Earth Unite and Fight 2026
How to Farm
Unite and Fight consists of 7 rounds.
The first two are colloquially refered to as meat farming. For most players, this round consists of farming out Extreme or Extreme+ to get host mats for the raids of Finals. In the first round, Preliminaries, all honor is counted to both crew and individual honors. In the second, Interlude, honors only count towards individuals. Farming preliminaries is a lot more important for this reason where interlude can often be skipped unless ranking. NM90 and NM95 are also available these days. NM90 will typically be the go to route for farming Celestial weapons as they are the fastest node that drops them and the rates at all Nightmare fights are about the same. NM95 is for rankers looking to get honors faster.
The bulk of GW is the four rounds of Finals. In this stage, teams go head to head to see who can get more honors during the round period. These rounds introduce Nightmare raids which uses the meat farmed during the previous rounds. Day 1 introduces NM100 and NM150, Day 2 brings NM200 and Day 3 provides the final fight NM250. While the best players will aim for the highest level every day, the general rule for all players is to farm whatever stage nets you the most honors per hour. So for example, if your best NM200 takes more than 3.25 times longer than NM150, it would be better to run NM150. The other main meta concern of this round is meat usage. It is helpful to both set meat usage goals and limits for each round so that you can both meet your individual goals as well as retain meat for the later rounds with a much higher honors/meat ratio.
The final round is Final Rally, a rematch against the GW boss with your whole crew. The fight is generally not notable in terms of diffculty and can easily be FA’d or refresh spammed.
Notable Changes This Year
Since last Unite and Fight, Earth has changed a lot and become significantly stronger.
A big part of this is plenty of strong new character releases. Makura (Valentine)
is the top of these with high strength for OTK, burst, and FA. Other strong releases include Reinhardtzar (Holiday)
, Siegfried (Grand)
, Lu Woh (Summer)
, Lich (Summer)
, Bhaisa
, Bennu (Holiday)
, and Berceau
. Then one top of that, some existing characters got even better between Cidala’s
FLB and Cidala (Super Cidala)
variant as well as good rebals for Helel ben Shalem (Holiday)
and Jamil (SSR)
.
Additionally, Titan grids recieved an incredible boost with the release of Heldenhymne
. It packs medium ATK, medium crit, medium bonus damage, and medium crit amp. 3-4 of these will be heavily used with 2 being enough to be stronger than Yggy grids.
There has been two Providence summon releases since last UnF. Orologia
replaces the MC’s first skill with Transcendent Blue
11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains <span class=”tooltip” >Power of the Boundary<span class=”tooltiptext” style=””><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_1.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (20% ATK Up)]]<span class=”tooltiptext”>ATK is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 20%<span class=”hr”></span><strong>Multiplier</strong>: [[Damage_Formula/Detailed_Damage_Formula#Perpetuity boost|Perpetuity]]<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_2.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (30% DEF Up)]]<span class=”tooltiptext”>DEF is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 30%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip” style=”border-bottom: 0;”>[[File:status_7980_3.png|25px|link=Status Effects]][[Status Effects|Power of the Boundary (100% DA Up)]]<span class=”tooltiptext”>Double attack rate is boosted (Can’t be removed)<br /><span class=”hr”></span><strong>Strength</strong>: 100%<span class=”hr”></span><strong>Duration</strong>: 5 turns</span></span></span><br /><span class=”image_link”><span class=”tooltip”
which deals a strong multi hit nuke that is capable of clearing EX+ by itself as well as giving MC multiple strong buffs. The other is Versusia
. Versusia has a unique 1 time buff that deals 2 hits of destruction damage, Dispels
Removes a buff from a foe.
, and inflicts 1 turnDMG Taken Amplified (20%)
DMG taken is amplified (Can’t be removed / Can’t be extended)
which is granted when the party deals 5 TAs or CAs in a turn as main summon, 8 TAs or CAs when sub summon, or on call. Additionally, the call provides teamwide Wild Flurry
Hit count of normal attacks is increased by 1 (1 time)
. Additionally, there is Commander of Destruction
which provides 50k supp when above 80% HP.
Weapons
To start, we’ll cover the weapons you should have available for this UnF.
General

This first section will cover weapons that are equally useful for Omega and Optimus.
Opus and Seraphics
| Summon | Priority | Notes |
|---|---|---|
1 Harp of Renunciation![]() | ★★★★★ | Only required for Yggdrasil |
1 Harp of Repudiation![]() | ★★★★★ | Only required for Titan |
1 Gauntlet of Proudearth![]() | ★★★★★ | |
1 Ultima Staff![]() | ★★★★★ | |
1 Ultima Claw![]() | ★★★★★ | |
1 Ultima Sword![]() | ★★★★★ | |
1 Ultima Blade![]() | ★★★★★ | |
1 Doombringer Trident![]() | ★★★★★ |
The most basic thing you should have leveled is your opus as that will be your mainstay for all grids. Level 200 is the baseline due to gaining the incredibly important 3rd skill slot. 230 is the most important transcendance level as it adds boostable damage amp to the opus. 250 is a minor upgrade to the skills but is still a strong upgrade if you can afford it.
