Earth Unite and Fight 2024
Overview
NM100 is the first round of Finals for GW. It has the second lowest ratio for honors per meat and honors per hour so it is run only the first round for most players. Typical setups with take 2-4 turns with current character and grid strength.
Information
- HP: 288,750,000
- Defense: 20
- Honors: 2,650,000
- Host Cost: 20x Bait Chunks
- JP Name: 100HELL
Testing
NM100 setups can be tested again the Wamdus raid.
NM150 | Wamdus | Tefnut | |
---|---|---|---|
Defense | 25 | 18 | 15 |
HP | 28880 | 45780 | 62000 |
7220 | 75% | 84.2% | 88.4% |
14440 | 50% | 68.5% | 76.7% |
21660 | 25% | 52.7% | 65.1% |
28880 | 0% | 36.9% | 53.4% |
Notation
For GW, setups are commonly abrieviated based on the number of buttons that are used (B), the number of summons used (S), and the number of turns it takes (T). For example, a setup that says 1T 4B2S means it takes 1 turn and uses 4 buttons and 2 summons.
For FA setups, they are instead notated by the time it takes to defeat them. This can vary depending on ping and, for longer raids, variances in RNG.
Manual Setups
Characters
Earth burst setups typically contain a mix of attackers and buffers.
Elysian
Elysian makes use of the Falsehood opus CA for teamwide double strike. Elysian in particular is used for its skill
Gain Accelerando. (Can’t be recast.)
which provides a large free skill nuke and dispel after dealing 10 TAs.
3T 10B2S 
Rotation
- Turn 1
- Olivia
S2
S1
- Threo
S3
Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000).
Level 95:
Also inflict Earth DEF Lowered (25%, Accuracy: ≥100%, 180s).
Damage cap increased to ~1,230,000.
Level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Tri-Slash (1T). - Elysian
Gain Accelerando. (Can’t be recast.)
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Uriel
S2
- Qilin
- olivia-earth
- Olivia
- Turn 2
- Turn 3
- Threo
S3
Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000).
Level 95:
Also inflict Earth DEF Lowered (25%, Accuracy: ≥100%, 180s).
Damage cap increased to ~1,230,000.
Level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Tri-Slash (1T). - Uriel
S3
- Threo
Reference Video
Notes
- Add additional uses of Olivia’s
And Ever
if more damage is required.
2T 12B2S 
Rotation
- Turn 1
- Olivia
S2
S1
- Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) S3Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Elysian
Gain Accelerando. (Can’t be recast.)
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Raziel (Summer)
S2
- Qilin
- Olivia
- Turn 2
- Beelzebub
- Elysian
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Raziel (Summer)
S2
- Narmaya (Holiday)
S3
Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Olivia
S2
S3
- Beelzebub
Reference Video
Notes
- Add additional uses of Olivia’s
And Ever
if more damage is required.
Rising Force
Rising Force makes use of the Falsehood opus CA for teamwide double strike.
2T 9B2S 
Rotation
- Turn 1
- Olivia
S2
- Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) S3Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Lumberjack
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Uriel
S2
- Qilin
- Olivia
S2
- Olivia
- Turn 2
- Triple Zero
- Narmaya (Holiday)
S3
Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Triple Zero
Reference Video
2T 7B2S 
Rotation
- Turn 1
- Olivia
S2
- Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) S3Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Lumberjack
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Uriel
S2
- Qilin
- Olivia
S2
- Olivia
- Turn 2
- Triple Zero
- Narmaya (Holiday)
S3
Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Triple Zero
Reference Video
2T 8B1S 
Rotation
- Turn 1
- Olivia
S2
- Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) S3Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Lumberjack
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Raziel (Summer)
S2
- Qilin
- Olivia
S2
- Olivia
- Turn 2
- Elysian
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Narmaya (Holiday)
S3
Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Elysian
Reference Video
Notes
- Requires crew buffs.
Manadiver
Manadiver is a strong attacker and teamwide buffer providing teamwide echoes that stack with all the other echoes in Earth. These setups are paired with Vikala (Summer)
for her teamwide double strike.
2T 11B2S 
Rotation
- Turn 1
- Olivia
S2
S1
- Vikala (Summer)
S2
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Manadiver
Gain Charge Bar Sped Up (70%, 3T).
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
- Raziel (Summer)
S2
- Qilin
- Olivia
S2
S3
- Olivia
- Turn 2
- Beelzebub
- Vikala (Summer)
S2
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Raziel (Summer)
S2
- Beelzebub
Reference Video
Notes
- Add additional uses of Olivia’s
And Ever
if more damage is required.
2T 10B2S

Rotation
- Turn 1
- Manadiver
Gain Charge Bar Sped Up (70%, 3T).
