This is a brief overview of notable light characters. This does not include every usable light character.
Light Pages
Burst
Here is a quick overview of characters that are useful for Burst setups.
Overview
Nehan
Nehan.
Blazing Purification |
Restore 10% of Light allies’ HP (Healing cap: 2500) and remove 1 debuff. All Light allies gain Charge Bar (15%). 3-turn cut to Nehan’s skill cooldowns. |
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Enlightenment
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All other Light allies gain Zen (Multiplier: Perpetuity, 3T). |
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Six-Wolf Tonic
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All other Light allies gain Wolf Tonic (3T). |
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Nirvana
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All other Light allies gain Double Strike (1t). (Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.) |
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Morning Sunshine
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20% hit to max HP, 30% hit to DEF, and ~30% boost to dodge rate. 6-hit, 100% Light damage to a foe upon dodging (Damage cap: ~100,000 per hit (~600,000 total)). |
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Life Goes On
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When Nehan is a main ally at battle start: Lethal Attack Dodged (Can’t be removed) (1 times) to all other Light allies. |
- Light’s best buffer. Essential for all burst comps.
- His third skill Nirvana
All other Light allies gain Double Strike (1t).
(Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.) grants all other team members Double Strike
Attacks twice each turn
but inflicts Max HP Lowered (Stackable) (30%)
Max HP is lowered (Stackable / Can’t be removed)
.
- For multi turn setups, the max HP cut helps mitigate HP loses between turns keeping you at high Stamina.
- Enlightenment
All other Light allies gain Zen (Multiplier: Perpetuity, 3T).
gives perpetuity ATK Up (30%)
ATK is boosted
, Bonus DMG (50%)
Deals bonus DMG for one-foe one-ally attacks
, and Supplemental DMG (50k)
DMG dealt is supplemented
to everyone but Nehan. - His second skill gives Guarenteed Triple Attacks
Guaranteed triple attack regardless of Triple Attack Lowered debuffs
to everyone but Nehan.
- Can be cut in cased where TA can be confirmed either via another character or through grid TA,
General
Characters who’s primary purpose on teams is to deal lots of damage.
Multi-Swing Mugen |
450% (Massive) Light damage to a foe.Restore 20% of Light allies’ HP (Healing cap: 2500). |
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Cloaked Guardian
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Gain Substituted (Select/Can’t be removed), Dark DMG Lowered (Can’t be removed) (30%), and Dark Switch (Can’t be removed).(Only substitutes for a selected ally. Can’t recast.) |
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Song of Sweetmeats
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All Light allies gain Light ATK Up (30%, 5T), Critical Hit Rate Boosted (20%, 5T), DMG Cap Boosted (15%, 5T), and DMG Amplified (20%, 5T).(Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.) |
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Tricky Constitution
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Gain Tricky Constitution (1T) and Undying (Can’t be removed) (3 times).Self-inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)). |
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Happy Pancakes
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+10 boost to hostility.6-hit, 100% Light damage to random foes (Damage cap: ~100,000 per hit) upon taking damage. |
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Surprise Practice
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Bonus Light DMG effect to Light allies when their max HP has been reduced by 30% or more. (Boost to effect based on size of max HP reduction [Max: 60%].) |
- Second best buffer in light and Nehan’s best friend.
- 20% passive teamwide Bonus DMG
Deals bonus DMG for one-foe one-ally attacks
for every 30% Max HP Lowered (Stackable)
Max HP is lowered (Stackable / Can’t be removed)
.
- Between his Skill 2 and Nehan 3 this results in 40% bonus damage.
- Song of Sweetmeats
All Light allies gain Light ATK Up (30%, 5T), Critical Hit Rate Boosted (20%, 5T), DMG Cap Boosted (15%, 5T), and DMG Amplified (20%, 5T).(Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.)
offers an incredible 3 turns of teamwide Light ATK Up (30%)
Light ATK is boosted
, Critical Hit Rate Boosted (100%/20%)
, DMG Cap Boosted (15%)
Maximum amount of DMG that can be dealt per hit is boosted
, and DMG Amplified (20%)
whill also inflciting Max HP Lowered (Stackable) (30%)
Max HP is lowered (Stackable / Can’t be removed)
.
- 100% crit also very beneficial to activate the crit amp from Efes
without needing a crit grid.
- 100% crit also very beneficial to activate the crit amp from Efes
- Passive bonus damage does not stack with falsehood but are much stronger freeing you up for other keys.
Radiance’s Merriment |
450% (Massive) Light damage to a foe. All Light allies gain Armored (30%, 2.5T). Florence gains Aurora Crest 1. |
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Maschera
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Grant a Light ally Maschera (50%, Multiplier: Assassin, 1T). (Consumes 40% of that ally’s max HP.) |
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Burlone
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Inflict Gravity (Accuracy: 200%, 180s), ATK Down 6 (50%, Accuracy: 200%, 6T), DA Down 6 (100%, Accuracy: 200%, 6T), TA Down 6 (100%, Accuracy: 200%, 6T) and Accuracy Lowered 6 (50%, Accuracy: 200%, 6T) on all foes. |
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Casa dei Fantasmi
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Grant a Light ally Instant Charge and end cooldown for skills. (Consumes 5 Aurora Crest.) |
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Festival’s Shepherd
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Boost to Light allies’ critical hit rate based on their number of Aurora Crest. (Takes effect even when Florence is a sub ally.) |
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Highspirited
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When an ally is below 25% HP at end of turn: All allies gain Dark DMG Lowered (30%, 2T). |
- Has a targetable one turn ATK Sharply Boosted (50%)
on her skill 1 Maschera
Grant a Light ally Maschera (50%, Multiplier: Assassin, 1T).
(Consumes 40% of that ally’s max HP.) which is ripe for abuse especially with Relic Buster’s
and Soldier’s
various instant attacks. - Able to reset an allies skill CDs via Casa dei Fantasmi
Grant a Light ally Instant Charge and end cooldown for skills.
(Consumes 5 Aurora Crest.) at the cost of 5 Aurora Crests
Light magic is amplified (Max: 5 / Can’t be removed)
.
- Only used for the longest bursts as its hard to hit 5 crests normally.
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Daredoggy Mischief
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Dancing Canine
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Candy Shower
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- Passive Guarenteed Triple Attacks
Guaranteed triple attack regardless of Triple Attack Lowered debuffs
and Flurry (2-hit)
Normal attacks deal 2-hit DMG to random foes
. - Deals large skill damage after every 3 ally TAs.
- Her skill 2 Dancing Canine
gives her two turns of Double Strike
Attacks twice each turn
and Bonus DMG (50%)
Deals bonus DMG for one-foe one-ally attacks
and she’s autocast her skill 1 Daredoggy Mischief
after normal attacks for a 5 hit nuke.
Sauveur Eclatant |
450% (Massive) Light damage to a foe. Gain Holy Banner. (Next Sanctify affects all allies.) End cooldown for Sanctify. |
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Sacred Reversal
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Inflict ATK Down 4 (25%, Accuracy: 120%, 4t), DEF Down 4 (25%, Accuracy: 120%, 4t), and Divine Sentence 4 (1% of foe’s max HP Damage cap: 30,000, Accuracy: 90%, 4t) on all foes. |
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Sanctify
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Gain Guaranteed TA (1t) and Strength (20%-10%, 3T). |
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Eternal Divinity
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All Light allies gain Critical Hit Rate Boosted (Light) (20%, 3t), DMG Cap Boosted (15%, 3t) and ATK Boosted (1 time) (15%, Multiplier: Assassin, 1t). |
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Robe de la Pucelle
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1-turn cut to skill standby and cooldown for Eternal Divinity upon triple attack. 10% Bonus Damage|Bonus Light DMG effect to Light allies’ triple attacks. |
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Standard-Bearer
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Increase all allies’ ‘Boost to Light ATK’ effect by an additional 30%. |
- Passive Bonus DMG (10%)
Deals bonus DMG for one-foe one-ally attacks
on ally TAs makes her a great 0B slot.
- Passive stacks with all other bonus damage sources in light.
- Has a teamwide ATK Sharply Boosted (15%, 1 time)
bit it has an initial 5 turn cooldown.
- Initial Cooldown lowers on Jeanne TAs.
Side A
Characters who provide strong buffs to the party.
Aetheryte Onslaught |
450% (Massive) Light damage to a foe.1-turn cut to Ferry’s skill cooldowns. |
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Aetheric Impetus |
500% (Massive) Light damage to a foe. Remove 1 buff. All allies gain Light ATK Up (30%, 3.5T). 1-turn cut to Ferry’s skill cooldowns. |
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Vergiften
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250%-350% Light damage to all foes (Damage cap: ~1,160,000). All allies gain Charge Boost (40%). Level 95: Damage increased to 350%. All allies also gain Dispel Cancel (1 times). |
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Grausam
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All allies gain C.A. DMG Boosted (1 time) (60%), C.A. DMG Cap Boosted (1 time) (15%), and DMG Cap Boosted (15%, 1T). |
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Hinrichten
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All allies gain TA Up (100%, 4T) and Bonus Light DMG (30%, 4T). Inflict Shorted (4T) on all allies. (Consumes 100% of all allies’ charge bars.) |
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Ewige Freundschaft
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End cooldown for caster’s other skills. (Can only be used when Link of Profundity lvl is 4. Can’t be recast.) |
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I’ll Teach You a Lesson
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10% boost to ATK (Multiplier: Perpetuity) and 30% boost to DEF for Light allies. Big boost to all allies’ ATK (Multiplier: Normal Stamina) based on how high Ferry’s HP is. Level 90: When Ferry is a main ally at battle start: 40% boost to Light allies’ charge bars. |
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Link of Profundity
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Ferry’s Link of Profundity lvl rises by 1 upon dealing triple attacks (Max: 4). (Multi-hit, 100% Bonus Light damage based on Link of Profundity lvl after normal attacks [Damage cap: ~110,000 per hit / Max: 4 hits].) |
- Very strong burst character for NM95 and NM150 thanks to her skill 3Benediction
All allies gain Charge Boost (10%) and ATK Up (3T)
offering teamwide TA Up (100%)
Triple attack rate is boosted
and Bonus DMG (30%)
Deals bonus DMG for one-foe one-ally attacks
but requires 100 bar on all allies.
- 100 bar requirement can be achieved either via ST buff or pairing her 40% bar passive with Huanglong
.
- 100 bar requirement can be achieved either via ST buff or pairing her 40% bar passive with Huanglong
- Passive 15% normal stam and 10% perpetuity ATK are great bonuses.
