Wind Unite and Fight 2023
Overview
NM150 is the opens up on the second round of Finals for GW. Depending on player strength, it will either be run on all days after or only the first available day. Typical setups with take 2-4 turns on manual or 3-8m on FA with current character and grid strength.
Information
- HP: 288,750,000
- Defense: 25
- Honors: 4,100,000
- Host Cost: 20x Bait Chunks
- JP Name: 150HELL
Recommendations
Characters
Core
- Narmaya (Grand)
- Best damage dealer available in wind.
- Rings: Stamina
- Earrings: Stamina
- Awakenings: MA
- Vania (Yukata)
- Teamwide echoes, cap, and TA on one button as well as a one hit assassin on another if further damage is required..
- Rings: Stamina
- Earrings: Stamina
- Awakenings: MA
- Niyon (130/150)
- Strong offensive and defensive buffs, extra cap, dispel cancel. Strong priority to 150.
- Rings: Stamina/TA
- Earrings: Stamina
- Awakenings: MA
- Korwa (Summer)
- Naru’s best companion for every part of GW outside OTK.
- Rings: Stamina/TA
- Earrings: Stamina
- Awakenings: MA
Great Options
- Ewiyar (Grand)
- Excellent option for both NM200 and FA in general due to the 30% perp ATK, 100% DEF as well as the synergy with Katze backline.
- Rings: Stamina/TA
- Earrings: Stamina
- Awakenings: MA
FA Exclusive
- Lich (Halloween)
- One of the better FA characters available providing lots of damage each turn, debuffs, dispels, and delays.
- Rings: Skill Cap
- Earings: Supp
- Awakenings: MA
- Estarriola
- Dispels every turn which is great for the typical buff heavy nature of GW bosses.
- Rings: Skill Cap
- Earings: Supp
- Awakenings: HP
- Enyo
- Takes a while to ramp up but deals tons of skill damage per turn once there.
- Rings: Skill Cap
- Earings: Supp
- Awakenings: MA
- Caro
- Strong defensive buffs including 50% earth damage lowered and 100% debuff resistance which work great for gw.
- Does require building a harp team around him for his full potential.
- Rings: Stamina/Skill Cap
- Earings: Stamina
- Awakenings: MA
- Cantate
- Dispel heavy and has nukes after autos after hitting 7 tuning.
- Great pair with Caro.
- Rings: Stamina/Skill Cap
- Earings: Stamina
- Awakenings: MA
Summons
Core
- Demonbream
or Rose Queen (Summer)
- SRQ better for stamina lucha setups. Demonbream is better for Spartan setups and Enmity lucha and better overall for the rest of GW.
- Raphael FLB
- Beyond the importance of the cap up, the FLB version of Raphael gets a special callout for NM150 due to many setups making use of the ATK buff from FLB.
Very Important
- Belial (Summer)
- Likewise with Raphael FLB despite being a guarenteed slot in all raids, S.Belial gets an additional mention here due to being an alternative for Raphael’s buff and generally being a very strong call.
Testing
NM150 setups can be tested again the Galleon raid.
| NM150 | Galleon | Bennu | |
|---|---|---|---|
| Defense | 25 | 18 | 15 |
| HP | 28880 | 50400 | 55000 |
| 7220 | 75% | 85.7% | 86.9% |
| 14440 | 50% | 71.3% | 73.7% |
| 21660 | 25% | 57.0% | 60.6% |
| 28880 | 0% | 42.7% | 46.5% |
Manual Setups
Lucha
Luchador setups are what wind has done for the last two years and it still works great for making the most out of the S.Korwa and Naramya combo. The central idea of this setup is to have two turns of Narmaya’s assassin paired with tag team thanks to the usage of a support qilin.
4T 15B3S
Reference Video
Rotation
- Turn 1
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes.
- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Miserable Mist
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.

- Narmaya (Grand)
- Turn 2

- Raphael

- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>

- Turn 3

- Rose Queen (Summer)

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Tag Team
All allies instantly perform a normal attack without using up a turn.