Earth setups require a lot of different classes and character combinations meaning there is need for many different Ultimas to match characters. For Hrunting, both Ultima Sword
and Ultima Blade
are very strong to pair with different classes and characters. Those Ultimas also pair well with many heavy hitters like Makura, X.Narmaya, Olivia, or Threo. For Sumaibito or setups with H.Dante, Ultima Claw
is high value. For NM95 bursting with Nekomancer or general FA with Manadiver, Ultima Staff
is important. You might also see Ultima Gun
for Nighthound NM250 setups. If you can’t get a large coverage of Ultimas before UnF, consider your plans and pick accordingly.
Doombringer Trident
is an upgrade over Ultima providing a larger 30% Seraphic amp as well as bonus Destruction damage. If you can get it, it replaces Ultima is most situations. The main situations Ultima has the edge on is unboosted setups. This is because the Seraphic amp and cap up on the Destruction weapon requires 280% aura boost.
General
| Summon | Priority | Notes |
|---|---|---|
1 Altruism-Soul Staff![]() | ★★★★★ | |
1 Covenant-Ruin Fist![]() | ★★★★★ | |
1 Gateway-Star Sword![]() | ★★★★★ | |
1 Oration-Life Katana![]() | ★★★★★ | |
Worldvexing Angelos![]() | ★★★★★ | |
Worldscathing Leon![]() | ★★★★★ | |
1 Bounty of Gracious Earth![]() | ★★★★☆ | |
1 Draconic Bow![]() | ★★★★☆ | |
1 Binds of The Hanged Man![]() | ★★★☆☆ | Extra Slot Grid Piece |
1 Worldstorming Aetos![]() | ★★★☆☆ | Extra Slot Grid Piece |
1 Worldbreaking Tauros![]() | ★★★☆☆ | Extra Slot Grid Piece |
1 ATK Norden Labrys![]() | ★★★☆☆ | |
1 ATK Iron Fist of Severed Chains![]() | ★★★☆☆ | |
1 DEF Royal Deliverance![]() | ★★★☆☆ | |
1 DEF Lux in Tenebris![]() | ★★★☆☆ | |
1 Collapse of The Tower![]() | ★★☆☆☆ | Extra Slot Grid Piece |
1 Worldforging Moros![]() | ★★☆☆☆ | |
1 Baihu Claw Malus![]() | ★☆☆☆☆ | Generally phased out but good if you lack the better cap up sources. |
The need for Celestials is the same as for Ultimas. As for the awakening, generally ATK is the safest. However, if you can afford to, it would be best to wait on awakening until closer to UnF for most testing.
Next up, for World weapons, you’ll want both Worldscathing Leon
and Worldvexing Angelos
with Hrunting as Hrunting makes plenty of use of Katana and Axe classes. Even without Hrunting, there are plenty of characters that line up with those classes to make it worth it.
Draconic Bow
and its upgrade Bounty of Gracious Earth
will both be great defensive investments for FA. Both will be great as a Boogeyman mainhand thanks to its teamwide DA Up (20%)
Double attack rate is boosted
TA Up (20%)
Triple attack rate is boosted
and Bonus DMG (15%)
Deals bonus DMG for one-foe one-ally attacks
on CA.
With NM250 allowing Extra Slots, weapons that can go in those slots are a lot more valuable. Ultimas are an easy fill. For FA, Bounty of Gracious Earth
is easy slot. World weapons, NWF weapons, Bahamut weapons, and Militis weapons are all options. Binds of The Hanged Man
will particularly be great for FA for the extra healing.
The Viking CCW Norden Labrys
is also a strong investment for OTK. This is thanks to its 3rd skill casting Banahogg
2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict DEF Lowered (25%, 180s).
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict status DEF Down (25%, 180s).
at the end of a turn where 40 or more hits dealt. Banahogg is a very large skill damage nuke making it a lot easier to pull of an OTK.
Iron Fist of Severed Chains
is a top tier mainhand for Sumaibito. It adds 3 turns of Bonus DMG (50%)
Deals bonus DMG for one-foe one-ally attacks
to In the Face of Adversity
Gain Jammed (40%-120%, 3T), DMG Amplified (20%, Multiplier: Seraphic, 3T), and DMG Cap Boosted (20%, 3T).