Parhelion Prayer |
450% (Massive) Light damage to a foe. All allies gain Light ATK Up (20%, 2.5T) and 20% Dark Cut (2.5T). |
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Katachnia
|
All Light allies gain Shield (5000), Mirror Image (1 times), and Armored (50%, 3T). |
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Iliofaneia
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Illuminate the field with sunlight. (Iliofaneia (Multiplier: Unique, 8T) to the Field Effect|field.) |
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Ilios Fotizo
|
All Light allies gain Critical Hit Rate Boosted (Light) (20%, 5T), DMG Cap Boosted (15%, 5T), and Bonus Light DMG (20%, 5T). |
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Sun’s Divine Protection
|
10% Dark damage reduction to Light allies. All Light allies start battle with Veil. (Takes effect even when Zahlhamelina is a sub ally.) |
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Vivid Sunshine
|
Supplement Light allies’ critical hit damage (Damage cap: 3000). |
- Skill 3 Ilios Fotizo
All Light allies gain Critical Hit Rate Boosted (Light) (20%, 5T), DMG Cap Boosted (15%, 5T), and Bonus Light DMG (20%, 5T).
gives teamwide Light Critical Hit Rate Boosted (100%/20%)
, DMG Cap Boosted (15%)
Maximum amount of DMG that can be dealt per hit is boosted
, and Bonus DMG (20%)
Deals bonus DMG for one-foe one-ally attacks
. - Field via Iliofaneia
Illuminate the field with sunlight.
(Iliofaneia (Multiplier: Unique, 8T) to the Field Effect|field.) provides ATK Up (20%)
ATK is boosted
and DEF Down (25%)
DEF is lowered
which won’t clear on debuff wipe. - Passive Veil
to all allies is great for protecting against debuffs even from backline.
Full Auto
Here is a quick overview of characters that are useful for Full Auto.
Overview
Offense
Characters with a focus on high personal damage.
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Daredoggy Mischief
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Dancing Canine
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Candy Shower
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- Passive Guarenteed Triple Attacks
Guaranteed triple attack regardless of Triple Attack Lowered debuffs
and Flurry (2-hit)
Normal attacks deal 2-hit DMG to random foes
. - Deals large skill damage and raises her Sugar Rush stacks after every 3 ally TAs.
- Sugar Rush stacks give the following buffs based on level.
- ATK Up (30%)
ATK is boosted
- DEF Up (100%)
- Supp. N.A. DMG (50k)
Normal attack DMG is supplemented
- Debuff immunity.
- Buffs can’t be removed.
- ATK Up (30%)
- Her skill 2 Dancing Canine
gives her two turns of Double Strike
Attacks twice each turn
and Bonus DMG (50%)
Deals bonus DMG for one-foe one-ally attacks
and she’s autocast her skill 1 Daredoggy Mischief
after normal attacks for a 5 hit nuke, Dispel
Removes a buff from a foe.
, ATK Down (Stackable)
, and DEF Down (Stackable)
. - After reaching max Sugar Rush stacks, she can use her S3. This provides 5 turns of Supplemental DMG (50k)
DMG dealt is supplemented
and Dodge Rate Boosted (50%)
as well as 1 turn of Boost to Attack Count
Increase number of attacks by 1 every turn
- This skill also resets her first two skills to make sure Vajra will have Triple Strike
Attacks 3 times each turn
that turn.
- This skill also resets her first two skills to make sure Vajra will have Triple Strike
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Spinning Sparklers
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Rat’s All, Folks!
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Festival Candyfluff
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- Skill damage support unit.
- At the end of turn when allies deal 15 hits of skill damage, she’s raise her unique stack Festive Rat and auto use her skill 2 Spinning Sparklers
for a free Dispel
Removes a buff from a foe.
.
- At max stacks (level 3), she gives 20% ATK up, 50% DEF, 20% TA up, and 20% dodge rate up along with 50k skill supp to team.
- Additionally, at max, allies gain Bonus DMG (10%, 1 time) before attacking.
- Her S1 [[[cs
Deals bonus DMG for one-foe one-ally attacks
inflicts a unique debuff with Supplemental DMG (10%)
DMG taken is supplemented
and a debuff that for every 60 hits that foe takes it will deal 2,202,000 plain damage and inflict DMG Taken Amplified (20%, 22 times)
DMG taken is amplified (Can’t be removed / Can’t be extended)
. - Her S3 Festival Candyfluff
further pushes skill damage as well provides tons of defense.
- Teamwide 10% skill amp, Debuff Resistance Boosted (100%)
, DMG Mitigation (2020)
, and Refresh (1000)
on a 5/12 cooldown. - CD reduces by 1 on CA.
- Teamwide 10% skill amp, Debuff Resistance Boosted (100%)
- CA resets frst two skills giving her back two large nukes and a Dispel
Removes a buff from a foe.
.
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Sweets Slinger
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Deck the Walls
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All Holy City
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- Deals tons of skill damage thanks to her nuke after ally normals.
- Requires 7 red skill presses to max her Heavenly Piece stacks and reach the maximum of 4 hits.
- Great buffer for skill comps once she is at max stacks because she can use her skill 3 [[[se|illnott-holiday]]] which grants 20% increased skill cap as well as lowering red skill cooldowns by one to all allies.
- Provides Veil
, Delays
, and Dispels
Removes a buff from a foe.
from her skills skills. The skills reset on CA making them able to be cast frequently when neeeded like for NM200.
Paradise Lost |
Massive Light damage to a foe. Gain Light ATK Up (30%, 3.5T) and Crown of Ashes (Next use of Out of the Ashes activates twice). |
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Walls of Babylon
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All allies gain Shield (2000), Revitalize (Healing cap: 500, 3T), and Strength (20%-10%, 3T). |
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Out of the Ashes
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800% Light damage to a foe (Damage cap: ~1,000,000). Raise Wings of Justice lvl by 1. Level 75: Damage increased to 900%. |
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Awakenings
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Gain Bonus Light Damage (90%, 2T), Guaranteed TA (2T), 100% Dark Cut (2T), and Debuff Resistance Boosted (100%, 2T). |
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Light Up the Night
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The Morning Star
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+3% boost to Lucio’s Bonus Damage|Bonus Light DMG effect per turn passed (Max: 30% at 10 turns).-3% hit to Dark DEF per turn passed (Max: -30% at 10 turns). |
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Wings of Justice
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Wings of Justice lvl rises by 1 upon triple attack (Max: 6). (Boost to multiattack rate based on Wings of Justice lvl. Sharp boost to stats at lvl 6.) |
- Has unique Wings of Justice stack that that raises on using his skill 2 [[[se|lucio|2]]] and TAs. His S2 resets on CA and double activates the following cast allowing the stacks to build pretty quickly.
- Once maxed, his skill 4 Lucio4
gives a permament buff that autocasts his skill 2 after normal attacks for a large nuke as well as a 5 hit end of turn skill nax. - Provides 1k healing and Dark DMG Lowered (30%)
Dark DMG is lowered
on CA to help team survivability. - One per battle, when an ally is at red HP, his paasive will activate clearing all debuffs from allies, fully restoring their HP, and giving everyone Instant Charge
.
Come Home to Roost |
450% (Massive) Light damage to a foe. All allies gain Strength (30%-10%, 3.5T) and Shield (1000). (400% Bonus Light damage to a foe with Henpecked [Damage cap: ~635,000].) |
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Jolly Jingle
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300% Light damage to a foe (Damage cap: ~400,000). Inflict Henpecked (10% ATK Down, Accuracy: 200%). (Hit number increases upon each cast [Max: 5 hits].) |
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No Spring Chicken
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300% Light damage to all foes (Damage cap: ~400,000). Inflict Dark ATK Lowered (15%, Accuracy: 100%, 180s) and Light DEF Down (25%, Accuracy: 100%, 180s). (From 2nd cast onward: Also inflict DA Down (50%, Accuracy: 100%, 180s) and TA Down (50%, Accuracy: 100%, 180s). From 3rd cast onward: Also inflict Delay () (Accuracy: 100%).) |
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Fly the Nest
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Grant a Light ally Mother Hen’s Beats. (When Mother Hen’s Beats is already granted: Restore target’s HP [Healing cap: 10,000] and remove all debuffs.) |
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Half-Baked Santa
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1-turn cut to Mahira’s skill cooldowns when a foe uses a special attack. If turn 10 or later: Can recast skills once each turn they are cast. |
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Holiday Henhouse
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When an ally with Mother Hen’s Beats uses a charge attack: Restore that ally’s HP (Healing cap: 1000) and remove 1 debuff. |
- Unique debuff Henpecked deals 1,224,000 pain damage and Dispels
Removes a buff from a foe.
every 12,240,000 light skill damage dealt to the enemy.
- Great source of frequent dispels in skill damage setups as it can activate multiple times in a turn.
- Has two strong red skills with low cooldowns that lower by 1 on enemy special. After turn 10 they can be recast once a turn. This pushes more skill damage and activates henpecked more.
Howitzer Fist |
450% (Massive) Light damage to a foe. Gain Divinity (Summon) (Guaranteed TA / 20% DMG Taken Boosted, 3.5T). |
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Panzerfaust
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17-hit, 40% Light damage to random foes (Damage cap: ~53,000 per hit (~900,000 total)). Gain Hostility Boosted (Stackable/Can’t be removed) (10 Max: 30) and Iron Fist. |
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Dreadnought
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Gain Substituted (All-Ally) (1T) and Counters on DMG (400%-500%, 3 times, 1T). |
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I’ll Bet My Soul
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Gain Impregnable Fortress (40%-120%, 5T). (Will be knocked out when effect ends.) (Effect duration extends upon being targeted by a Light ally’s healing skill or buff skill.) |
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Pray upon the Star
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Juggernaut
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35% hit to charge bar gain. Amplify (Seraphic multiplier) one-foe attack damage by 10%. (Effect increases based on Iron Fist lvl [Max: 3].) |
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The Star Reversed
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When Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. |
- Requires FLB.
- On swap in, gains Divinity buff that gives him quad strike.
- Geisenborger
gives him 3 turns of Double Strike
Attacks twice each turn
and Bonus DMG (30%)
Deals bonus DMG for one-foe one-ally attacks
. - Gains ATK Sharply Boosted (50%, 1 time)
when he ends a turn at 1 HP.
- Has a Substitute (All-Ally)
Receives all attacks in place of allies
that is great for getting him to 1 HP fast.
- Has a Substitute (All-Ally)
Gilded Heaven Strike |
500% (Massive) Light damage to a foe. Gain Dodge All 1 (1 times). |
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Nitotsuisou
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Gain Nitotsuisou 2. (Ends upon taking damage 2 times.) |
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Hanaorimito
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Gain Hanaorimito 2. (Ends upon taking damage 2 times.) |
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Haring Escape
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Switch positions with a sub ally. Makura gains Jade Moonlight.(When switching with a Light ally: Ally receives Makura’s buffs.) (Can’t be recast.) |
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Queen of Rabbits
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Guaranteed double attacks. Normal attacks deal 2-hit damage to random foes. |
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Cunning Escape
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Starts battle with Undying (Can’t be removed) (1 times), Unchallenged (1 times), and Cunning Escape. At end of turn in which an ally with Cunning Escape is below 25% HP: Fully restore that ally’s HP and remove all debuffs. End that ally’s cooldown for all skills. (Consumes Cunning Escape.) |
- Enabler for damage dealer in skill damage comps.
