Mugen will not die turn 1.
- If in a Thor run, you will want to use another sac like Rackam (Holiday)
Other Raids
Links to the other raids.
Raid Pages