(Consumes 25% of max HP.)
which is great for any multi turn setup. For single turn setups, the ATK Sharply Boosted (1 hit)
added to Ultimate Palm Strike
700% Elemental damage to a foe (Damage cap: ~635,000).
Inflict DEF Down 2 (25%, 2T) and DMG Taken Amplified 1 (30%, 6 times, 1T).
is incredibly powerful.
Thanks to Boogeyman being excellent for NM250, its CCW Lux in Tenebris
is also highly reccomended. While its not the craziest weapon, it provides solid upgrades to all skills especially with reducing Bespoke Tailoring’s
Gain Unchallenged (2 times), Veil, and Dispel Cancel (1 times).
(When Dark Reputation is 5: Affects all allies.)
cooldown and giving MC additional bonus damage.
Royal Deliverance
is another strong CCW investment for 100% uptime on Debuff Resistance Boosted (100%)
and Dispel Cancel
as well as Dispelling
Removes a buff from a foe.
on CA. This will make NM250 a ton easier if you lack the important characters that can dispel or prevent debuffs.
Gold Moon
Hrunting
has been a long time staple to Earth setups of all kinds since its release thanks heavily due to it giving MC perma Double Strike
Attacks twice each turn
. Also for any multi-turn setup, allies who take turn based damage get Bonus DMG (30%, 1 time)
Deals bonus DMG for one-foe one-ally attacks
. With Fang of the Dragonslayer
, thats free teamwide bonus damage at the end of every turn. Additionally, its Glorybringer
awaken skill gives MC ATK Sharply Boosted (50%, 1 turn)
.
Andromeda
is a CA mainhand with strong teamwide buffs and helps with loopability. The main drawback as always for any CA weapon is that CA setups are slow. That said, its strong for CA mashing NM250 if that proves viable.
Yggdrasil

To start, let us cover the weapons needed for Yggdrasil grids.
Core
| Summon | Priority | Notes |
|---|---|---|
3-4 Yggdrasil Crystal Blade Arbos![]() | ★★★★★ | 4 required for DRZ keys |
4 ATK Fang of the Dragonslayer Mk II![]() | ★★★★★ | |
1 SPC Fang of the Dragonslayer Mk II![]() | ★★★★★ |
Before rank 200, the best option will be Yggdrasil Crystal Blade Arbos
. It is Earth’s Omega Exalto weapon providing 20% boost to Omega weapon skills per copy. It also comes with Big ATK and Vivifaction which provides 2% EX ATK and 1% damage cap per weapon with a Lifetree weapon skill. It is recommended to get up to 4 for Dark Rapture Zero key uses.
After Rank 200, the best mod slot becomes available. Fang of the Dragonslayer
and its upgraded version Fang of the Dragonslayer Mk II
are excellent weapons thanks to the mix of Big Omega and Small Normal ATK as well as boosts from the ATK awakening. Grids will often run up to four for all the mod they offer. Getting at least 3 ATKs MKIIs will cover the majority of cases with 4 for unboosted setups or Nekomancer. Having a MKII is highly reccomended for the additional cap up as well. Having a MKI ATK is also nice to have for Caim grids as MKI and MKII are considered different weapons so they can be run together.
Good to Have
| Summon | Priority | Notes |
|---|---|---|
1 Ancient Perseus![]() | ★★★☆☆ | |
1 Nibelung Klinge![]() | ★★★☆☆ | |
1-2 DEF Claw of the Dragonslayer![]() | ★★★☆☆ | |
1 ATK Fang of the Dragonslayer![]() | ★★★☆☆ | |
1-2 Nibelung Horn![]() | ★★★☆☆ | |
2-3 ATK Ished![]() | ★★★☆☆ | |
1 SPC Ished![]() | ★★★☆☆ | |
1 Solomon’s Axe Militis![]() | ★★★☆☆ | |
1-3 Galleon’s Jaw![]() | ★★★☆☆ | |
1-2 Yggdrasil Bark Bracer Arbos![]() | ★★★☆☆ | |
1 Yggdrasil Dewdrop Harp Arbos![]() | ★★★☆☆ | |
1 Tribunal Lyre Militis![]() | ★★☆☆☆ | Extra slot |
Ancient Perseus
, Nibelung Klinge
, Claw of the Dragonslayer
, and Tribunal Lyre Militis
are all HP padding options for FA. Having a mix of each is needed for Caim grids. Yggdrasil Dewdrop Harp Arbos
is another defensive weapon with Garrison, TA, and healing cap for the harder hitting raids.
Ished
provide 30k supp and 20% skill cap. They are solid slots though can be replaced easily by Pillardriver
or other weapons in the majority of grids. For Caim setups, they can be used with Pillardriver for more supp. Additionally, them packing both supp and skill cap makes them strong for Orologia
OTK. For this, 2 ATK and 1 SPC is reccomeded to make the most of the Orologia nuke.