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.)Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
- Olivia
S2
S1
- Vikala (Summer)
S2
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Raziel (Summer)
S2
- Qilin
- Olivia
S2
- Manadiver
- Turn 2
- Beelzebub
- Vikala (Summer)
S2
Other Earth allies gain Double Strike (1T).
Self-inflict C.A. Sealed (Can’t be removed) (3T). - Raziel (Summer)
S2
- Beelzebub
Reference Video
Notes
- Add additional uses of Olivia’s
And Ever
if more damage is required.
Hrunting
Setups that make use of the 150 GM weapon Hrunting. It is an excellent weapon that provides perma double strike to MC, free echoes whenever an ally recieves DoT damage, as well as having a one turn assassin when used with Glorybringer
.
3T 9B4S 
Rotation
- Turn 1
- Uriel
- Gorilla
- Illnott (Summer)
S2
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) S3Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.) - Glorybringer
Gain Bonus DMG (30%, 3T), Element ATK Up (20%, 3T), and Blade of Glory (3T).
Blade of Glory (3T): Increase the debuff success rate of sword energy by 40%.Remove 1 debuff from all parties.
- Uriel
- Turn 2
- Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) - Cidala
S3
Gain Dodge All (1T), Substituted (All-Ally) (1T), and Twin Tiger Feng Shui (1T).
(Can’t attack. On next turn: Gain ATK Sharply Boosted (50%, Multiplier: Assassin, 1T) and Guaranteed TA (1T).)
- Narmaya (Holiday)
- Turn 3
- Beelzebub
- Mammoth
- Glorybringer
Call forth the main weapon’s hidden power.(Casts mainhand’s Awaken skill.
Gain maximum Energized stacks.) ,Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.) - Narmaya (Holiday)
S3
Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Beelzebub
Reference Video
3T 8B4S 
Rotation
- Turn 1
- Uriel
- Gorilla
- Illnott (Summer)
S2
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) , S3Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.) - Pholia (Yukata)
S2
Gain White Raiment (Multiplier: Perpetuity, 5T).
(When cast from 10th turn onward: Affects all allies.) - Glorybringer
Gain Bonus DMG (30%, 3T), Element ATK Up (20%, 3T), and Blade of Glory (3T).
Blade of Glory (3T): Increase the debuff success rate of sword energy by 40%.
- Uriel
- Turn 2
- Pholia (Yukata)
S1
Inflict Sea Spray 2 (Accuracy: 100%, 2T) on all foes.
All Earth allies gain Salted Wound (Sea Spray) (30%, 1 times, Multiplier: Assassin, 1T) and Guaranteed TA (1T).
- Pholia (Yukata)
- Turn 3
- Beelzebub
- Mammoth
- Glorybringer
Call forth the main weapon’s hidden power.(Casts mainhand’s Awaken skill.
Gain maximum Energized stacks.) ,Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.)
- Beelzebub
2T 11B2S 
Rotation
- Turn 1
- Olivia
S2
S1
- Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) S3Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Glorybringer
Call forth the main weapon’s hidden power.(Casts mainhand’s Awaken skill.
Gain maximum Energized stacks.)Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.) - Qilin
- Olivia
S2
- Olivia
- Turn 2
- Beelzebub
- Narmaya (Holiday)
S3
Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Glorybringer
Call forth the main weapon’s hidden power.(Casts mainhand’s Awaken skill.
Gain maximum Energized stacks.)Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.) - Olivia
S3
Reference Video
Notes
- Add additional uses of Olivia’s
And Ever
if more damage is required.
2T 8B2S

Rotation
- Turn 1
- Beelzebub
- Mammoth
- Olivia
S2
S3
- Glorybringer
Call forth the main weapon’s hidden power.(Casts mainhand’s Awaken skill.
Gain maximum Energized stacks.)Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.)Gain Bonus DMG (30%, 3T), Element ATK Up (20%, 3T), and Blade of Glory (3T).
Blade of Glory (3T): Increase the debuff success rate of sword energy by 40%. - Raziel (Summer)
S2
- Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) S3Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Beelzebub
- Turn 2
Reference Video
2T 7B2S 
Rotation
- Turn 1
- Beelzebub
- Mammoth
- Glorybringer
Call forth the main weapon’s hidden power.(Casts mainhand’s Awaken skill.
Gain maximum Energized stacks.)Sabre- and katana-specialty allies gain Double Strike (1T).
(Consumes 15 Energized (icon)Energy.)Gain Bonus DMG (30%, 3T), Element ATK Up (20%, 3T), and Blade of Glory (3T).