- Swaps in another unit via Haring Escape
Switch positions with a sub ally.
Makura gains Jade Moonlight.(When switching with a Light ally:
Ally receives Makura’s buffs.)
(Can’t be recast.) granting them all her buffs. Particuarly the Double Strike
Attacks twice each turn
and nuke after autos from her skill 1 Nitotsuisou
Gain Nitotsuisou 2. (Ends upon taking damage 2 times.)
.
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Torchbearing Watchdog
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Flash Hound
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Divine Intensity
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- Guarenteed Triple Attacks
Guaranteed triple attack regardless of Triple Attack Lowered debuffs
at the cost of no charge gain on normal attacks.
- Gains 30% bar for every 3 normal attacks to help CA.
- CA gives him 3.5 turns on Bonus DMG (50%)
Deals bonus DMG for one-foe one-ally attacks
which boosts his normal damage further.
- Has a passive Watchdog’s Flame mechanic that are consumed on normal attacks.
- Consumes 1 to gain [[[se|normal-amp| (30%)]]] and Bonus DMG (30%)
Deals bonus DMG for one-foe one-ally attacks
as wel as Dispeling
Removes a buff from a foe.
. - Stacks are rrestored to max (3) via Torchbearing Watchdog
and then to max end of turn with his S3 buff.
- Consumes 1 to gain [[[se|normal-amp| (30%)]]] and Bonus DMG (30%)
- Divine Intensity
is a 5 turn buff on a 5 turn initial cooldown. It grants Basara Flurry (2-hit)
Normal attacks deal 2-hit DMG to random foes
and Double Strike
Attacks twice each turn
while also restoring his Watchdog’s Flame stacks to max. It also resets his first two skills.
- 15 turn CD but the CD reduces by 2 on enemy special attacks.
Gefrorene Welt |
450% (Massive) Light damage to a foe.1-turn cut to Aglovale’s skill cooldowns.100% Bonus Light damage to a foe for each Aurora Crest (Damage cap: ~120,000 per hit / Max: 5 hits). |
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Gestober
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500% Light damage to a foe (Damage cap: ~635,000).All allies gain Aurora Crest 1 and a Aglovale (Valentine)#Gestober|random buff.(Additional buffs based on number of caster’s Aurora Crest upon cast.) |
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Zweimal
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300% Light damage to all foes (Damage cap: ~340,000).Inflict ATK Lowered (Stackable) (5% (40% Max), Accuracy: 100%, 180s) and DEF Lowered (Stackable) (5% (40% Max), Accuracy: 100%, 180s).(Number of activations increased based on number of caster’s Aurora Crest [Max: 6 times].) |
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Funkelnde Kalte
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600% Light damage to a foe (Damage cap: ~800,000).Gain Instant Charge.End cooldown for other skills. |
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King’s Strike
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Gain these effects in order based on number of Aurora Crest: 30% boost to ATK (Normal Modifier), 100% boost to DEF, guaranteed double attacks, supplement damage dealt (Damage cap: 10,000), 30% boost to skill damage cap. |
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Lord of Frost Agleam
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Upon chain burst activation: All allies gain Aurora Crest 1.(Takes effect even when Aglovale is a sub ally.) |
- Good teamwide buffs and strong amounts of skill damage.
- Slow compared to other options but is generally the safest and easiest way to FA most content.
- Often sees use at the start of a new hard raid as a way to safely push tons of damage when learnig the mechanics. Typically will be dropped from HL use after.
Butterfly Effect Alter: Reverie |
450% (Massive) Light damage to a foe. Raise Reverie lvl by 2. |
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Iridescent Bloom
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8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit). Inflict Delay (Special) (Accuracy: 100%). If successful, gain Charged (20%). (Auto-activates at end of turn by consuming 8 Reverie lvls.) |
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Tranquil Crescent
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8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit). Remove 1 buff. (Auto-activates when a foe uses a special attack.) |
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Sakura Serenade
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Caster and Light MC gain C.A. Reactivation (1 time). |
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Verdant Essence
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When a Light ally uses a charge attack: Raise Reverie lvl by 1 (Max: 8). (Lvl 4 at battle start.) |
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Scenic Seclusion
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When Light MC uses a charge attack: 555,555 Plain damage to a foe. MC gains Charge Bar (10%). (Takes effect even when Narmaya is a sub ally.) |
- Casts her skill 2 Tranquil Crescent
8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit).
Remove 1 buff.
(Auto-activates when a foe uses a special attack.) on enemy special for an 8 hit nuke and Dispel
Removes a buff from a foe.
. - Reverie stacks on raise on ally CAs to a max of 8.
- Once at max, her skill 1 Iridescent Bloom
8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit).
Inflict Delay (Special) (Accuracy: 100%). If successful, gain Charged (20%).
(Auto-activates at end of turn by consuming 8 Reverie lvls.) autocasts at the end of turn.
- Once at max, her skill 1 Iridescent Bloom
Support
Characters that provide strong buffs to the team.
Blazing Purification |
Restore 10% of Light allies’ HP (Healing cap: 2500) and remove 1 debuff. All Light allies gain Charge Bar (15%). 3-turn cut to Nehan’s skill cooldowns. |
|---|
|
Enlightenment
|
All other Light allies gain Zen (Multiplier: Perpetuity, 3T). |
|---|---|
|
Six-Wolf Tonic
|
All other Light allies gain Wolf Tonic (3T). |
|
Nirvana
|
All other Light allies gain Double Strike (1t). (Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.) |
|
Morning Sunshine
|
20% hit to max HP, 30% hit to DEF, and ~30% boost to dodge rate. 6-hit, 100% Light damage to a foe upon dodging (Damage cap: ~100,000 per hit (~600,000 total)). |
|---|---|
|
Life Goes On
|
When Nehan is a main ally at battle start: Lethal Attack Dodged (Can’t be removed) (1 times) to all other Light allies. |
- Light’s best buffer. Essential for all burst comps.
- His third skill Nirvana
All other Light allies gain Double Strike (1t).
(Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.) grants all other team members double strike but lowers max HP by 30%.- For multi turn setups, the max HP cut helps mitigate HP loses in the turns before it pairing well with Stamina.
- Does not conflict with Imperious Fury.
- Enlightenment
All other Light allies gain Zen (Multiplier: Perpetuity, 3T).
will almost always be used for burst. His second skill Six-Wolf Tonic
All other Light allies gain Wolf Tonic (3T).
can be cut in cased where TA can be confirmed either via another character or through grid TA, - Skill 2 also offers him usage in kengo setups as well.
Multi-Swing Mugen |
450% (Massive) Light damage to a foe.Restore 20% of Light allies’ HP (Healing cap: 2500). |
|---|
|
Cloaked Guardian
|
Gain Substituted (Select/Can’t be removed), Dark DMG Lowered (Can’t be removed) (30%), and Dark Switch (Can’t be removed).(Only substitutes for a selected ally. Can’t recast.) |
|---|---|
|
Song of Sweetmeats
|
All Light allies gain Light ATK Up (30%, 5T), Critical Hit Rate Boosted (20%, 5T), DMG Cap Boosted (15%, 5T), and DMG Amplified (20%, 5T).(Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.) |
|
Tricky Constitution
|
Gain Tricky Constitution (1T) and Undying (Can’t be removed) (3 times).Self-inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)). |
|
Happy Pancakes
|
+10 boost to hostility.6-hit, 100% Light damage to random foes (Damage cap: ~100,000 per hit) upon taking damage. |
|---|---|
|
Surprise Practice
|
Bonus Light DMG effect to Light allies when their max HP has been reduced by 30% or more. (Boost to effect based on size of max HP reduction [Max: 60%].) |
- Second best buffer in light and Nehan’s best friend.
- Used in burst and hard content.
- Passive teamwide echo pairs great with nehan cutting HP for the double strike.
- Song of Sweetmeats
All Light allies gain Light ATK Up (30%, 5T), Critical Hit Rate Boosted (20%, 5T), DMG Cap Boosted (15%, 5T), and DMG Amplified (20%, 5T).(Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.)
offers increedible strong buffs as well as pushing further into his passive echo.
- 100% crit also very beneficial to activate the crit amp from Efes
without needing a crit grid.
- 100% crit also very beneficial to activate the crit amp from Efes
- Passive echoes do not stack with falsehood but are so much stronger that falsehood doesn’t get run.
Big Bang |
450% (Massive) Light damage to a foe and remove 1 buff. |
|---|---|
True Big Bang |
500% (Massive) Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff. Inflict Dark ATK Lowered (30%, Accuracy: 100%, 180s), DA Down (100%, Accuracy: 100%, 180s), and TA Down (20%, Accuracy: 100%, 180s). |
After Stage 1 Transcendence: Super-Duper Special Attack! |
550% (Massive) Light damage to a foe (Damage cap: ~2,300,000) and remove 1 buff. Inflict Delay, Dark ATK Lowered (30%, Accuracy: 100%, 180s), DA Down (100%, Accuracy: 100%, 180s), and TA Down (20%, Accuracy: 100%, 180s). |
|
Sunshine
|
Restore 200 + 20% of all allies’ HP (Healing cap: 3000). All allies gain Refresh (300 HP, 3T). Level 55: Effect enhanced. Level 95: Healing cap increased to 4000. Refresh (300 HP, 3T) upgraded to Revitalize (500 HP or 10% charge bar, 3T). All allies also gain Strength (20% when HP is 50% or above, 10% when at 1 HP, 3T). |
|---|---|
|
Blessing of Light
|
Remove all debuffs from all allies. Level 85: All allies also gain Debuff Resistance Boosted (100%, 3T). Level 130: All allies also gain Dispel Cancel (1 times). |
|
Reincarnation
|
Grant an ally Magic Torrent (50% HP Revive / 20% ATK / 20% DEF / 15% DA / 5% TA, Multiplier: Perpetuity, 15T). |
|
Five-Soul’s Charity
|
Revive all allies with full HP. All non-revived allies gain Lethal Attack Dodged (Can’t be removed) (1 times). (Can’t recast.) |
|
Sorcery’s Prodigy
|
80% boost to debuff resistance. Level 90: Also immune to Skill Sealed. |
|---|---|
|
Gifted by the Gods
|
Reduce all allies’ Dark damage taken by 20%. |
- Grants buffs to party end of turn depending on Fif’s max HP. 5 at 100%, 4% at 99%-80%, and then 1 less every 20% increment after.
