Seofon/Siete is the wind raid of the Revan series. This guide will go over the basic details of the fight as well as setups for fighting it. For more detailed mechanics information, please check the wiki.
Overview
Information
- JP Name: シエテHL
- HP: 2,000,000,000
- Defense: 20
- Blue Chest: 4m honors
Links
General Strategy
Siete resets all summon cooldowns on entry and knocks out all non Fire allies.
Siete’s main gimmick is that he has a fated chain meter that fills when he casts a special attack. Once his fated chain is filled, Siete will cast Fated Squall Counter on pressing any skill which nullifies the used skill and inflicts 30k wind damage as well as resetting summon cooldowns.
One of his two full diamond specials Infinito Creare greatly fills his fated chain. Two of them going off is enough to fill it. It needs a harsh 77,777,777 damage to cancel it. Burstier setups can easily deal with it but it will provide a hurdle for others. Yamato is good for the others due to Take the Head lowering the requirement to 54,444,444.
The other Cien Mil Espadas prevents Siete from being damage the turn it goes off as well as the next turn. This also goes off in one other case. Every nine turns Siete uses Emblema which causes Cien Mil Espadas to go off the next turn. Emblema, however, can be cancelled with another 77,777,777 damage requirement.
Lastly, Siete can not be dropped below 10% HP until his 10% omen Carro Magnifico is taken. It inflicts 77,777 plain damage to all allies. The two main ways to pass this omen are having more than 77,777 hp or calling Titan. For calling Titan, it is important to make sure the summon is off cooldown which means keeping in mind to not trigger Fated Squall Counter right before this. If Siete has his fate chain up at 10%, you can tank both Carro Magnifico and Fated Squall Counter in the same turn by having more than 30k HP on everyone, calling Titan, and then using a skill..
Drops
These are the most notable drops from this raid. Any unlisted weapons are safe to fodder.
- Mat for uncapping Revan weapons and awakenings.
Lama dell’Accoglienza |
Massive wind DMG to a foe (All allies gain ATK Up.)
Additional effect at 4★: MC also gains Unchallenged (1 times, 2.5T). |
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Sword’s Wrath
|
Boost to ATK, max HP, and multiattack rate based on how many sabres are equipped |
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Sword’s Charge
|
Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped |
- Sword wraith and charge as well as awakenings makes it a great slot for Hard Content and CA setups in general.
- Reccomended to start with two defense awakening to assist with hard content.
Lama della Via Lattea |
Massive wind DMG to a foe / 10% boost to MC’s charge bar
Additional effect at 4★: |
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Jade Enforcement
|
Boost to Wind allies’ ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above) |
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Zenith Art: Wind
|
Boost to Wind allies’ skill DMG cap and C.A. DMG cap |
- Great for Chrys setups or Siegfried FA to output additional CA and skill cap.
- Solid MH for SUBHL Viking setups
- Extremely rare item used for New World Foundation weapon ULBs and summon transcendence
Blue Chest
Blue chests are awarded based on the amount of honors achieved in a raid maxing out at 99% chance at a raid specific amount of honors: 4m in the case of Revan raids. They typically contain the most desirable drops in a raid such as the weapon drops. When farming a raid, this is the chest you want to aim for. The typical strategy is to deal the blue chest amount and then moving onto the next raid. Below is a list of strategies on how to effectively and quickly achieve blue chests.
Manadiver
4T
Rotation
- Turn 1
- Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
- Alanaan
1000% Fire damage to all foes (Damage cap: ~1,080,000).
Inflict Immaculate Sunlight (Local) (5% of max HP Damage cap: 500,000, Accuracy: 200%), ATK Down 4 (25%, Accuracy: 200%, 4T), DEF Down 4 (25%, Accuracy: 200%, 4T), and Petrified 4 (Accuracy: 150%, 4T) on all foes.
Inflict Immaculate Sunlight (5% of max HP Damage cap: 800) on all allies. ] (optional) - Percival (Grand) Inflict Grovel 1 (Accuracy: g, 1T) and Petrified 3 (Accuracy: 200%, 3T) on a foe.
- Zeta (Grand)
- Turn 2
- Manadiver 400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)
- Alanaan ]
- Manadiver Remove 1 debuff from all parties.
- Percival (Grand)
900% Fire damage to all foes (Damage cap: ~1,020,000).
All Fire allies gain Fire ATK Up (100%, 1T) and Bonus Fire DMG (1 time) (30%, 1T).
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes King’s Blaze after activation.)
- Turn 3
- Turn 4
- if needed
- Zeta (Grand) ,
Reference Video
Reference Video
Reference Video: Agni
Notes
- Add Aether Siphon
700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.)
or Roter Wirbel
800% Fire damage to a foe (Damage cap: ~800,000).
Raise foe’s Singed (Accuracy: g, 180s) lvl by 1 (Max: 10).
Inflict Double Attack Rate Lowered (Stackable) (10% (50% Max), Accuracy: 100%, 180s) and Triple Attack Rate Lowered (Stackable) (10% (50% Max), Accuracy: 100%, 180s).
Gain Charge Bar (20%).