An alternative 30k stamina supp weapon is Solomon’s Axe Militis
. This weapon provides 6% multiattack at FLB making it a solid slot for other OTK setups or as Extra slot filler.
Yggdrasil Bark Bracer Arbos
and Galleon’s Jaw
are for CA based OTK or CA setups for NM250.
Premium Upgrades
| Summon | Priority | Notes |
|---|---|---|
1-2 Pillardrivers![]() | ★★★★★ | |
1-2 Landslide Scepter![]() | ★★★☆☆ |
For premium upgrade options, Pillardriver
is your highest priority thanks to the unconditional 50k supp.. They are an excellent boost and its a highly reccomended to get one not just for the supp and cap up they provide but also for coming with Uriel
who’s backline 20% boost to Omega and Optimus weapon skills will come in handy.
Landslide Scepter
provides 7% special cap, 40% EX ATK, and 25% DEF per copy when 3 of the same weapon are equipped. 1 is common as a mainhand on Nekomancer setups. Additionally, its used to add more cap up for other burst setups.
Titan

Titan grids will likely be mostly stable until UnF. The most likely weapon release is Earth’s Impalement weapon. This will likely be a CA focused weapon which won’t affect the majority of setups.
Core
| Summon | Priority | Notes |
|---|---|---|
2-4 Heldenhymnes![]() | ★★★★★ | |
2 Pillardrivers![]() | ★★★★★ | |
1 ATK Fang of the Dragonslayer Mk II![]() | ★★★★★ | |
2 Bloodwrought Coral![]() | ★★★★☆ |
Heldenhymne
is an incredibly powerful weapon thanks to its mix of weapon skills. Both Deathstrike and Strategem are incrediblky strong on their own and together it makes for one of the strongest weapons in the game. That said, Heldenhymne is also a bit finicky due to everything it has being Medium mods. For reaching 100% crit, it is typically best for done all Heldenhymes. What this means is double sided setups want 3 and single sided setups want 4 ideally. If you don’t have quite that much, there are other weapons you can use for crit that will be discussed later.
Pillardriver
provides 7% cap up and 50k supp making it a great general cap break option. The weapon also comes with Uriel
. Uriel provides 20% boost to Omega and Optimus weapon skills making any grid stronger with him slotted.
Fang of the Dragonslayer Mk II
is the strongest raw mod slot in Earth and stacking them has been a top tier strat since they dropped. For general Titan use, 1 is the primary suggestion, but going up to 4 for unboosted setups is also valuable if needed. In general, Heldenhymne will reduce the need for unboosted setups, but it is best to be prepared.
Bloodwrought Coral
is Earth’s exalto weapon providing a 30% boost to Earth weapon skills. In addition to that boost, it provides a big boost to normal attack damage. More than 2 are very unlikely to be seen both due to grid space as well as World weapons typically being stronger than a third Coral.
Good to Have
| Summon | Priority | Notes |
|---|---|---|
4 ATK Fang of the Dragonslayer Mk II![]() | ★★★☆☆ | In case of Unboosted setups |
1 SPC Fang of the Dragonslayer Mk II![]() | ★★★☆☆ | |
2-3 Landslide Scepter![]() | ★★★☆☆ | |
1-2 World Ender![]() | ★★★☆☆ | |
1 Forbidden Silence![]() | ★★★☆☆ | |
1 Aertire![]() | ★★★☆☆ | For Soldier OTK |
1-2 MA Ichigo Hitofuri![]() | ★★☆☆☆ | |
1 Tigrisius![]() | ★★☆☆☆ | |
1 Baihu Claw Regus![]() | ★★☆☆☆ | |
0-2 Cerastes![]() | ★★☆☆☆ | |
0-1 Beach-Camouflage Vlisragna![]() | ★☆☆☆☆ | |
0-1 DEF AK-4A![]() | ★☆☆☆☆ | |
1 ATK Mirror-Blade Shard![]() | ★☆☆☆☆ |
Landslide Scepter
provides 7% special cap, 40% EX ATK, and 25% DEF per copy when 3 of the same weapon are equipped. 1 is common as a mainhand on Nekomancer setups. 2-3 will be great for higher Nightmare FAs for the extra defense.
World Ender
is the main skill supp and cap weapon for Earth. For Orologia OTK, Manadiver setups, or setups with Makura or Medusa, the skill boost is a lot of free damage.
