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Weapons
Central Grid Pieces
List of the core grid pieces to most grids.
Copies: 2
Source: FLASH
Death Blossom |
1100% Dark damage to a foe (Damage cap: ~2,550,000). (Gain Blood Sacrifice.)
Additional effect at 4★: Also gain Unchallenged. |
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Purgatory’s Pact
|
Supplement dark allies’ DMG |
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Axe Voltage II
|
Boost to ATK based on how many axes are equipped |
Purgatory’s Quintessence
|
Boost to dark allies’ DMG cap |
- 50k (100lk max) unconditional supp, Axe Voltage II, and 7% cap.
- Two copies are slotted in almost every team.
Copies: 3
Source: FLASH
Lasting Impression |
Massive dark DMG to a foe. ( Randomly inflict one of the following debuffs: ATK Lowered (Stackable / Can’t be removed / Local) or DEF Lowered (Stackable / Can’t be removed / Local).)
Additional effect at 4★: Debuff Resistance Lowered (Stackable / Can’t be removed / Local) now a possible random debuff. |
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Graphite Convergence
|
When at least 4 weapons of the same weapon group are equipped: Boost to dark allies’ ATK, DEF, and DMG cap |
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Dark’s Majesty
|
Small boost to dark allies’ ATK and max HP |
- Provides 40% EX attack, 25% defense, and 7% special cap when four or more of the same weapon type are equipped.
- Used in all content and contexts.
- Primary dagger options are additional ES copies, Parazonium, and Pain of Death.
Copies: 1-2 ATK
Source: FLASH
Resolute Soul |
Massive dark DMG to a foe (Gain Bonus Dark DMG.)
Additional effect at 4★: Bonus Dark DMG now affects all allies. (All allies also gain DA Up and TA Up.) |
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Oblivion’s Might II
|
Big boost to dark allies’ ATK |
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Dark’s Trium
|
Small boost to dark allies’ multiattack rate |
- ATK awakening provides an additional 40% might and 5% cap on top of the massive normal attack makes the weapon a worthy slot again.
- Slotted in auto teams along with Eternal Signature. Better than Pain of Death if you aren’t calling Death.
- Good mainhand with teamwide 15% echoes and 30/30 DATA to team.
Copies: 2
Source: FLASH
Fallen Slash |
Massive dark DMG to a foe (Gain Dark ATK Boosted (Stackable) and Critical Up.)
Additional effect at 4★: Buff increased to Critical Up. (All allies gain Shield.) |
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Oblivion’s Might II
|
Big boost to dark allies’ ATK |
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Hatred’s Stamina
|
Medium boost to dark allies’ ATK based on how high HP is |
- Massive normal ATK and medium stam.
- High damage modifier slot for burst teams.
Copies: 1
Source: DARK OPUS WEAPONS
Mistfall’s Majesty III
|
Big boost to Dark allies’ ATK and max HP |
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Guiding Revelation
|
A symbol of apocalyptic corruption. Empowered by a chosen pendulum. |
Guiding Gospel
|
A symbol of evolution’s holy outcome. Empowered by a chosen pendulum. |
- Big magna ATK and HP, cap up of choice at FLB, and third skill of many powerful options at ULB.
- Generally the only source of magna mod in primal grids.
- Typically used for bursting.
- Frequently used keys: Echo
Copies: 1
Source: DARK OPUS WEAPONS
Oblivion’s Majesty
|
Big boost to Dark allies’ ATK and max HP |
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Guiding Revelation
|
A symbol of apocalyptic corruption. Empowered by a chosen pendulum. |
Guiding Gospel
|
A symbol of evolution’s holy outcome. Empowered by a chosen pendulum. |
- Big normal ATK and HP, cap up of choice at FLB, and third skill of many powerful options at ULB.
- Typically used for FA and hard content.
- Frequently used keys: Ougi, Majesty, Progression.
Copies: 1
Source: SERAPHIC WEAPONS
Body-on-Body Parade |
Massive Dark damage to a foe. All allies gain Dark ATK Boosted (20%, 3.5t) and Light DMG Lowered (20%, 3.5t). |
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Debauchery’s Sway III
|
Amplify Dark allies’ damage against Light foes by 23%. |
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Dark’s Majesty
|
Small boost to dark allies’ ATK and max HP |
- 20-23% seraphic mod that boosts all Dark damage by when fighting on element.
- Core to on element raids.
Cap Break
Weapons that break cap either via cap up or supplemental.
Copies: 1
Source: SHOP
Ebon Blade |
Massive dark DMG to a foe (All allies gain Critical Up.) |
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Oblivion’s Tyranny II
|
Massive boost to dark allies’ ATK / 10% cut to dark allies’ max HP |
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Culmination of Nightfall
|
10% boost to Dark allies’ damage cap. |
Big II Normal mod and 10% cap up.
Copies: 1
Source: SANDBOX
Triumph of Death |
Unworldly Dark damage to a foe (Damage cap: ~2,550,000). (Self-inflict Shorted.)