- Light ATK Up (Stackable) (10%, 50% max)
Light ATK is boosted (Stackable)
- C.A. DMG Boosted (Stackable) (20%, 100% max)
- C.A. DMG Cap Boosted (Stackable) (5%, 25% max)
- DMG Cap Boosted (Stackable) (5%, 25% max)
Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
- Charge Bar Gain Boosted (Stackable) (10%, 50% max)
Charge bar gain is boosted (Stackable)
- Light ATK Up (Stackable) (10%, 50% max)
- CA packs a Dispel
Removes a buff from a foe.
and a Delay
. - Has all Green Skills which means none of them work in FA.
- At level 150, she can activate her first two green skills automatically.
- Skill 1 Sunshine
Restore 200 + 20% of all allies’ HP (Healing cap: 3000).
All allies gain Refresh (300 HP, 3T).
Level 55:
Effect enhanced.
Level 95:
Healing cap increased to 4000.
Refresh (300 HP, 3T) upgraded to Revitalize (500 HP or 10% charge bar, 3T).
All allies also gain Strength (20% when HP is 50% or above, 10% when at 1 HP, 3T). activates end of turn when an ally is below 25% HP for a 4k base heal with Revitalize
. - Skill 2 Blessing of Light
Remove all debuffs from all allies.
Level 85:
All allies also gain Debuff Resistance Boosted (100%, 3T).
Level 130:
All allies also gain Dispel Cancel (1 times). has a chance to activate end of turn with a higher chance with more debuffs on allies. It clears all debuffs, cuts debuff durations by 5 turns, gives Debuff Resistance Boosted (100%)
, and Dispel Cancel
.
- Skill 1 Sunshine
- Funf starts the battle with her S3 buffs. One gives ATK Up (50%)
ATK is boosted
, DEF Up 100%
, DA Up (100%)
Double attack rate is boosted
, TA Up (50%)
Triple attack rate is boosted
, Bonus DMG (20%)
Deals bonus DMG for one-foe one-ally attacks
, and Uplifted (10%)
Charge bar is boosted on every turn
and the other gives autorevive and the ability to revive without losing buffs.
- Both have a buff duration of 15 turns.
- With her Radiance, the buff durations extend by 1 on Funf’s CA making it last longer..
|
Prism Swaddling / Prism Sanctuary
|
|
|---|---|
|
Uniformise
|
|
|
Hidden Wish
|
- Strong CA battery alllows for some very braindead CA looping.
- At the end of the turn where the difference between main ally HPs is 30% or less, she provides teamwide Light ATK Up (Stackable) (10%, 50% max)
Light ATK is boosted (Stackable)
, Supplemental DMG (Stackable) (10k, 50k max)
DMG dealt is supplemented (Stackable)
, and Charge Bar (20%)
Instantly boosts Charge Bar
. - Her skill 2 Prism Swaddling / Prism Sanctuary
balanaces all allies HP to make it easy to keep this condition up. - Additionally provides [[[se|charge-bar-gain-up| (30%)]]] to party on CA to further push her use as a CA battery.
- Skill 3 Hidden Wish
after second cast provides to the party teamwide C.A. DMG Boosted (50%)
, C.A. DMG Cap Boosted (30%)
, and Supplemental C.A. DMG (300k)
C.A. DMG dealt is supplemented
as well as causing them to deal an additional skill nuke on CA for 10 turns. - Skill cooldowns lower on being targeted by ally yellow and green skills. Her S2 only lowers if its a Primal ally.
Loch Claidheamh |
450% (Massive) Light damage to a foe. All allies gain Light ATK Boosted (Stackable) (10% (50% Max)) and Charge Bar (10%). |
|---|---|
|
Sunlight Raid
|
2-hit, 250% Light damage to a foe (Damage cap: ~350,000 per hit). Restore Light allies’ HP (Healing cap: 2000). All Light allies gain Charge Bar (20%). Raise caster’s Solas lvl by 1. (When activated at Solas lvl 3: Consumes all Solas lvls. Charge bar boost changes to Charge Bar (100%).) |
|---|---|
|
Glowing Litany
|
Gain C.A. Reactivation (1 time). All allies gain C.A. DMG Boosted (Stackable / Can’t be removed) (20% (100% Max)) and C.A. DMG Cap Boosted (Stackable / Can’t be removed) (10% (50% Max)). |
|
Royal Prominence
|
All allies gain Veil, Revitalize (10% of max HP Healing cap: 500 or 10% charge bar, 3T), and Dispel Cancel (1 times). |
|
Prince’s Command
|
Upon the chain burst Ascension: 10-hit, 100% Light damage to all foes (Damage cap: ~170,000 per hit). 1-turn cut to Glowing Litany’s cooldown. |
|---|---|
|
Guardian of the Loch
|
Activate Sunlight Raid every 3 turns. |
- Charge Bar (10%)
Instantly boosts Charge Bar
to party on CA helps keep everyone CAs up. - His skill 1 [[[se|seruel-summer|1]]] heals for 2k and provides Charge Bar (20%)
Instantly boosts Charge Bar
to team. This will also automatically activated every three turns.
- After every three uses of it, it will grant 100% bar to team on the 4th.
- C.A. Reactivation
on his S2 to help with CA omens as well as giving teamwide.C.A. DMG Boosted (Stackable) (20%, 100% max)
and C.A. DMG Cap Boosted (Stackable) (10%, 50% max)
- On 4-chain, he adds an additional 10 hit skill nuke while also reducing his S2 cooldown by 1.
Defense
Characters that are great for reducing the amount of damage taken by the team.
Iliad Vision |
450% (Massive) Light damage to a foe. Restore all Bit. |
|---|---|
Iliad Judgment |
500% (Massive) Light damage to a foe.Activate Blade of Light.Restore all Bit. |
|
Aegis Merge
|
Remove all debuffs from caster. Gain Aegis Merge (Up to 3 turns). (Consumes 1 Bit every turn. Ends when there are no Bit or after 3 turns.) |
|---|---|
|
Blade of Light
|
800% Light damage to all foes (Damage cap: ~700,000) and remove 1 buff. Level 90: From 2nd cast onward: Also deal 400% Bonus Light damage (Damage cap: ~380,000 per hit). From 3rd cast onward: Bonus Light damage increased to 2 hits. |
|
Divine Weapon
|
Gain Guaranteed TA (1T), Charge Bar Sped Up (20%, 1T) and Light ATK Up (50%, 1T). (When Vira has Aegis Merge: Affects all allies.) |
|
Fated Cleaver
|
Gain Instant Charge and C.A. Reactivation (1 time). |
|
Primal Bits
|
Start battle with 3 Bit (Max: 6).Consume 1 Bit upon attacking:Amplify (Seraphic modifier) damage against Dark foes by 10% and boost to critical hit rate (100). Level 95: Now start battle with 6 Bit.Effect increased to boost to critical hit rate (100). |
|---|---|
|
Impregnable Barrier
|
When Aegis Merge is active: 1000% boost to DEF, 100% boost to debuff resistance, receive all attacks in place of allies (including all-ally attacks), and Refresh effect (Healing cap: 999). Level 95: Also mitigate damage taken by 1500. Refresh effect healing cap increased to 2000. |
- A suball tank that also deals tons of damage. Amazing FA character especially for harder raids.
- Dispel on her skill 2 Blade of Light
800% Light damage to all foes (Damage cap: ~700,000) and remove 1 buff.
Level 90:
From 2nd cast onward: Also deal 400% Bonus Light damage (Damage cap: ~380,000 per hit).
From 3rd cast onward: Bonus Light damage increased to 2 hits. and CA offering double dispel on turns with her CA reactivions via Fated Cleaver
Gain Instant Charge and C.A. Reactivation (1 time).
.
Operazione Purgatorio |
450% (Massive) Light damage to a foe.All Light allies gain Vaccine (0.5t). |
|---|
|
Anestesia
|
All Light allies gain Anestesia (Multiplier: Normal, 5T). |
|---|---|
|
Iniezione
|
450% Light damage to all foes (Damage cap: ~730,000).Gain Healing Boosted (50%, 3T), Healing Cap Boosted (50%, 3T), and Instant Charge. |
|
Assistenza
|
Switch to Intensive Care mode. (At end of turn: Restore 20% of Light allies’ HP [Healing cap: 1000] and remove 1 debuff. Can’t normal attack. Ends upon recast.) |
|
Soul-Binding Rod
|
When a foe uses a special attack: Activate Iniezione. 2-turn cut to Anestesia’s cooldown. |
|---|---|
|
Heavenly Dispensation
|
Add 1 blue potion at battle start. (Takes effect even when Tikoh is a sub ally.) |
- Requires her skill 3 Assistenza
Switch to Intensive Care mode.
(At end of turn: Restore 20% of Light allies’ HP [Healing cap: 1000] and remove 1 debuff.
Can’t normal attack. Ends upon recast.) to be pressed at battle start. - Excellent FA healer thanks to her S3 exchanging her ability to attack with 1k healing and Clear
at the of turn.
- Healing output further boosted with her S2 Iniezione
450% Light damage to all foes (Damage cap: ~730,000).Gain Healing Boosted (50%, 3T), Healing Cap Boosted (50%, 3T), and Instant Charge.
giving her %0% healing up and 50% healing cap up.
- Healing output further boosted with her S2 Iniezione
- Her CA gives all allies Vaccine which will clear all debuffs end of turn.
- On enemy special attack, Tikoh’s skill 2 activates which gives her Instant Charge
. This let’s her quickly remove debuffs on allies.
- On enemy special attack, Tikoh’s skill 2 activates which gives her Instant Charge
- Tikoh1
gives ATK Up (100%)
ATK is boosted
, DEF Up (100%)
, and reduces turn based damage by 50% to the party.
- On a 5/12 uptime but the CD reduces by 2 on enemy special attack making the uptime much better.
OTK
Overview
Noteworthy CAs
Here are some of the noteworthy characters for CA focused comps. This will not cover all the characters in the chart above and instead focus on those that offer more than a larger CA or a simple skill damage nuke.
Void Dance: Kokutou |
450% (Massive) Light damage to a foe.(Boost to C.A. specs based on number of Tender Ties.) |
|---|
|
Utsushi’s Flame
|
300% Light damage to a foe (Damage cap: ~315,000). Inflict Foxflame 4 (Accuracy: 100%, 4T). (Increase number of hits based on number of Tender Ties [Max: 6 hits].Can’t be used without Tender Ties.) |
|---|---|
|
Shifu’s Illusion
|
Gain Substitute (1t) and Dodge All (1t). |
|
You’ll Be Charcoal!
|
Gain ATK Sharply Boosted (100%, 1 times, Multiplier: Assassin, 1T) and Bonus Light DMG (1 time) (50%, 1T). (Consume 2 Tender Ties.) |
|
Sibling Bond
|
20% hit to DEF and 15% hit to max HP.Guaranteed triple attacks. |
|---|---|
|
Makings of Kinship
|
Start battle with 100% boost to charge bar and 6 Tender Ties (Max: 6).(Boost to ATK and DMG cap based on number of Tender Ties.Take a lethal hit without being knocked out [Consumes 1 Tender Ties.]) |
- Starts with 100% charge make her a great slot for 0B3C down to 0B1C.