- Turn 4
- Qilin

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes.
- Miserable Mist
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
, Tag Team
All allies instantly perform a normal attack without using up a turn.

- Qilin
Notes
- Magna lucha setup last year.
3T 12B5S
Reference Video
Rotation
- Turn 1

- Demonbream
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes.
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) 
- Turn 2

- Raphael

- Belial (Summer)

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- [[[blue-potion]]]
- Tag Team
All allies instantly perform a normal attack without using up a turn.

- Turn 3
- Qilin

- Beelzebub

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Tag Team
All allies instantly perform a normal attack without using up a turn.

- Qilin
Notes
- Improved lucha setup using Sette grid and Yatima.
- Needs a total of 4% TA from either S.Korwa’s rings or Xeno Fist.
3T 9B2S
Reference Video
Rotation
- Turn 1
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes.
(optional), S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Miserable Mist
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
(optional) - Demonbream


- Narmaya (Grand)
- Turn 2
- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Tag Team
All allies instantly perform a normal attack without using up a turn.

- Korwa (Summer)
- Turn 3
- Qilin

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Tag Team
All allies instantly perform a normal attack without using up a turn.

- Qilin
Notes
- Last year’s zeph Lucha setup modified with the arrival of clams.
- This results in being able to cut [cs|nio|1]]] or Miserable Mist
Inflict ATK Down (25%, Accuracy: 80%, 180s) and DEF Down (25%, Accuracy: 80%, 180s) on all foes.
- This results in being able to cut [cs|nio|1]]] or Miserable Mist
Spartan
Spartan setups provide an alternative to Lucha setups. Like Lucha, they will still use support qilin, but this will be to reset splitting spirit for two turns of teamwide double strike. One of the main advantages to Spartan setups is access to Phalanx and Vania’s Can’t Attack to tank any rough triggers that may be present.
4T 11B2S
Rotation
- Turn 1
- Demonbream

- Raphael
or Belial (Summer)
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes.
, S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) 
- Demonbream
- Turn 2
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Vania (Yukata)
S3
Gotta love me!
(Inflict Bloodkinning (Accuracy: Guaranteed, 1T), Double Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), Triple Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), and Accuracy Lowered 6 (30%, Accuracy: 200%, 6T) on all foes.) - Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) - Qilin

- Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) 
- Narmaya (Grand)
- Turn 3
- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
=> MC- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) 
- Beelzebub
Notes
- Entry level Spartan setup.
- More grid cap through Clams, Beaks, or ULB NWF weapons are needed to
3T 14B4S-12B4S
Reference Video
Rotation
- Turn 1
- Demonbream

- Raphael
or Belial (Summer)
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes.
(optional), S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Vania (Yukata)
S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). , S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). - Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) 
- Demonbream
- Turn 2
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Hoplite
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) - Beelzebub


- Narmaya (Grand)
- Turn 3
- Qilin

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) (optional) 
- Qilin
Notes
- 3T variants needs at least one Clam to pull off.
- Optional buttons can be cut with stronger grids.
3T 13B4S No Vampy
Rotation
- Turn 1
- Demonbream

- Raphael
or Belial (Summer)
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes.
, S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) 
- Demonbream
- Turn 2
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Hoplite
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) - Qilin


- Narmaya (Grand)
- Turn 3
- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
=> MC- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) 
- Beelzebub
Notes
- Korwa can be used as an alternative to Bampy for Lucha setups but will require a much stronger grid to pull off.
3T 9B3S
Rotation
- Turn 1
(only if MC reaches 100% CA)- Demonbream

- Raphael

- Niyon
S1
Inflict Comatose 6 (Accuracy: 75%, 4-6 turns) on all foes.
, S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) , Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) 
- Turn 2

- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Vania (Yukata)
, S3
Gotta love me!
(Inflict Bloodkinning (Accuracy: Guaranteed, 1T), Double Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), Triple Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), and Accuracy Lowered 6 (30%, Accuracy: 200%, 6T) on all foes.) (optional, see notes) 
- Turn 3
Notes
- Another 3T variant that doesn’t use QIlin.
- Vampy 3 can be skipped if Raphael debuff lasts two turns.
3T 7B2S
Rotation
- Turn 1
(only if MC reaches 100% CA)- Demonbream

- Niyon
S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) , Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) 
- Turn 2

- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Vania (Yukata)
, S3
Gotta love me!
(Inflict Bloodkinning (Accuracy: Guaranteed, 1T), Double Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), Triple Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), and Accuracy Lowered 6 (30%, Accuracy: 200%, 6T) on all foes.) (optional, see notes) 
- Turn 3
Reference Video
Notes
- Improved version of prior setup thanks to Kaguya’s Folding Fans
. - Vampy 3 can be skipped if Raphael debuff lasts two turns.
Zeph 2T 10B3S
Rotation
- Turn 1
- Demonbream

- Raphael
or Belial (Summer)
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
, S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) , Hoplite
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) (optional) 
- Demonbream
- Turn 2
- Qilin

- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
=> MC- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) (optional) 
- Qilin
Notes
- 2T variant is very tight to pull off and will need optimal earrings or perp rings to pull off.
Rhomphaia 3T 6B2S
Rotation
- Turn 1
- Demonbream

- Beelzebub

- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) 
- Demonbream
- Turn 2
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).

- Narmaya (Grand)
- Turn 3
Reference Video
【グラブル】風古戦場2023 150Hell スパルタ 6ポチ2召喚 3ターン / Wind GW 2023 150 Hell Spartan 6 Buttons 2 Summons 3 Turns (I was bored) pic.twitter.com/nuwiLe5F96
— Cyantril (@CyanTril) September 9, 2023
Notes
- Rhomphaia provides amazing damage per turn with minimal clicks.
Emerged Setups
Setups that showed up or were developed during GW itself.
Manga 3T 11B3S
Rotation
- Turn 1

- Rose Queen (Summer)

- Raphael

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Manadiver
[[[ms|misterable-mist]]], Secret Triad
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
, Wild Magica
400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)

- Turn 2

- Beelzebub

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Vania (Yukata)
S3
Gotta love me!
(Inflict Bloodkinning (Accuracy: Guaranteed, 1T), Double Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), Triple Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), and Accuracy Lowered 6 (30%, Accuracy: 200%, 6T) on all foes.) - Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Turn 3
- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>

- Korwa (Summer)
Reference Video
Zeph 3T 8B2S Yatima Main
Rotation
- Turn 1
- Yatima

- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - [[[spartan]]] Hoplite
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) 
- Yatima
- Turn 2
- Turn 2
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- [[[spartan]]] Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) 
- Narmaya (Grand)
Reference Video
バフなし150hell
— 小松 (@BIGKOMATU) September 23, 2023
自分の手持ちだとこれが一番安定しそうだった pic.twitter.com/wnPqVCLw7K
Zeph 3T 8B1S Manadiver
Rotation
- Turn 1

- Yatima

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
- Manadiver
Secret Triad
Fill 3 charge diamonds on all foes.All allies gain Bonus DMG (20%, 3T), Charge Boost (30%), and 1 Elemental Crest (Hellfire CrestDeluge CrestWasteland CrestTyphoon CrestAurora CrestOblivion Crest).(Crest gained based on caster’s element.)
, Wild Magica
400% Elemental damage to a foe (Damage cap: ~635,000).Gain Guaranteed TA (2T).(When 50% charge bar is consumed: Also gain Double Strike (2T).)

- Turn 2

- Korwa (Summer)
S1
Grant a Wind ally Coquetterie (50% Wind ATK Up / 80% DA / 30% TA), Double Strike (1T), and DMG Cap Boosted (50%, 1T).
(Consumes 3 Fil (Summer).) =>
- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).