(When a foe’s Singed lvl is 5 or above:
Activates twice.) if additional damage or singed 7 is needed.
4T with Icarus
Rotation
- Turn 1
- Manadiver 700% Elemental damage to a foe (Damage cap: ~730,000).Inflict Delay (Drain). If successful, gain Charged (30%).All allies gain 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest). (Crest gained based on caster’s element.) , Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.) , 400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)
- Icarus
Gain Primal Sword Deimos (3T).
(Can only be used when Icarus has 5 Hellfire Crest.) - Alanaan
- Manadiver Remove 1 debuff from all parties.
- Turn 2
- Icarus
Gain Guaranteed TA (1T) and Hellfire Crest 1.
Instantly perform a normal attack without using up a turn.
- Icarus
Gain Guaranteed TA (1T) and Hellfire Crest 1.
- Turn 3
- Turn 4
- Percival (Grand)
900% Fire damage to all foes (Damage cap: ~1,020,000).
All Fire allies gain Fire ATK Up (100%, 1T) and Bonus Fire DMG (1 time) (30%, 1T).
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes King’s Blaze after activation.)
- Percival (Grand)
900% Fire damage to all foes (Damage cap: ~1,020,000).
Reference Video
Notes
- Add Roter Wirbel
800% Fire damage to a foe (Damage cap: ~800,000).
Raise foe’s Singed (Accuracy: g, 180s) lvl by 1 (Max: 10).
Inflict Double Attack Rate Lowered (Stackable) (10% (50% Max), Accuracy: 100%, 180s) and Triple Attack Rate Lowered (Stackable) (10% (50% Max), Accuracy: 100%, 180s).
Gain Charge Bar (20%).
(When a foe’s Singed lvl is 5 or above:
Activates twice.) if singed 7 is needed.
3T
Rotation
- Turn 1
- Zeta (Grand) ]
- Manadiver Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.) , 400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)
- Alanaan ]
- Manadiver Remove 1 debuff from all parties.
- Percival (Grand)
900% Fire damage to all foes (Damage cap: ~1,020,000).
All Fire allies gain Fire ATK Up (100%, 1T) and Bonus Fire DMG (1 time) (30%, 1T).
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes King’s Blaze after activation.)
- Turn 2
- Turn 3
Reference Video
Notes
- Add Roter Wirbel
800% Fire damage to a foe (Damage cap: ~800,000).
Raise foe’s Singed (Accuracy: g, 180s) lvl by 1 (Max: 10).
Inflict Double Attack Rate Lowered (Stackable) (10% (50% Max), Accuracy: 100%, 180s) and Triple Attack Rate Lowered (Stackable) (10% (50% Max), Accuracy: 100%, 180s).
Gain Charge Bar (20%).
(When a foe’s Singed lvl is 5 or above:
Activates twice.) if singed 7 is needed.
Beserker
Berserker was the go to method for farming this raid both due to its speed compared to other strategies but with manadiver being comparable and faster, it is no longer as widespread. Vinland Gain Charge Bar (100%) and Vinland (2T). and Full Arsenal III provide four turns of teamwide double strike via falsehood ougi. After those are up, its easy to mash whatever turns you need to reach 4m.
Rotation
- Turn 1
- Wilnas
800% Fire damage to a foe (Damage cap: ~730,000).
Raise foe’s Singed (Accuracy: g, 180s) lvl by 1 (Max: 10).
Gain Blistering Flames (30%, Multiplier: Assassin, 2T) and Charge Bar (20%). ], Gain The Vermillion’s Glare.
(Can’t recast.) - Michael
1100% Fire damage to a foe (Damage cap: ~1,305,000).
All Fire allies gain Ignis Ward 3. (Ends upon taking damage 3 times.) - Berserker , Axe- and sabre-specialty allies gain Double Attack Rate Boosted (30%, 4T), Triple Attack Rate Boosted (30%, 4T) and Bonus DMG (20%, 4T).
- Wilnas
800% Fire damage to a foe (Damage cap: ~730,000).
- Turn 2
- Berserker Gain Charge Bar Sped Up (70%, 3T). , Gain Charge Bar (100%) and Vinland (2T).
- Turn 3
- Michael Grant another Fire ally Instant Charge and C.A. Reactivation (1 time). =>
- Turn 4
- Percival (Grand)
900% Fire damage to all foes (Damage cap: ~1,020,000).
All Fire allies gain Fire ATK Up (100%, 1T) and Bonus Fire DMG (1 time) (30%, 1T).
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes King’s Blaze after activation.)
- Percival (Grand)
900% Fire damage to all foes (Damage cap: ~1,020,000).
- Turn 5 (optional)
- Turn 5 (optional)
- Turn 7 (optional)
- Berserker
,
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict ATK Lowered (25%, 180s) and DEF Lowered (25%, 180s).
Gain DMG Cap Boosted (Can’t be extended) (50%, 2T).
(When Ulfhedinn is in effect: Auto-activates upon normal attacks.)
- Berserker
,
400% Elemental damage to a foe (Damage cap: ~635,000).
Rotation with 10% Cross
- Turn 1
- Wilnas
800% Fire damage to a foe (Damage cap: ~730,000).