Additional effect at 4★: Autorevive now restores 40% of max HP. Additional effect at 5★: Autorevive now restores 60% of max HP. |
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Lovers-Death’s Demise
|
When main weapon: Massive boost to Dark allies’ ATK (Modifier: EX). All Dark allies gain ATK Boosted (Stackable/Can’t be removed) (15% (45% Max), Multiplier: Unique Stackable) and DEF Boosted (Stackable / Unremovable) (15% (45% Max)) when an ally is knocked out. |
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Sephira Maxi-Dark
|
20% boost to Dark allies’ DMG Cap in Arcarum. |
Dark’s Majesty
|
Small boost to dark allies’ ATK and max HP |
- Needs FLB to be useful.
- At FLB:
- A strong grid slot thanks to its mix of normal majesty and massive EX.
- Generally limited in usage outside of Extra grids.
- At ULB:
- An all around great slot thanks to both its mix of mads and the additional 5% cap up.
- Good option for many normal grids.
- Stackable ATK fro unique skill works great for any burst setups that utilize Death (SSR).
- Better than Parazonium if calling Death.
Auto Cap
Weapons that break auto cap either via cap up or echoes.
Copies: 1
Source: SHOP
Catastrophic Ray |
Massive dark DMG to a foe (All Dark allies gain Counters on DMG.)
Additional effect at 4★: All Dark allies also gain Armored. |
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Slaughterous Sovereign
|
Unworldly boost to Dark allies’ ATK. |
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Astral Claw
|
When main weapon: 10% boost to Dark allies’ one-foe attack damage cap on multiattacks.’"`UNIQ–ref-0000000A-QINU`"’ |
- The biggest source of EX mod. Astral can be the only source of grid EX if slotted.
- 10% normal cap on multiattacks.
- Slowly being phased out thanks to various other weapons also providing EX as well as Ultima ULB.
Ougi Cap
Weapons that break ougi cap either via cap up or supplemental.
Copies: 0-1
Source: GACHA
Best in Show: Virtue of the Dog |
Massive dark DMG to a foe. (Gain Charge Bar.)
Additional effect at 4★: Effect increased to Charge Bar. |
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Oblivion’s Glory
|
Big boost to dark allies’ C.A. specs and chain burst specs |
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Purgatory’s Ascendancy
|
10% boost to Dark allies’ Special C.A. DMG cap. |
- Great ougi weapon thanks to special ca cap up.
- Great weapon for ougi setups but typically no space for it even in there.
Copies: 2
Source: FEDIEL
Cursed Domain |
Massive dark DMG to a foe (All allies gain Charge Boost.)
Additional effect at 4★: All allies also gain C.A. DMG Boosted (30%, 0.5T) and C.A. DMG Cap Boosted (10%, 0.5T) for Half Turns|0.5 turns. |
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Eclipse’s Stamina
|
Massive boost to dark allies’ ATK based on how high HP is |
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Black Covenant
|
Supplement Dark allies’ C.A. DMG based on how high HP is. |
- Massive unboostable normal stamina and 600k stam ougi supplmental.
- Always used for ougi setups and otks.
- Ougi effect is good for Chrys setups or OTK.
Copies: 1-2
Source: ANUBIS
Scales of Judgment |
Massive dark DMG to a foe (All allies gain DA Up and TA Up for Half Turns|2.5 turns.)
Additional effect at 4★: DA Up’s and TA Up’s duration increased to Half Turns|3.5 turns. |
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Hatred’s Majesty
|
Medium boost to dark allies’ ATK and max HP |
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Caliginis Excelsior
|
Boost to dark allies’ C.A. DMG cap |
- Farmable source of ougi cap and HP.
- Weak by current standard.
Skill Cap
Weapons that break skill cap either via cap up or supplemental.
Copies: 2
Source: LEGFEST
Calamitous Rain |
Massive dark DMG to a foe (Inflict ATK Down and DEF Down on all foes.)
Additional effect at 4★: Also inflict Delay on all foes. |
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Oblivion’s Tempering
|
Big boost to dark allies’ skill DMG cap / Big supplemental boost to skill DMG |
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Dark’s Fandango
|
Small boost to dark allies’ ATK / Small boost to triple attack rate |
- Boostable skill cap weapon and supp that is great for double agni skill damage team.
- Primary Hades skill damage weapon for skill damage teams.
- Premium version of Agonize. Better in double Hades which is typically when these weapons are slotted now.
- Signficantly reduced usage due to Eresh punishing skill damage.
Copies: 2
Source: ANIMA-ANIMUS CORE
Defiler’s Ray |
Massive dark DMG to a foe (Chance of 1-turn cut to MC’s skill cooldowns.)
Additional effect at 4★: 100% chance of 1-turn cut to MC’s skill cooldowns. |
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Dark’s Might
|
Small boost to dark allies’ ATK |
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Purgatory’s Spectacle
|
Supplement dark allies’ skill DMG |
- 100k skill supp (200k max) and small normal ATK.
- Can be used as a sub for Skeletal Eclipse if you lack two.
- Better than Skeletal Eclipse in single sided Hades comp though those are typically no longer used for skill damage teams.
Raw Damage
Weapons used for as a source of raw damage.
Copies: 2
Source: FLASH
Gu’edena |
Massive dark DMG to a foe (All allies gain Keen.)