- Double Huanglong is not required for 0B1C setups with her.
- 6 hit skill damage on CA.
- Starting stacks grants her 60% CA damage, 30% CA cap, 60% unique ATK, and 30% cap.
Gamma Ray |
450% (Massive) Light damage to a foe. Gain Shield (2000, 2.5T). |
|---|---|
Cosmic Ray |
500% (Massive) Light damage to a foe.All allies gain Shield (2000).Gain Dodge All 1 (1 times). |
|
Convergence
|
2-hit, 70% Light damage to random foes (Damage cap: ~110,000 per hit). Gain Dodge Rate Boosted (40%, 3T) and Hostility Boosted (+50, 3T). Level 90: Damage increased to 200% and damage cap increased to ~405,000 per hit..Also gain Guaranteed TA (1T). |
|---|---|
|
Ray Strike
|
400%-500% Light damage to a foe (Damage cap: ~630,000) and remove 1 buff. Level 95: Now hits all foes.Damage increased to 800% and damage cap increased to ~800,000.Also randomly inflict one of three debuffs: ATK Lowered (Stackable) (10% (30% Max), 180s), DEF Lowered (Stackable) (10% (30% Max), 180s), or Debuff Resistance Lowered (Stackable) (10% (30% Max), 180s). |
|
The Last Wish
|
1000% Light damage to a foe (Damage cap: ~1,600,000). All Light allies gain Sign of Zooey (5% of max HP Healing cap: 1000 / 100% ATK Up / 100% DEF Up, Multiplier: Normal, 5T). |
|
Only One Wish
|
All Light allies gain Unchallenged (1T). Fully restore Light allies’ HP and remove all debuffs.(1-turn cut to skill standby upon being targeted by an ally’s buff skill or healing skill. Can’t recast.) |
|
Peacemaker’s Tears
|
1-turn cut to skill standby and cooldown for The Last Wish upon being targeted by an ally’s buff skill or healing skill. |
|---|---|
|
Primal Pulse
|
Upon dodging:300% Light damage to a foe (Damage cap: ~500,000). Gain Charge Boost (20%). |
- 6 hit skill nuke on CA
Butterfly Effect Alter: Reverie |
450% (Massive) Light damage to a foe. Raise Reverie lvl by 2. |
|---|
|
Iridescent Bloom
|
8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit). Inflict Delay (Special) (Accuracy: 100%). If successful, gain Charged (20%). (Auto-activates at end of turn by consuming 8 Reverie lvls.) |
|---|---|
|
Tranquil Crescent
|
8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit). Remove 1 buff. (Auto-activates when a foe uses a special attack.) |
|
Sakura Serenade
|
Caster and Light MC gain C.A. Reactivation (1 time). |
|
Verdant Essence
|
When a Light ally uses a charge attack: Raise Reverie lvl by 1 (Max: 8). (Lvl 4 at battle start.) |
|---|---|
|
Scenic Seclusion
|
When Light MC uses a charge attack: 555,555 Plain damage to a foe. MC gains Charge Bar (10%). (Takes effect even when Narmaya is a sub ally.) |
- 555,555 plain damage on CA.
- 8 hit reactive nuke on enemy special.
Holy Star |
450% (Massive) Light damage to a foe. Activate Snowdrop. |
|---|
|
Snowdrop
|
400% Light damage to all foes (Damage cap: ~635,000). Inflict Light DEF Lowered (20%, Accuracy: 100%, 180s). Raise Bounty lvl by 3. (100% Bonus Light damage based on foe’s Bounty lvl [Max: 5 hits / Damage cap: ~100,000 per hit].) |
|---|---|
|
Piece of Cake
|
Grant an ally Charge Boost (20%), Critical Hit Rate Boosted (20%, 4T), Happy Sprinkles (50% / 50%, Multiplier: Normal, 4T), and Bonus Light DMG (50%, 1T). |
|
Merry Sparkle
|
All allies gain Guaranteed TA (1T). (When a foe’s Bounty lvl is 6 or above: All allies also gain Bonus Light DMG (30%, 1T).) |
|
Good Tidings to All!
|
Against foes with Bounty: 50% boost to C.A. damage and 30% boost to C.A. damage cap for Light allies. |
|---|---|
|
Joybringer
|
Chance to get bonus treasure at the end of the battle. (Takes effect even when Mary is a sub ally.) |
- Skill nuke on ougi applies 20% light ATK down as well as raises Bounty by 3 making both OTK easier for anyone behind her as well as increasing meat drops per run.
Capillus Ataxia |
450% (Massive) Light damage to a foe. Activate Get Over Hair. |
|---|
|
Love Saber
|
5-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit). Inflict DEF Lowered (Stackable) (10% (30% Max), Accuracy: 90%, 180s) and Light Lowered (Stackable) (10% (30% Max), Accuracy: 90%, 180s) on all foes. |
|---|---|
|
Get Over Hair
|
500% Light damage to a foe (Damage cap: ~800,000) and remove 1 buff. Gain 1 Chokoleit. |
|
Decorate
|
Gain Substituted (All-Ally) (1T), Armored (80%, 1T), and Skill DMG Boosted (50%, 1T). |
|
Golden Sweetie
|
Gain 1 Chokoleit upon taking big (At least 25% of Melissabelle’s max HP) damage (Max: 3). (When Melissabelle has max Chokoleit 3 at end of turn: 20-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit). Restore 60% of max HP (Healing cap: 12,000). [Consumes all Chokoleits.]) |
|---|---|
|
Automatic Follicle Defense System II
|
100% Light damage to random foes at end of turn based on number of times Melissabelle took damage from foes that turn (Max: 10 hits / Damage cap: ~180,000 per hit). |
- Skill damage on CA, skill damage based on number of times she’s hit, and a massive nuke if she manages to take 50% damage in a turn.
- Increased hostility EMPs are needed to reliably active her counter skill damage.
- On top of that, HP needs to be low enough to that only a few hits can take her to 50%, but high enough to survive.
Cor Fidelis |
450% (Massive) Light damage to a foe. Remove all debuffs from Sara. (When Sara is not debuffed: Activate Tonitrua.) |
|---|
|
Affectio
|
All allies gain 60% Dark Cut (1T). |
|---|---|
|
Tonitrua
|
400% Light damage to all foes (Damage cap: ~480,000). All other allies gain Shield (1000). Raise Hammer of Graphos lvl by 1. (When Hammer of Graphos lvl is at max: Shield (1000) increased to Shield (2000).) |
|
Afflatus
|
Gain Substitute (1T). (When Hammer of Graphos lvl is 3 or higher: Also gain Afflatus (50%, Multiplier: Assassin, 1T).) |
|
Hammer of Graphos
|
25% hit to charge bar gain. Counters upon taking damage (2 times). Hammer of Graphos lvl rises upon countering. (Boost to DEF, hostility, and debuff resistance based on lvl [Max: 5].) |
|---|---|
|
Onward to Tomorrow
|
When a foe uses a special attack: Activate Tonitrua. |
- Skill nuke on CA, skill nuke on enemy CA, and up to two counters when she’s hit.
- Increased hostility EMP is needed to reliably active her counters.
Normal Attack
Here are some of the noteworthy characters for Normal Attack focused comps. This will not cover all the characters in the chart above and instead focus on those that offer more than just GTA.
|
Daredoggy Mischief
|
|
|---|---|
|
Dancing Canine
|
|
|
Candy Shower
|
- Passive Guarenteed Triple Attacks
Guaranteed triple attack regardless of Triple Attack Lowered debuffs
and Flurry (2-hit)
Normal attacks deal 2-hit DMG to random foes
- Deals a large skill nuke after 3 ally TAs.
|
Fiamma di Battaglia
|
|
|---|---|
|
Mitraglia di Caldo
|
|
|
Liberta del Mare
|
- Deals a 2 hit nuke on normal attacks.
- Deals another large nuke on enemy special attack.
Sauveur Eclatant |
450% (Massive) Light damage to a foe. Gain Holy Banner. (Next Sanctify affects all allies.) End cooldown for Sanctify. |
|---|
|
Sacred Reversal
|
Inflict ATK Down 4 (25%, Accuracy: 120%, 4t), DEF Down 4 (25%, Accuracy: 120%, 4t), and Divine Sentence 4 (1% of foe’s max HP Damage cap: 30,000, Accuracy: 90%, 4t) on all foes. |
|---|---|
|
Sanctify
|
Gain Guaranteed TA (1t) and Strength (20%-10%, 3T). |
|
Eternal Divinity
|
All Light allies gain Critical Hit Rate Boosted (Light) (20%, 3t), DMG Cap Boosted (15%, 3t) and ATK Boosted (1 time) (15%, Multiplier: Assassin, 1t). |
|
Robe de la Pucelle
|
1-turn cut to skill standby and cooldown for Eternal Divinity upon triple attack. 10% Bonus Damage|Bonus Light DMG effect to Light allies’ triple attacks. |
|---|---|
|
Standard-Bearer
|
Increase all allies’ ‘Boost to Light ATK’ effect by an additional 30%. |
- 10% bonus damage on ally TAs.
- Stacks with Falsehod and azll other bonus damage sources in light.
Summer’s Angel |
450% (Massive) Light damage to a foe. Gain 2 Beachside Blade. |
|---|
|
Crossed Swords
|
8-hit, 120% Light damage to a foe (Damage cap: ~60,000 per hit). Inflict ATK Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s) and DEF Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s). (Consumes 2 Beachside Blade. When a foe uses a special attack: Auto-activates without consuming Beachside Blade.) |
|---|---|
|
June Tonic
|
Restore 10% of caster’s HP (Healing cap: 1500) and remove 1 debuff. Gain Charge Bar (10%). (Consumes 1 Beachside Blade. Upon taking damage: Auto-activates without consuming Beachside Blade.) |
|
Second Vacation
|
Gain C.A. Reactivation (1 time), C.A. DMG Boosted (1 time) (150%), and C.A. DMG Cap Boosted (1 time) (90%). (Consumes 8 Beachside Blade.) |
|
Beachside Blade
|
Start battle with 6 Beachside Blade (Max: 10). (Gain 1 Beachside Blade every turn.) |
|---|---|
|
Maritime Mercenary
|
20% hit to max HP. 30% boost to ATK (Unique modifier), guaranteed double attacks, 50% boost to triple attack rate, and 30% boost to charge bar gain. |
- 8 hit reactive nuke on enemy special.
