Earth Unite and Fight 2024
Overview
NM250 becomes available on the third round of Finals for GW. For stronger players, this can take between 3-8 minutes on manual or 12-20 minutes on FA.
Information
- HP: 1.5B
- Defense: ???
- Honors: 49.5m
- Host Cost: 20 Malicious Clumps
- JP Name: 250HELL
Notation
For GW, setups are commonly abrieviated based on the number of buttons that are used (B), the number of summons used (S), and the number of turns it takes (T). For example, a setup that says 3T 25B5S means it takes 3 turns and uses 25 buttons and 5 summons.
For FA setups, they are instead notated by the time it takes to defeat them. This can vary depending on ping and for longer raids variances in RNG.
Manual Setups
Theorycrafting
For now, there is nothing easy to predict about this fight. At the very least, it would probably use most of the same characters as NM200.
quwatoro posted a couple of potential setups. His main assumption for his tests is a 50% increase in HP from NM200. Whether this is true, remians to be seen.
CA Mashing
Sumaibito
Sumaibito deals excellent normal and skill damage at the cost of having a large 45% TA down via its passive. As long as you can counter that, it can be a very strong upgrade to Lucha especially since it has access to its premiere skill Tag Team All allies instantly perform a normal attack without using up a turn. which is a free teamwide attack.
3m39s
3m19s-3m30s
Rotation
- Turn 1
- Turn 2
- Turn 3
- Turn 4
- Caim
Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Delay Act
- Caim
Skill effect changes based on the card selected.
- Turn 7
- Turn 8
- Turn 9
- Turn 10
- Turn 11
- Turn 12
- Turn 13
- Turn 14
- [[[i|ca-on]
- Turn 15
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). Switch out with a sub ally.
(When Vikala switches with an Earth ally:
Ally borrows rat-ear headband while Vikala is a sub ally. [Ally gains Mighty Mouse (Multiplier: Perpetuity).]) - Yatima
- Raziel (Summer)
- Sumaibito
Gain Jammed (40%-120%, 3T), DMG Amplified (20%, Multiplier: Seraphic, 3T), and DMG Cap Boosted (20%, 3T).
(Consumes 25% of max HP.) - Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) - Olivia
- Caim
Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown - Olivia
- Sumaibito Gain Counters on DMG (2T), Full-Force Counter (3 hits, 2T), DEF Up (150%, 2T), Full Hostility (2T) and Veil. 150-300% elemental damage to all foes. All allies instantly perform a normal attack without using up a turn.
- Caim Skill effect changes based on the type of skill that is first used by a main ally.
- Olivia
- Qilin
- Raziel (Summer)
- Caim
Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) Skill effect changes based on the type of skill that is first used by a main ally. Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Extra Turn All Earth allies gain Double Deal (1 times).
(Can’t recast.) Skill effect changes based on the type of skill that is first used by a main ally. Beginning of Joker: Copy an ally’s skill.
(Skill changes to End of Joker upon casting.)
End of Joker: All Earth allies gain ATK Up (30%, Multiplier: Normal, 3T), DEF Up (30%, 3T), TA Up (20%, 3T), Revitalize (500 HP or 10% charge bar, 3T), Shield (2000, 3T), DMG Cap Boosted (10%, 3T), Uplift (15%, 3T), Hype (1-4 stacks, 3T), and Veil.
(Skill changes to Beginning of Joker upon casting.) Skill effect changes based on the type of skill that is first used by a main ally. - Olivia
- Sumaibito All allies instantly perform a normal attack without using up a turn.
- Raziel (Summer)
- Sumaibito All allies instantly perform a normal attack without using up a turn.
- Raziel (Summer)
- Vikala (Summer)
Other Earth allies gain Double Strike (1T).
Reference Video
Full Auto Setups
Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict.
Characters
These are characters that will be strong for FA setups. They are divided by into three characters to make identifying replacements or determining what to slot based on your needs easier.
Generally stronger characters are listed higher.
Theorycrafting
For now, there is nothing easy to predict about this fight. At the very least, it would probably use most of the same characters as NM200.
Onmyoji
18m-19m
Reference Videos
14m
Reference Videos
Lumberjack
15m46s
Reference Video
Hrunting
15m46s
Reference Video
13m5s
Reference Video
12m48s
Reference Video
Past Years
UnF pages for prior years.