Blade of Glory (3T): Increase the debuff success rate of sword energy by 40%. - Raziel (Summer)
S2
- Olivia
S2
- Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) S3Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Beelzebub
- Turn 2
Reference Video
3T 3-4B2S 
Rotation
- Turn 1
- Gorilla
- Glorybringer
Gain C.A. Instant Standby, ATK Up (50%, Multiplier: Normal, 1T), and Chain Burst DMG Boosted (30%, 1T).
Level 30:
Also gain C.A. DMG Boosted (1 time) (20%) and C.A. DMG Cap Boosted (1 time) (10%).Gain <span class="image_link"><span class="tooltip" style="border-bottom: 0;">[[File:status_3097.png|25px|link=Status Effects]][[Status Effects|Ulfhedinn]]<span class="tooltiptext">ATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)<br /><span class="hr"></span><strong>Strength</strong>: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacks<span class="hr"></span><strong>Multiplier</strong>: [[Damage Formula/Detailed Damage Formula#Total Char Unique ATK boosts|Unique]]<span class="hr"></span><strong>Duration</strong>: 4 turns</span></span></span>.'"`UNIQ–ref-00000017-QINU`"'<br />(Consumes 100% of charge bar.)
- Raziel (Summer)
S2
- Gorilla
- Turn 2
- Beelzebub
- Pholia (Yukata)
S1
Inflict Sea Spray 2 (Accuracy: 100%, 2T) on all foes.
All Earth allies gain Salted Wound (Sea Spray) (30%, 1 times, Multiplier: Assassin, 1T) and Guaranteed TA (1T).
- Beelzebub
- Turn 3
Reference Video
団バフなし部 pic.twitter.com/nRO8vSKnIR
— Hina (@polthedge) September 9, 2024
3T 3-4B1S 
Luchador
Luchador’s premiere skill Tag Team
All allies instantly perform a normal attack without using up a turn.
provides a free teamwide attack. These setups are typically dated, but if you are missing the stronger new releases they are still plenty good and a lot easier to pull of this year.
2T 15B4S 
Rotation
- Turn 1
- Gorilla
- Uriel
- Pholia (Yukata)
S2
Gain White Raiment (Multiplier: Perpetuity, 5T).
(When cast from 10th turn onward: Affects all allies.) S3Fill 1 charge diamond on a foe.
All allies gain Charge Bar (30%), C.A. DMG Boosted (1 time) (30%), and C.A. DMG Cap Boosted (1 time) (10%).
(When cast from 10th turn onward: Inflict Delay on a foe instead of filling 1 charge diamond.) - Threo
S3
Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000).
Level 95:
Also inflict Earth DEF Lowered (25%, Accuracy: ≥100%, 180s).
Damage cap increased to ~1,230,000.
Level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Tri-Slash (1T). - Narmaya (Holiday)
S1
Gain Butterfly Effect (80%, 2 turns
100% Charge Bar:
6 turns) and Counters on Dodge/DMG (200%, 2 times, 2 turns
100% Charge Bar:
6 turns).
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) , S3Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Luchador
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
- Turn 2
- Mammoth
- Threo
S1
Earth damage to a foe (Damage cap: ~630,000).
Gain Jammed (30%-90%, 3T) and Drain (Healing cap: 3333, 1T). , S2Gain Counters on Dodge (200%, 3 times, 3T).
Level 85:
Counter buff upgraded to Counters on Dodge/DMG (200%, 3 times, 3T).
Also gain Guaranteed TA (1T) and Full Hostility (Can’t be removed) (1T). - Pholia (Yukata)
S1
Inflict Sea Spray 2 (Accuracy: 100%, 2T) on all foes.
All Earth allies gain Salted Wound (Sea Spray) (30%, 1 times, Multiplier: Assassin, 1T) and Guaranteed TA (1T). - Luchador
All allies instantly perform a normal attack without using up a turn.
- Qilin
- Narmaya (Holiday)
S3
Gain Substituted (All-Ally) (1T), Repel (99%, 1T), and Falling Mist (150%, Multiplier: Assassin, 1T).
- Threo
S2
Gain Counters on Dodge (200%, 3 times, 3T).
Level 85:
Counter buff upgraded to Counters on Dodge/DMG (200%, 3 times, 3T).
Also gain Guaranteed TA (1T) and Full Hostility (Can’t be removed) (1T). , S3Sacrifice 99% of caster’s current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000).
Level 95:
Also inflict Earth DEF Lowered (25%, Accuracy: ≥100%, 180s).
Damage cap increased to ~1,230,000.
Level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Tri-Slash (1T). - Pholia (Yukata)
S1
Inflict Sea Spray 2 (Accuracy: 100%, 2T) on all foes.
All Earth allies gain Salted Wound (Sea Spray) (30%, 1 times, Multiplier: Assassin, 1T) and Guaranteed TA (1T). - Luchador
All allies instantly perform a normal attack without using up a turn.