- 30% unique ATK and 100/50 DATA makes her the best option reactive nuke slot for auto comps.
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Splash Bullet
|
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|---|---|
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Ammo-Pierced
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Wildloader
|
- 10% bonus damage on ally critical hits on normal attacks.
- Doies not stack with Falsehood.
- Deals a nuke at the end of turn with a hit count based on the number of ally critical hits on normal attacks.
Starting Charge
For 0B CA focused OTKs, Huanglong
main and support summons are used along with the 30% charge from crew buffs to set everyone to 90%. A character with a passive 10% starting change then can set a chain of CAs to all the characters behind them.
Void Dance: Kokutou |
450% (Massive) Light damage to a foe.(Boost to C.A. specs based on number of Tender Ties.) |
|---|
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Utsushi’s Flame
|
300% Light damage to a foe (Damage cap: ~315,000). Inflict Foxflame 4 (Accuracy: 100%, 4T). (Increase number of hits based on number of Tender Ties [Max: 6 hits].Can’t be used without Tender Ties.) |
|---|---|
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Shifu’s Illusion
|
Gain Substitute (1t) and Dodge All (1t). |
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You’ll Be Charcoal!
|
Gain ATK Sharply Boosted (100%, 1 times, Multiplier: Assassin, 1T) and Bonus Light DMG (1 time) (50%, 1T). (Consume 2 Tender Ties.) |
|
Sibling Bond
|
20% hit to DEF and 15% hit to max HP.Guaranteed triple attacks. |
|---|---|
|
Makings of Kinship
|
Start battle with 100% boost to charge bar and 6 Tender Ties (Max: 6).(Boost to ATK and DMG cap based on number of Tender Ties.Take a lethal hit without being knocked out [Consumes 1 Tender Ties.]) |
- Starts with 100% charge make her a great slot for 0B3C down to 0B1C.
- Double Huanglong is not required for 0B1C setups with her.
- 6 hit skill damage on CA.
- Starting stacks grants her 60% CA damage, 30% CA cap, 60% unique ATK, and 30% cap.
Astral Howser |
450% (Massive) Light damage to a foe. Gain Bring the Thunder (2.5T). (Next use of Clincher inflicts Paralyzed (Accuracy: 55%, 60S).) |
|---|---|
Asteroid Jaeger |
500% (Massive) Light damage to a foe (Damage cap: ~2,020,000). Gain Bring the Thunder (2.5T). (Next use of Clincher inflicts Paralyzed (Accuracy: 55%, 60S).) All allies gain Critical Hit Rate Boosted (50%, 3.5T). |
After Stage 1 Transcendence: Stellar Termination |
550% (Massive) Light damage to a foe (Damage cap: ~2,300,000). Gain Bring the Thunder (Transcend) (2.5T). (Next use of Clincher inflicts Paralyzed (Accuracy: 55%, 60S) and deals damage twice.) All allies gain Critical Hit Rate Boosted (50%, 3.5T). End cooldown for Clincher. |
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Merculight
|
Gain Other Self 1 (1 times) and ATK Up (3T). Level 55: Buff increased to ATK Up (50%, Multiplier: Perpetuity, 3T). Level 85: Also gain Skill DMG Cap Boosted (30%, 3T). |
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|
Depravity
|
Inflict Debuff Resistance Lowered (10%, Accuracy: 100%, 180s), Poisoned (22,222 HP, Accuracy: 90%, 180s), Burned (22,222 HP, Accuracy: 90%, 180s), Putrefied (22,222 HP, Accuracy: 90%, 180s), Blinded (Accuracy: 50%, 180s), Charmed (Accuracy: 30%, 180s), Zombified (Accuracy: 30%, 180s), Sleep 3 (Accuracy: 20%, 3t), Paralyzed 3 (Accuracy: 20%, 3t), ATK Down (25%, Accuracy: 90%, 180s), DEF Down (25%, Accuracy: 90%, 180s), DA Down (Accuracy: 65%, 180s), TA Down (Accuracy: 65%, 180s), and Lethal Hit (Accuracy: 65%) on all foes. |
|
Clincher
|
Big Light damage to a foe based on number of foe’s debuffs (Damage cap: ~700,000). Level 95: Now hits all foes. Damage cap increased to ~1,200,000. Level 130: When Bring the Thunder (Transcend) is consumed: Also inflict Pinpoint Prey (10% DEF Down / 20% of damage dealt Damage cap: 10,000, Accuracy: 200%). |
|
Two-Crown’s Strife
|
Extend time-based debuff effects on all foes by 90 seconds. (Base Accuracy: 100%) Multi-hit, 200% Light damage to all foes based on foes’ number of debuffs (Damage cap: ~160,000 per hit / Max: 10 hits). (Can’t recast.) |
|
Dark Huntress
|
Normal attacks hit all foes. Level 90: Also gain boost to ATK (Normal modifier) as number of foes decrease. |
|---|---|
|
Lone Archer
|
Tweyen#Lone Archer|Boost to debuff success rate as number of foes decrease. |
- Better of the two eternals for a 0B ougi enabler but worse than You overall.
- Teamwide crit buff on CA is good if you need help to cap CAs.
Backline
The below characters offer backline passives that are useful for OTK.
|
Entrusted Resolve
|
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|---|---|
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Righteous Deed
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Along in Heaven
|
- 20% boost to Omega and Optimus Light skills.
Nobita’s All-Out Attack |
450% (Massive) Light damage to a foe.1-turn cut to gadgets’ cooldowns. |
|---|
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Unturned Stone Cap
|
Gain Unturned Stone Cap (2T) and Guaranteed TA (2T). |
|---|---|
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Bounce Back Cape
|
Gain Bounce Back Cape (1T).(And counter with a blast from the Air Cannon after a dodge!) |
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Air Cannon
|
800% Light damage to a foe (Damage cap: ~800,000).Gain Charge Boost (20%). |
|
Aim Carefully!
|
Gain Critical Hit Rate Boosted (50%, 3T). |
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Bull’s-Eye
|
Attacks won’t miss. |
|---|---|
|
Fastest Draw In the Skies
|
When Sub Ally: Light damage to a foe upon Light chain burst activation.(Boost to damage specs based on number of chains.) |
- Skill nuke on chain burst with damage depending on the number of chains.
Zeruch Shot |
Massive Light damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap against foes with Weak Point (3,000 per debuff Damage cap: 30,000).) Gain Charge Boost (20%). |
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Invisible Hawk
|
Gain Into Hiding (5T), Critical Up (75%, 5T), C.A. DMG Cap Boosted (40%, 5T), and Uplift (20%, 5T). Self-inflict DEF Down (50%, 5T). |
|---|---|
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Insight
|
Inflict ATK Down 3 (30%, 3T), DEF Down 3 (30%, 3T), and Weak Point 3 (3,000 per debuff Damage cap: 30,000, 3T) on a foe. |
|
Blind Spot
|
Switch out with a sub ally. (Provide Backup Fire (3T) to the ally.) |
|
Spotter
|
3% boost to Light characters’ critical hit damage cap. |
|---|---|
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Bullet Burst
|
When Sub Ally: 300% bonus Light damage to a foe upon the chain burst Ascension (Damage cap: ~580,000). |
- Skill nuke on 4 chain that is larger than Nobita’s 4 chain nuke. but only for 4 chain comps
Hard Content
Characters geared towards hard content.
Equilibrium |
450% (Massive) Light damage to a foe. 1-turn cut to Cosmos’s skill cooldowns. (While Halo Attunement is in effect: Activates twice.) |
|---|---|
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Sweeping Detonation
|
6-hit, 400% all-elemental damage to all foes (Damage cap: ~235,000 per hit). Remove 1 buff from all foes. (While Halo Attunement is in effect: Auto-activates upon charge attacks.) |
|---|---|
|
Blast Erasure
|
800% Light damage to a foe (Damage cap: ~820,000). Inflict Double Attack Rate Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s) and Triple Attack Rate Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s). Gain Charge Bar (20%). (While Halo Attunement is in effect: Auto-activates upon normal attacks.) |
|
Halo Attunement
|
Gain Halo Attunement, Instant Charge, and Unchallenged (1T). Set HP to 50% of max HP. (From 2nd cast onwards: End cooldown for caster’s other skills. Can use each damage skill up to one extra time this turn.) |
|
A Wish Renewed
|
Ignore Fire, Water, Earth, Wind, and Dark elemental resistances. Deal superior elemental damage regardless of foe element. 1-turn cut to Halo Attunement skill standby and cooldown upon being targeted by a Light ally’s buff or healing skill. |
|---|---|
|
Entryway to Adventure
|
While Halo Attunement is in effect: Boost to Light allies’ ATK, DEF, C.A. specs, and skill specs based on how close Cosmos’s HP is to 50%. |
- Her skill 3 [[[cs|cosmos|3]] has a 5 turn initial cooldown that lowers when she is hit with a yellow or green skill by a light ally. Once this is cast, it gives her Halo Attunement and turns her into an amazing CA attacker.
- Subsequent recasts end her skill cooldowns and allows double skill casting that turn in case they are needed for omen cancels.
- Perma Double CA with Halo Attunement that also casts her skill 1 [[[cs|cosmos|1]]] for a 6 hit skill nuke with Dispel
Removes a buff from a foe.
.
- Total of 14 hits + 2 dispel.
- Skill 2 Blast Erasure
800% Light damage to a foe (Damage cap: ~820,000).
Inflict Double Attack Rate Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s) and Triple Attack Rate Lowered (Stackable) (10% (40% Max), Accuracy: 100%, 180s).
Gain Charge Bar (20%).
(While Halo Attunement is in effect: Auto-activates upon normal attacks.) inflicts 2 debuffs and activates on normal attacks. It also gives Charge Bar (20%)
Instantly boosts Charge Bar
to help top off CAs. - Passive gives up to 20% ATK, 100% DEF, 100% CA damage, 50% CA cap, 50% skill damage, and 20% skill cap depending how close Cosmos’s HP is to 50%.
- Her skill 3 puts her at 50% to make it easier to hover around that value.
|
Hukm Al-Sama’
|
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|---|---|
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Al-Rami Al-Sihri
|
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Saqr Al-Himayah
|
- Has Unique buff Eye of Wadjet that boosts her kit when its up. It is granted at start, on 4-chain, and on Fated Chain making it very easy to maintain.
- While up, her buffs gives the party 1k healing and Charge Bar (10%)
Instantly boosts Charge Bar
at the end of turn making her a great CA battery. - C.A. Reactivation
whenever Eye of Wadjet buff is up as well as casting her skill 1 Hukm Al-Sama’
which activates twice with Eye of Wadjet.