Additional effect at 4★: All allies also gain Shield. |
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Oblivion’s Verity
|
Big boost to dark allies’ critical hit rate |
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Dark’s Majesty
|
Small boost to dark allies’ ATK and max HP |
- Core crit weapon for Hades particularly used in double Hades skill comps.
- Single sided crit setups see no more use currently.
- Also a great source of HP for hard content.
Copies: 1-2
Source: CELESTE, SANDBOX
Black Fog |
Massive dark DMG to a foe (Slight chance to remove buff effect.) |
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Mistfall’s Might II
|
Big boost to dark allies’ ATK |
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Hoarfrost’s Clarity
|
Slight chance to dodge and counter (big DMG) for water allies |
- Big magna attack Axe slot used for auto focused teams especially for grids without three ES.
Copies: 2
Source: GACHA
Har Ladhidh |
Massive dark DMG to a foe (Inflict Charmed 2 and Burned.)
Additional effect at 4★: Also gain Uplifted. |
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Hatred’s Might
|
Medium boost to dark allies’ ATK |
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Dark’s Enmity
|
Small boost to dark allies’ ATK based on how low HP is |
Oblivion’s Bloodshed
|
Big boost to dark allies’ ATK / Take DMG worth 20% of max HP at battle start |
- Bloodshed weapon to activate enmity without usage of Zooey.
- Usage is near nonexistant currently.
Defensive
Weapons that provide HP or other defensive utility.
Copies: 1
Source: SHOP
Chaos Stakes |
Massive dark DMG to a foe (Inflict ATK Down Stack and DEF Down Stack.)
Additional effect at 5★: All allies gain 30% DMG Cut. |
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Fediel’s Eclipse
|
<span class="tooltip" >Boost to Dark allies’ ATK<span class="tooltiptext" style="">0.1% per turn per skill level (Max: 25%)’"`UNIQ–ref-00000000-QINU`"’<span class="hr"></span>”’Modifier:”’ EX</span></span> based on number of turns passed. |
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Four Orbs’ Judgment
|
Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. |
Six Dragons’ Radiance
|
Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. |
- Alternative opus that trades the more offenseive skills of opus for defensive ones in particular the 30% light damage reduction or 20% DEF.
- Can’t be slotted with Opus which greatly kills it’s general usage but can still be useful for Revan tier raids or NM200 FAs.
Copies: 1
Source: LEGFEST
Sabda Chakra |
Massive dark DMG to a foe (All allies gain Immune.)
Additional effect at 4★: All allies also gain Refresh. |
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Oblivion’s Progression
|
Big boost to dark allies’ dark ATK based on number of turns passed |
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Hatred’s Enmity
|
Medium boost to dark allies’ ATK based on how low HP is |
- Hard content weapon with medium enmity and progression.
- Sees limited use now a days.
Copies: 0-2
Source: TIAMAT MALICE
Lila Schauer |
Massive dark DMG to a foe (Restore 5% of all allies’ HP (Healing cap: 750).)
Additional effect at 4★: Heal increased to 10% of all allies’ HP (Healing cap: 1500). |
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Hatred’s Garrison
|
Medium boost to dark allies’ DEF based on how low HP is |
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Hatred’s Majesty
|
Medium boost to dark allies’ ATK and max HP |
- Farmable source of garrision.
- Used now a days.
Mainhand Only
Weapons that are strong as mainhands but not so much as grid pieces.
Copies: 1
Source: LEGFEST
Corposant |
Massive dark DMG to a foe (Dark allies gain Critical Hit Rate Boosted (Dark).)
Additional effect at 4★: Dark allies also gain DMG Cap Boosted. |
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Oblivion’s Sentence
|
Big boost to dark allies’ C.A. DMG and C.A. DMG cap |
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Hatred’s Grace
|
Medium boost to dark allies’ max HP and debuff resistance |
- Solid MH for teamwide 70/30 crit and 15% cap up.
- Decent ougi slot.
Example Grids
Burst
Autos
Skill
Hard Content
Gold Moon
Copies: 1
Source: GOLD MOON
Kurnugia |
Unworldly Dark damage to a foe (Damage cap: ~2,550,000). (All other Dark allies gain Double Strike until end of turn.)
Additional effect at 4★: MC also gains Guaranteed TA. |
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Gugalanna
|
When main weapon: Amplify Dark allies’ normal attack damage by 30%. 200% hit to Dark allies’ charge bar gain. |
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Disease Demon
|
When main weapon: 20% boost to Dark allies’ normal attack damage cap. 40% hit to Dark allies’ skill damage cap. |
Tell Ibrahim
|
When main weapon (MC only): Start battle with 100% charge bar and Tell Ibrahim (2T). |
- The best Illustrious Weapon.
- Gives teamwide double strike on ougi. MC starts with 100% charge and has 2 turns of ignition when MH for three turns of teamwide double strike which can be extended or pushed further with instant charge or splitting spirit.
- Amplifies normal attacks by 30% and increases normal attack cap by 20% but sharply reduces skill damage making auto attackers like Ilsa (Yukata) a lot stronger while punishing auto nukers like Fediel.