Reference Video
4T 10B3S 
Rotation
- Turn 1
- Death (SSR)
- Illnott (Summer)
S2
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) S3Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.) - Anthuria (Holiday)
S1
All Earth allies gain Saintly Veil.
(Ends upon taking damage 2 times.) S2MC and Anthuria gain Double Strike (4T).
- Luchador
Gain Fight Song.
(Can’t be recast.)
- Death (SSR)
- Turn 2
- Turn 3
- Turn 4
- Mammoth
- Caim
S4
Skill effect changes based on the card selected.
(Can only be used after The Fool Upright activates.) => Beatdown, S1All Earth allies gain Double Deal (1 times).
(Can’t recast.) - Luchador
All allies instantly perform a normal attack without using up a turn.
All allies instantly perform a normal attack without using up a turn.
- Mammoth
Reference Video
4T 7B4S 
Rotation
- Turn 1
- Uriel
- Illnott (Summer)
S2
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) S3Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.) - Anthuria (Holiday)
S2
MC and Anthuria gain Double Strike (4T).
- Luchador
Gain Fight Song.
(Can’t be recast.)
- Uriel
- Turn 2
- Turn 3
- Belial (Summer)
- Cidala
S3
Gain Dodge All (1T), Substituted (All-Ally) (1T), and Twin Tiger Feng Shui (1T).
(Can’t attack. On next turn: Gain ATK Sharply Boosted (50%, Multiplier: Assassin, 1T) and Guaranteed TA (1T).)
- Belial (Summer)
- Turn 4
References
Sumaibito
Sumaibito deals excellent normal and skill damage at the cost of having a large 45% TA down via its passive. As long as you can counter that, it can be a very strong upgrade to Lucha especially since it has access to its premiere skill Tag Team
All allies instantly perform a normal attack without using up a turn.
which is a free teamwide attack.
3T 8B3S 
Rotation
- Turn 1
- Gorilla
- Sumaibito
Gain Jammed (40%-120%, 3T), DMG Amplified (20%, Multiplier: Seraphic, 3T), and DMG Cap Boosted (20%, 3T).
(Consumes 25% of max HP.) - Anthuria (Holiday)
S2
MC and Anthuria gain Double Strike (4T).
- Uriel
S2
- Illnott (Summer)
S2
All allies gain TA Up (100%, 4T) and Bonus Earth DMG (30%, 4T).
Inflict Shorted (4T) on all allies.
(Consumes 100% of all allies’ charge bars.) S3Inflict Fluorescence 5 (Accuracy: 200%, 5T) on all foes.
(Can’t recast.)
- Gorilla
- Turn 2
- Sumaibito
Gain Counters on DMG (3 times, 2T), Full-Force Counter (2T), DEF Up (150%, 2T), Full Hostility (2T), and Veil.
- Sumaibito
- Turn 3
Full Auto Setups
Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict.
Characters
These are characters that will be strong for FA setups. They are divided by into three characters to make identifying replacements or determining what to slot based on your needs easier.
Generally stronger characters are listed higher.
Reference
Theorycrafted Setups
Last Year Setups
Here are a couple of examples of setups from the prior year.
Rising Force
5m 
Reference Video
【100HELL/マグナフルオート編成】
— グラブル攻略班@神ゲー攻略 (@kamigame_gb) September 10, 2024
約5分10秒
奥義軸
アビはオクトー2だけOFF
限定キャラはなし、課金石も入れてないのでその辺りあれば4分台は入れます
ーーー
終末はアビ/渾身#グラブル pic.twitter.com/KBaRvU5NRe
Sumaibito
1m47s 
Reference Video
【100HELL/マグナフルオート編成】
— グラブル攻略班@神ゲー攻略 (@kamigame_gb) September 10, 2024
約1分47秒
スマヒヒト軸5ターン締め
アビはマキラ2だけOFF
ーーー
・リミ武器はウリエル拳4凸
・サブ枠の水着マンドラは無凸
・終末はアビ/虚詐
・オメガは渾身/通常/トリア#グラブル pic.twitter.com/7THdv12y4W
Lumberjack
1m24s 
Reference Video
Manadiver
2m13s 
Reference Video
2m07s 
Reference Video
1m25s

Reference Video
1m10s

Reference Video
Hrunting
Setups that make use of the 150 GM weapon Hrunting. It is an excellent weapon that provides perma double strike to MC, free echoes whenever an ally recieves DoT damage, as well as having a one turn assassin when used with Glorybringer
.
1m4s

Reference Video
55s

Reference Video
Past Years
UnF pages for prior years.