- Results in a total of 2 CAs, 4 2m damage instances (with enough skill cap), and 8 debuffs.
- 4-8 debuffs from her S1 and 4 debuffs on her skill 2.
- Saqr Al-Himayah
is a teamwide Instant Charge
and 100% fated chain charge for to help keep up CA loops.
Big Bang |
450% (Massive) Light damage to a foe and remove 1 buff. |
|---|---|
True Big Bang |
500% (Massive) Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff. Inflict Dark ATK Lowered (30%, Accuracy: 100%, 180s), DA Down (100%, Accuracy: 100%, 180s), and TA Down (20%, Accuracy: 100%, 180s). |
After Stage 1 Transcendence: Super-Duper Special Attack! |
550% (Massive) Light damage to a foe (Damage cap: ~2,300,000) and remove 1 buff. Inflict Delay, Dark ATK Lowered (30%, Accuracy: 100%, 180s), DA Down (100%, Accuracy: 100%, 180s), and TA Down (20%, Accuracy: 100%, 180s). |
|
Sunshine
|
Restore 200 + 20% of all allies’ HP (Healing cap: 3000). All allies gain Refresh (300 HP, 3T). Level 55: Effect enhanced. Level 95: Healing cap increased to 4000. Refresh (300 HP, 3T) upgraded to Revitalize (500 HP or 10% charge bar, 3T). All allies also gain Strength (20% when HP is 50% or above, 10% when at 1 HP, 3T). |
|---|---|
|
Blessing of Light
|
Remove all debuffs from all allies. Level 85: All allies also gain Debuff Resistance Boosted (100%, 3T). Level 130: All allies also gain Dispel Cancel (1 times). |
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Reincarnation
|
Grant an ally Magic Torrent (50% HP Revive / 20% ATK / 20% DEF / 15% DA / 5% TA, Multiplier: Perpetuity, 15T). |
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Five-Soul’s Charity
|
Revive all allies with full HP. All non-revived allies gain Lethal Attack Dodged (Can’t be removed) (1 times). (Can’t recast.) |
|
Sorcery’s Prodigy
|
80% boost to debuff resistance. Level 90: Also immune to Skill Sealed. |
|---|---|
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Gifted by the Gods
|
Reduce all allies’ Dark damage taken by 20%. |
- Grants buffs to party end of turn depending on Fif’s max HP. 5 at 100%, 4% at 99%-80%, and then 1 less every 20% increment after.
- Light ATK Up (Stackable) (10%, 50% max)
Light ATK is boosted (Stackable)
- C.A. DMG Boosted (Stackable) (20%, 100% max)
- C.A. DMG Cap Boosted (Stackable) (5%, 25% max)
- DMG Cap Boosted (Stackable) (5%, 25% max)
Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
- Charge Bar Gain Boosted (Stackable) (10%, 50% max)
Charge bar gain is boosted (Stackable)
- Light ATK Up (Stackable) (10%, 50% max)
- CA packs a Dispel
Removes a buff from a foe.
, a Delay
, and 3 debuffs. - Skill 1 Sunshine
Restore 200 + 20% of all allies’ HP (Healing cap: 3000).
All allies gain Refresh (300 HP, 3T).
Level 55:
Effect enhanced.
Level 95:
Healing cap increased to 4000.
Refresh (300 HP, 3T) upgraded to Revitalize (500 HP or 10% charge bar, 3T).
All allies also gain Strength (20% when HP is 50% or above, 10% when at 1 HP, 3T). is a 4k base heal with Revitalize
that can used every 5 turns and at 150 autocasts end of turn when any ally is below 25% HP. - Skill 2 Blessing of Light
Remove all debuffs from all allies.
Level 85:
All allies also gain Debuff Resistance Boosted (100%, 3T).
Level 130:
All allies also gain Dispel Cancel (1 times). clears all debuffs, cuts debuff durations by 5 turns, gives Debuff Resistance Boosted (100%)
, and Dispel Cancel
. - Skill 3 Blessing of Light
Remove all debuffs from all allies.
Level 85:
All allies also gain Debuff Resistance Boosted (100%, 3T).
Level 130:
All allies also gain Dispel Cancel (1 times). gives two targetable buffs one which gives ATK Up (50%)
ATK is boosted
, DEF Up 100%
, DA Up (100%)
Double attack rate is boosted
, TA Up (50%)
Triple attack rate is boosted
, Bonus DMG (20%)
Deals bonus DMG for one-foe one-ally attacks
, and Uplifted (10%)
Charge bar is boosted on every turn
and the later gives autorevive and the ability to revive without losing buffs.
- Funf starts the battle with both buffs.
- 15 turn buff on a 10 turn CD that lowers by 3 on CA means its easy to maintain these two buffs on all allies.
- With her Radiance, the buff durations extend by 1 on Funf’s CA making it even easier.
- Skill 4 Five-Soul’s Charity
Revive all allies with full HP.
All non-revived allies gain Lethal Attack Dodged (Can’t be removed) (1 times).
(Can’t recast.) is a teamwide full heal that can be recasted every 10 turns once level 150.
|
Prism Swaddling / Prism Sanctuary
|
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|---|---|
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Uniformise
|
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Hidden Wish
|
- Strong CA battery alllows for some very braindead CA looping.
- At the end of the turn where the difference between main ally HPs is 30% or less, she provides teamwide Light ATK Up (Stackable) (10%, 50% max)
Light ATK is boosted (Stackable)
, Supplemental DMG (Stackable) (10k, 50k max)
DMG dealt is supplemented (Stackable)
, and Charge Bar (20%)
Instantly boosts Charge Bar
. - Her skill 2 Prism Swaddling / Prism Sanctuary
balanaces all allies HP to make it easy to keep this condition up. - Additionally provides [[[se|charge-bar-gain-up| (30%)]]] to party on CA to further push her use as a CA battery.
- Skill 3 Hidden Wish
after second cast provides to the party teamwide C.A. DMG Boosted (50%)
, C.A. DMG Cap Boosted (30%)
, and Supplemental C.A. DMG (300k)
C.A. DMG dealt is supplemented
as well as causing them to deal an additional skill nuke on CA for 10 turns. - Skill cooldowns lower on being targeted by ally yellow and green skills. Her S2 only lowers if its a Primal ally.
Loch Claidheamh |
450% (Massive) Light damage to a foe. All allies gain Light ATK Boosted (Stackable) (10% (50% Max)) and Charge Bar (10%). |
|---|---|
|
Sunlight Raid
|
2-hit, 250% Light damage to a foe (Damage cap: ~350,000 per hit). Restore Light allies’ HP (Healing cap: 2000). All Light allies gain Charge Bar (20%). Raise caster’s Solas lvl by 1. (When activated at Solas lvl 3: Consumes all Solas lvls. Charge bar boost changes to Charge Bar (100%).) |
|---|---|
|
Glowing Litany
|
Gain C.A. Reactivation (1 time). All allies gain C.A. DMG Boosted (Stackable / Can’t be removed) (20% (100% Max)) and C.A. DMG Cap Boosted (Stackable / Can’t be removed) (10% (50% Max)). |
|
Royal Prominence
|
All allies gain Veil, Revitalize (10% of max HP Healing cap: 500 or 10% charge bar, 3T), and Dispel Cancel (1 times). |
|
Prince’s Command
|
Upon the chain burst Ascension: 10-hit, 100% Light damage to all foes (Damage cap: ~170,000 per hit). 1-turn cut to Glowing Litany’s cooldown. |
|---|---|
|
Guardian of the Loch
|
Activate Sunlight Raid every 3 turns. |
- Charge Bar (10%)
Instantly boosts Charge Bar
to party on CA helps keep everyone CAs up. - His skill 1 [[[se|seruel-summer|1]]] heals for 2k and provides Charge Bar (20%)
Instantly boosts Charge Bar
to team. This will also automatically activated every three turns.
- After every three uses of it, it will grant 100% bar to team on the 4th.
- C.A. Reactivation
on his S2 to help with CA omens as well as giving teamwide.C.A. DMG Boosted (Stackable) (20%, 100% max)
and C.A. DMG Cap Boosted (Stackable) (10%, 50% max)
- On 4-chain, he adds an additional 10 hit skill nuke while also reducing his S2 cooldown by 1.
Blazing Purification |
Restore 10% of Light allies’ HP (Healing cap: 2500) and remove 1 debuff. All Light allies gain Charge Bar (15%). 3-turn cut to Nehan’s skill cooldowns. |
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Enlightenment
|
All other Light allies gain Zen (Multiplier: Perpetuity, 3T). |
|---|---|
|
Six-Wolf Tonic
|
All other Light allies gain Wolf Tonic (3T). |
|
Nirvana
|
All other Light allies gain Double Strike (1t). (Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.) |
|
Morning Sunshine
|
20% hit to max HP, 30% hit to DEF, and ~30% boost to dodge rate. 6-hit, 100% Light damage to a foe upon dodging (Damage cap: ~100,000 per hit (~600,000 total)). |
|---|---|
|
Life Goes On
|
When Nehan is a main ally at battle start: Lethal Attack Dodged (Can’t be removed) (1 times) to all other Light allies. |
- His major strength in CA setups is his skill Six-Wolf Tonic
All other Light allies gain Wolf Tonic (3T).
which gives the other party members [[[se|charge-bar-gain-up| (100%)]]]. - His S2 also gives them GTA which works great for TA omens.
- Does not deal damage with CA but grants allies Charge Bar (15%)
Instantly boosts Charge Bar
to help with CA loops, heals, and removes a debuff while also cutting his skill cooldowns by 3 turns allowing one to keep them up indefinitely with enough CAs. - His skill 3 Nirvana
All other Light allies gain Double Strike (1t).
(Inflict Max HP Lowered (Stackable / Can’t be removed) (30% (90% Max)) on target allies.) gives the other allies Double Strike
Attacks twice each turn
which is an easy way to get to 7 attacks or a ton of hits. However it does permamently lower max HP by 30% so use with caution.