Raise foe’s Singed (Accuracy: g, 180s) lvl by 1 (Max: 10).
Gain Blistering Flames (30%, Multiplier: Assassin, 2T) and Charge Bar (20%). ] Gain The Vermillion’s Glare.
(Can’t recast.) - Michael
1100% Fire damage to a foe (Damage cap: ~1,305,000).
All Fire allies gain Ignis Ward 3. (Ends upon taking damage 3 times.) - Berserker Axe- and sabre-specialty allies gain Double Attack Rate Boosted (30%, 4T), Triple Attack Rate Boosted (30%, 4T) and Bonus DMG (20%, 4T).
- Percival (Grand)
800% Fire damage to a foe (Damage cap: ~800,000).
Raise foe’s Singed (Accuracy: g, 180s) lvl by 1 (Max: 10).
Inflict Double Attack Rate Lowered (Stackable) (10% (50% Max), Accuracy: 100%, 180s) and Triple Attack Rate Lowered (Stackable) (10% (50% Max), Accuracy: 100%, 180s).
Gain Charge Bar (20%).
(When a foe’s Singed lvl is 5 or above:
Activates twice.)
- Wilnas
800% Fire damage to a foe (Damage cap: ~730,000).
- Turn 2
- Berserker Gain Charge Bar Sped Up (70%, 3T). Gain Charge Bar (100%) and Vinland (2T).
- Turn 3
- Michael Grant another Fire ally Instant Charge and C.A. Reactivation (1 time). =>
- Turn 4
- Percival (Grand)
900% Fire damage to all foes (Damage cap: ~1,020,000).
All Fire allies gain Fire ATK Up (100%, 1T) and Bonus Fire DMG (1 time) (30%, 1T).
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes King’s Blaze after activation.)
- Percival (Grand)
900% Fire damage to all foes (Damage cap: ~1,020,000).
- Turn 5 (optional)
- ALL
- Wait for 10%.
- Turn 6 (optional)
- anyone below 77,777 HP except Michael.
- Michael must die.
- Turn 7 (optional)
- Lucifer
- Agielba
300%-800% Fire damage to a foe based on how low Agielba’s HP is (Damage cap: ~665,000).
Gain Jammed (26.6%-80%, Multiplier: Unique, 3t).
Level 100:
Now always deals 800% Fire damage to a foe (Damage cap: ~810,000).
Also gain Charge Boost (20%) and Guaranteed TA (1 times). - Agielba
Gain Substitute (1T), DEF Up (20%, 3T), and Counters on DMG (200%, 3 times, 3T).
Level 55:
Buff increased to DEF Up (40%, 3T).
Level 90:
No longer gain Substitute (1T) and DEF Up (3T).
Gain Dawn’s Blazon (4T).
Counters on DMG (200%, 3 times, 3T) upgraded to Counters on DMG (200%, 5 times, 3T). - Berserker Axe- and sabre-specialty allies gain Double Attack Rate Boosted (30%, 4T), Triple Attack Rate Boosted (30%, 4T) and Bonus DMG (20%, 4T).
Reference Videos
Reference Video: Primal
Reference Video: Magna
Notes
- Wilnas deals high amounts of damage between his assassin autos, charge attack, and skill damage.
- Wilnas can be replaced with Anderson or Icarus.
- If not using Titan to cross, can go for more HP with the The Devil (SSR), more MA with Halluel and Malluel, or more raw damage with Surtr
Kengo
Fire Kengo deals large amounts of damage per turn at the cost of lockout. It is a solid backup option but will struggle in faster pubs.
Reference Video
Notes
- Wilnas can be subbed for Luffy.
- Percy can be subbed for Michael, Medusa (Summer), or Satyr.
- Silva can be subbed for Michael.
Yamato
Yamato is the slowiest of the options but is relatively safe and easy for players missing stronger characters. Yamato makes dealing with 77,777,777 damage triggers a lot easier with Take the Head
lowering the requirement by 30%. Satyr can tank most triggers that can’t be cancelled with her skill 3 En Avant
Gain Substitute (1T).
(Upon consuming 1 Twinkle Star:
Also gain Wind DMG Lowered (80%, 1T).)
.
Reference Video
Notes
- Medusa and Percy both offer safe turns for the player.
- Seasplitter
3-hit Elemental damage to a foe (4000% total / Damage cap: ~6,000,000 total (1st hit: ~1,500,000
2nd hit: ~2,000,000
3rd hit: ~2,500,000)).
Cancel all cancelable Omens.
(Can only be used when Yashiori (Multiplier: Perpetuity) lvl is 8 or higher and a cancelable Omen is active. Can’t be recast.) is also good for immediately cancelling a trigger, but can take a while to be usable.
Full Auto Blue Chest
Manadiver 3-4T
Reference Video
Manadiver 2T
Reference Video
Berserker
Reference Video
Lumberjack
Character Choices
Setup
Reference Video
2 responses to “Seofon”
Seeing as many newcomers are trying to learn how to do these Raids to get the Revans Weapons, please stop including the Revans Weapons in the Sample Grids we’re trying to find to GET those Weapons in the first place… it doesn’t help.
bro your GW honor ?