As for critical damage weapons, there are a good number to consider.Tigrisius
is medium crit and also provides crit supp and skill damage. Forbidden Silence
is big crit along with medium stamina making it generally the best as a raw mod option for introducing Stamina in grids that normally don’t have it. Mirror-Blade Shard
is only small crit, but does have the strong ATK awakening also that provides 5% cap. Cerastes
and Beach-Camouflage Vlisragna
both provide crit along with CA cap increases making them best for NM250 FA setups. Baihu Claw Regus
is farmable Big II ATK and medium crit. And if really desperate Master Bamboo Sword
is also farmable.
Ichigo Hitofuri
is a strong normal slot thanks to its mix of medium Stamina and Massive Normal ATK. It’s MA awakening provides 10% TA making it a great OTK option.
Gold Moon
| Summon | Priority | Notes |
|---|---|---|
0-1 Ameno Habakiri (Earth)![]() | ★★★☆☆ | |
0-1 Sphairai![]() | ★★★☆☆ |
Ameno Habakiri (Earth)
and Sphairai
are both gold moon weapons with crit and TA. The former offer medium ATK, medium crit, and medium MA while the later offers medium Crit, big MA, and 1.8% EX ATK per fist weapon in grid. The former costs 100 GM while the later is a much cheaper 30 GM.
Characters
Below are bunch of characters that see use in various contents. If you have any of them, try to level them beforehand and don’t forget to invest in EMPs, earrings, rings, and artifacts for the characters you’ll use.
Burst
Full Auto
OTK
Classes
The following are the most likely classes to be used during UnF. Level them ahead of time, give them EMPs, and make sure to unlock their skills.
General
- Fighter Origin
- Berserker
if you can’t unlock it.
- Berserker
- Glorybringer

- Sumaibito

- Lumberjack

Full Auto
OTK
Artifacts
Artifacts are another system of character progression offer them additional stats or abilities. They can be equipped to any character who shares the element and proficiency of the artifact. When farming for a specific element drop, farm raids of the element. The artifact which drops has a 50% chance of being the element of the raid its dropped from.
Typically the most useful artifacts are those which provide NA cap, NA supp, damage amp, skill cap, or skill supp. Any source of additional cap break can make a major difference. Typically the NA cap or supp will take priority, but some characters may prefer skill cap. For many burst characters, the NA cap for hit to skill/CA cap will be the strongest overall.
The other major artifact type are TA artifacts. They will be invaluable for OTK to reach 100% TA on all characters and strong for some burst setups.
Beyond these, other stats may be useful for certain characters. Like characters with dodge mechanics would like dodge rate up boosts.
The max HP up for 70% def down artifact is also one to keep an eye out for. This artifact makes killing off units a lot easier which has plenty of tactical use even in FA.
Manatura
Another thing to farm for are the various Manatura that might see use.



The main three are from left to right the Leviathan Mino, the Ouroboros Mino, and the Dark Rapture Simulacrum. There are the primary three for most uses with Manadiver. All three use the same mechanic of dealing skill damage on normal attacks when MC has at least 1 crest at the cost of 30% charge bar.
Leviathan is the most basic and easiest to obtain especially since it can be traded for. It deals a 6 hit skill damage instance. And it also inflicts a debuff called Submerged with is used by the support passive to give MC 10% bonus damage.
Ouroboros is a very strong upgrade thanks to its 6 hit nuke hitting harder and support passive that provides 30k teamwide supplemental damage with an additional 5k supp per crest. The main drawback is the way to obtain it is from the Alchemy Lab where it costs a hefty 30k points. This cost is pretty significant for anyone who hasn’t extensively bar farmed before.
Lastly, the Dark Rapture Simulacrum is a side grade to the Ouroboros one. It deals a single large skill damage instance that also inflicts amplified damage taken. And its support passive provides MC with 30% perp ATK, 25/25 DATA, 10% cap, and +10 hostlity to MC at the cost of 10% HP per turn. In many cases for burst setups, this can slightly edge out over Ouroboros, but for any FA setup that lasts a significant number of turns, the HP cost can often prove to much.

Unlike the others, the Agastia Simulacrum is a very specialized one focus on setups where the MC will charge attack. The support passive grants the MC 9% (90% max) CA damage, and 3% (30%) max CA cap per buff on MC. And when MC has 12 or more buffs, it deals a massive 10 hit skill damage nuke that can easily deal over 9m damage in OTK setups. Combine this from the skill damage it inflicts on attack for over 10m additional damage after CA.
Past Years
UnF pages for prior years.






































































































































