GW section will often be out of date as GW setups are typically brainstormed in the months leading up to GW. Setups will typically be methods from the prior GW with minor updates for new content. Additionally, since GW bosses differ every run final setups won’t be known until GW actually begins.
Light GW 2023 Pages
How to Farm
GW consists of 7 rounds.
The first two are colloquially refered to as meat farming. For most players, this round consists of farming out Extreme or Extreme+ to get host mats for the raids of Finals. In the first round, Preliminaries, all honor is counted to both crew and individual honors. In the second, Interlude, honors only count towards individuals. Farming preliminaries is a lot more important for this reason where interlude can often be skipped unless ranking. NM90 is also available these days but will usually be ignored by everyone but the top rankers due to the small honors it provides for it’s meat cost.
The bulk of GW is the four rounds of Finals. In this stage, teams go head to head to see who can get more honors during the round period. These rounds introduce Nightmare raids which uses the meat farmed during the previous rounds. Day 1 introduces NM95, Day 2 brings NM100 and NM150, and Day 3 provides the final fight NM200. While the best players will aim for the highest level every day, the general rule for all players is to farm whatever stage nets you the most honors per hour. So for example, if your best NM200 takes more than 3.25 times longer than NM150, it would be better to run NM150. The other main meta concern of this round is meat usage. It is helpful to both set meat usage goals and limits for each round so that you can both meet your individual goals as well as retain meat for the later rounds with a much higher honors/meat ratio.
The final round is Final Rally, a rematch against the GW boss with your whole crew. The fight is generally not notable in terms of diffculty and can easily be FA’d or refresh spammed.
Notable Releases For This Run
Characters
Mugen (Halloween)
- Extremely potent buffer and damage dealer.
- Best release for light in the last year.
- Sees use in all burst setups.
Florence (Halloween)
- Core character to the Relic Buster blitz raid spam burst setup.
- Sees usage outside of it but not as much as Mugen.
Makura
- Likely to see lots of usage in FA unless the boss is heavy with multi hit AoEs.
- High dodge rate and skill damage. Can swap in and transfer her buffs to another character like Song, Zoi, or Lu Woh.
Lu Woh
- Lots of skill damage and strong teamwide buffs makes him a potential character for FA setups.
- Field doesn’t auto cast and may make some of the higher levels harder to FA.
Sturm (Summer)
- Excellent gacha character with an 8 nuke on enemy special. Great for all but the absolute top level of OTK.
- Has guaranteed DA.
Prishe
- Excellent welfare with an 8 nuke on enemy special. Great for all but the absolute top level of OTK.
Weapons
Golden Fists of Ura
- Great 150 GM that will be widespread among top speed clears.
Imperious Fury
- Light’s resonator weapon that scales in value with increased max HP.
- Imperious grids out damaged pure Eden ones.
- Grids requires up to 3 copies though may use only 2.
Gambanteinn
- ATK awakening adds 40% might and 5% cap returning the weapon to a great slot.
- Particularly useful for unboosted setups.
Shooting of The Star
- ULB adds an additional 5% cap making it a solid option especially for magna.
Summons
Lu Woh
- Up to 40% primal skill boost makes it a highly valuable slot for Zeus and Magna.
Yatima
- Let’s the user call two summons per turn or call two summons at once.
- Very helpful for weaker setups and may prove core to some top end setups.
Lucifer
- 250 Lucifer is one of the best main summon options for single sided Zeus between it’s 150% main aura, 50% boost to max HP, and bonus ATK buff when hitting a trigger.
- More likely to be valuable for FA setups this GW over manual.