Iliad Vision |
450% (Massive) Light damage to a foe. Restore all Bit. |
|---|---|
Iliad Judgment |
500% (Massive) Light damage to a foe.Activate Blade of Light.Restore all Bit. |
|
Aegis Merge
|
Remove all debuffs from caster. Gain Aegis Merge (Up to 3 turns). (Consumes 1 Bit every turn. Ends when there are no Bit or after 3 turns.) |
|---|---|
|
Blade of Light
|
800% Light damage to all foes (Damage cap: ~700,000) and remove 1 buff. Level 90: From 2nd cast onward: Also deal 400% Bonus Light damage (Damage cap: ~380,000 per hit). From 3rd cast onward: Bonus Light damage increased to 2 hits. |
|
Divine Weapon
|
Gain Guaranteed TA (1T), Charge Bar Sped Up (20%, 1T) and Light ATK Up (50%, 1T). (When Vira has Aegis Merge: Affects all allies.) |
|
Fated Cleaver
|
Gain Instant Charge and C.A. Reactivation (1 time). |
|
Primal Bits
|
Start battle with 3 Bit (Max: 6).Consume 1 Bit upon attacking:Amplify (Seraphic modifier) damage against Dark foes by 10% and boost to critical hit rate (100). Level 95: Now start battle with 6 Bit.Effect increased to boost to critical hit rate (100). |
|---|---|
|
Impregnable Barrier
|
When Aegis Merge is active: 1000% boost to DEF, 100% boost to debuff resistance, receive all attacks in place of allies (including all-ally attacks), and Refresh effect (Healing cap: 999). Level 95: Also mitigate damage taken by 1500. Refresh effect healing cap increased to 2000. |
- 3/7 uptime sub all tank that can mitigate a ton of damage thanks to her passive giving her a 1000% DEF boost.
- Her skill 2 Blade of Light
800% Light damage to all foes (Damage cap: ~700,000) and remove 1 buff.
Level 90:
From 2nd cast onward: Also deal 400% Bonus Light damage (Damage cap: ~380,000 per hit).
From 3rd cast onward: Bonus Light damage increased to 2 hits. is a large skill nuke with [[[se|dispel]] that also auto casts on CA.. - Her skill 4 is an Instant Charge
with C.A. Reactivation
which helps to clear CA related omens or double dispel omens.
Howitzer Fist |
450% (Massive) Light damage to a foe. Gain Divinity (Summon) (Guaranteed TA / 20% DMG Taken Boosted, 3.5T). |
|---|
|
Panzerfaust
|
17-hit, 40% Light damage to random foes (Damage cap: ~53,000 per hit (~900,000 total)). Gain Hostility Boosted (Stackable/Can’t be removed) (10 Max: 30) and Iron Fist. |
|---|---|
|
Dreadnought
|
Gain Substituted (All-Ally) (1T) and Counters on DMG (400%-500%, 3 times, 1T). |
|
I’ll Bet My Soul
|
Gain Impregnable Fortress (40%-120%, 5T). (Will be knocked out when effect ends.) (Effect duration extends upon being targeted by a Light ally’s healing skill or buff skill.) |
|
Pray upon the Star
|
|
Juggernaut
|
35% hit to charge bar gain. Amplify (Seraphic multiplier) one-foe attack damage by 10%. (Effect increases based on Iron Fist lvl [Max: 3].) |
|---|---|
|
The Star Reversed
|
When Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. |
- Hostility tank unable to die as long as skill 3 I’ll Bet My Soul
Gain Impregnable Fortress (40%-120%, 5T).
(Will be knocked out when effect ends.)
(Effect duration extends upon being targeted by a Light ally’s healing skill or buff skill.) is up.- Extends when targeted with a yellow or green skill. Very easy to extend the skill 3 forever.
- Additionally has a [[[se|substitute-all-ally]]] for easily tanking any trigger.
- FLB grants him a one hit ATK Sharply Boosted
at 1 HP which is practicially every turn after tanking a hard enough trigger. - Pray upon the Star
gives him Bonus DMG (30%)
Deals bonus DMG for one-foe one-ally attacks
and Double Strike
Attacks twice each turn
which makes strong work of hit count or multiple attack omens. - Whenever affected by his buff Divinity that he gets from swap in or CA, he will always deal Quad Attacks which work great for hit counts.
- Quad Attacks do not count for Triple Attack omens even though they hit more than three times.
Ignotum Universe |
450% (Massive) Light damage to a foe.Activate Revitalise. |
|---|
|
Revitalise
|
All Light allies gain Charge Boost (10%).Restore 10% of all Light allies’ HP (Healing cap: 1000) and 2-turn cut to debuff durations.(Gain 1 Precious Wish.) |
|---|---|
|
Seize the Day
|
End cooldown for another Light ally’s skills and grant Instant Recast (1T).(Uses 7 Precious Wish.) |
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Vis Voluntatis
|
Cancel all cancelable Omens.Clear all foes’ charge diamonds.(Uses 10 Precious Wish.) |
|
Porta Plana
|
Gain Arbitrator’s Wish (Multiplier: Perpetuity).(Uses 10 Precious Wish.) |
|
Arbitrator’s Envoy
|
Immune to debuffs and buffs can’t be removed. |
|---|---|
|
For the Sky’s Future
|
While Arbitrator’s Wish is in effect:20% boost to ATK (Perpetuity modifier), 100% boost to DEF, 100% boost to double attack rate, 50% boost to triple attack rate, 10% boost to damage cap, and 1-turn cut to skill cooldowns for all Light allies. |
- Very clicky character that offers a strong variety of skills for hard content.
- Primarily works by building up her Precious Wish stacks by pressing her skill 1 Revitalise
All Light allies gain Charge Boost (10%).Restore 10% of all Light allies’ HP (Healing cap: 1000) and 2-turn cut to debuff durations.(Gain 1 Precious Wish.)
every turn.
- Also heals, cuts debuff durations by 2, and gives Charge Bar (10%)
Instantly boosts Charge Bar
to party. - S1 also auto casts on CA.
- Also heals, cuts debuff durations by 2, and gives Charge Bar (10%)
- Vis Voluntatis
Cancel all cancelable Omens.Clear all foes’ charge diamonds.(Uses 10 Precious Wish.)
can instant cancel any cancellable omen at the cost of 10 wishes. - Seize the Day
End cooldown for another Light ally’s skills and grant Instant Recast (1T).(Uses 7 Precious Wish.)
ends cooldowns of an ally’s skills and lets them recast it once to abuse powerful skills.
Backline
Characters with useful backline passives.
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Entrusted Resolve
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Righteous Deed
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Along in Heaven
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- 20% boost to Light Omega and Optimus weapon skills.
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Sky-Rending Omnictus
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Sanctum’s Surge
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Aureate Grace
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- 10% boost to Light Omega weapon skills.
Parhelion Prayer |
450% (Massive) Light damage to a foe. All allies gain Light ATK Up (20%, 2.5T) and 20% Dark Cut (2.5T). |
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Katachnia
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All Light allies gain Shield (5000), Mirror Image (1 times), and Armored (50%, 3T). |
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Iliofaneia
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Illuminate the field with sunlight. (Iliofaneia (Multiplier: Unique, 8T) to the Field Effect|field.) |
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Ilios Fotizo
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All Light allies gain Critical Hit Rate Boosted (Light) (20%, 5T), DMG Cap Boosted (15%, 5T), and Bonus Light DMG (20%, 5T). |
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Sun’s Divine Protection
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10% Dark damage reduction to Light allies. All Light allies start battle with Veil. (Takes effect even when Zahlhamelina is a sub ally.) |
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Vivid Sunshine
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Supplement Light allies’ critical hit damage (Damage cap: 3000). |
- Veil and 10% dark damage reduction.
Howitzer Fist |
450% (Massive) Light damage to a foe. Gain Divinity (Summon) (Guaranteed TA / 20% DMG Taken Boosted, 3.5T). |
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Panzerfaust
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17-hit, 40% Light damage to random foes (Damage cap: ~53,000 per hit (~900,000 total)). Gain Hostility Boosted (Stackable/Can’t be removed) (10 Max: 30) and Iron Fist. |
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Dreadnought
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Gain Substituted (All-Ally) (1T) and Counters on DMG (400%-500%, 3 times, 1T). |
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I’ll Bet My Soul
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Gain Impregnable Fortress (40%-120%, 5T). (Will be knocked out when effect ends.) (Effect duration extends upon being targeted by a Light ally’s healing skill or buff skill.) |
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Pray upon the Star
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Juggernaut
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35% hit to charge bar gain. Amplify (Seraphic multiplier) one-foe attack damage by 10%. (Effect increases based on Iron Fist lvl [Max: 3].) |
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The Star Reversed
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When Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. |
- Caps incoming dark damage to 10k per hit.
- At FLB, adds stackable 2% (10% max) to allies when they take damage.
Nobita’s All-Out Attack |
450% (Massive) Light damage to a foe.1-turn cut to gadgets’ cooldowns. |
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Unturned Stone Cap
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Gain Unturned Stone Cap (2T) and Guaranteed TA (2T). |
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Bounce Back Cape
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Gain Bounce Back Cape (1T).(And counter with a blast from the Air Cannon after a dodge!) |
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Air Cannon
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800% Light damage to a foe (Damage cap: ~800,000).Gain Charge Boost (20%). |
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Aim Carefully!
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Gain Critical Hit Rate Boosted (50%, 3T). |
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Bull’s-Eye
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Attacks won’t miss. |
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Fastest Draw In the Skies
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When Sub Ally: Light damage to a foe upon Light chain burst activation.(Boost to damage specs based on number of chains.) |
- Skill nuke on chain burst with damage depending on the number of chains.
Zeruch Shot |
Massive Light damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap against foes with Weak Point (3,000 per debuff Damage cap: 30,000).) Gain Charge Boost (20%). |
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Invisible Hawk
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Gain Into Hiding (5T), Critical Up (75%, 5T), C.A. DMG Cap Boosted (40%, 5T), and Uplift (20%, 5T). Self-inflict DEF Down (50%, 5T). |
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Insight
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Inflict ATK Down 3 (30%, 3T), DEF Down 3 (30%, 3T), and Weak Point 3 (3,000 per debuff Damage cap: 30,000, 3T) on a foe. |
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Blind Spot
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Switch out with a sub ally. (Provide Backup Fire (3T) to the ally.) |
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Spotter
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3% boost to Light characters’ critical hit damage cap. |
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Bullet Burst
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When Sub Ally: 300% bonus Light damage to a foe upon the chain burst Ascension (Damage cap: ~580,000). |
- Skill nuke on 4 chain that is larger than Nobita’s 4 chain nuke.










































































































5 responses to “Light Characters”
Heya checking on the Ferry section it looks like you guys put the SR version instead of the SSR one since it mentions that she gives teamwide TA and Echoes on her 3
Hello thanks for the useful info on this page! Just wanted to point out that you are addressing the first Sandalphon mention as “her”.
Also on the cosmos guide, the drops listing has Thunderbolt Wheel which is actually the Luwoh drop, not cosmos;;
The backline section has Sandalphon Earth Grand instead of Sandalphon Grand
Should “Sandalphon” should be Light Grand? Earth Grand doesn’t give any buff as a backline ally
Hey so uhh, i can’t see the character name or image, pls fix ts