- Turn 2
Reference Video
Zeph 3T 8B1S Heles
Rotation
- Turn 1
- Yatima

- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
, S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) 
- Yatima
- Turn 2
- Heles (Wind)
S3
All allies gain ATK Boosted (30%, Multiplier: Normal, 1T), Defiance (30% for normal attacks;
20% for charge attacks, 1 times, Multiplier: Assassin, 1T), and Mode Bar Cut Boosted (1T). - Vania (Yukata)
S3
Gotta love me!
(Inflict Bloodkinning (Accuracy: Guaranteed, 1T), Double Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), Triple Attack Rate Lowered 6 (100%, Accuracy: 200%, 6T), and Accuracy Lowered 6 (30%, Accuracy: 200%, 6T) on all foes.) 
- Heles (Wind)
- Turn 3
Reference Video
150hellバフありムーブ
— 夜桜散花🌸 (@YZKR_snk) September 23, 2023
虚詐スパルタ pic.twitter.com/BHH307RsTG
Full Auto Setups
Full auto setups are generally way more dependant on boss mechanics than manual setups and can be hard to predict.
Three of the all around great FA characters are Vania (Yukata)
, Niyon
and Ewiyar
. Vampy pairs both being a strong damage dealer with 6 turns of one hit assasin as well as being a very strong teamwide buffer with cap up, echos, and 100% debuff resistance and even further being a great source for dispels and delays. Nio outside being an strong buffer is great for dispel heavy GW bosses with her Level 150 pernament dispel cancel. Ewiyar is another amazing buffer with all the buffs she provides via her passive. The perma team charmed also pairs excellently with Katzelia’s backline buff.
Narmaya (Grand)
is situationally a very good unit due to the high amounts of damage she does while being faster than other units with similar FA damage output. Her main drawback is is that she is a purely offensive unit so weaker setups or grids may find it hard to FA with her. However for stronger characters and grids, she can typically be run without issue.
One of the big FA setups from last year were skill damage teams primarily consisting of Lich (Halloween)
, Enyo
, Estarriola
. Lich and Esta pack tons of dispels which feed into Enyo for large amounts of damage every dispel.
A new team comp from the last year is the harp party of Caro
, Cantate
, and Niyon
. Each member of the team inflicts tuning while also providing special buffs against enemies with tuning. The main limiting factor of the team is needing harp allies for Caro’s passive but with the right members it does great damage while also providing lots of defensive buffs.
A short list of other characters who are all around good for FA is Grimnir (Valentine)
, Yuel (Summer)
, Nami and Robin
, Petra (SSR)
, Tiamat
, Sho
, Randall (SSR)
, Melissabelle
, Freyr
, Andira
, and Azusa
.
A pre-round resource that is a good place to start is quwatoro’s FA party predictions.
9m
Reference Video
【150フルオート恒常のみ9分程度】
— グラブル攻略班@神ゲー攻略 (@kamigame_gb) September 24, 2023
150HELLの恒常キャラのみフルオート9分台の編成です!
リリィ+ランバーで弱体をほとんど消してくれます😁
フロレンスの弱体も結構刺さります!#グラブル pic.twitter.com/9wqMEJnQRp
7m
Rotation
- Turn 1
- Demonbream

- Raphael
or Belial (Summer)
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
, S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) , Hoplite
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) (optional) 
- Demonbream
- Turn 2
- Qilin

- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
=> MC- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) (optional) 
- Qilin
Reference Video
【150フルオート恒常のみ7分】
— グラブル攻略班@神ゲー攻略 (@kamigame_gb) September 24, 2023
150HELLの恒常キャラのみフルオート7分台の編成です!
カンターテの3アビがHP45%前後で発動して一気に立て直しができるので、かなり安定に貢献してくれます!
・サブキャラは楽器得意必須(カッツェ推奨)
・エスタ防御タイプ推奨#グラブル pic.twitter.com/NpMBtR2AOx
4-5m
Rotation
- Turn 1
- Demonbream

- Raphael
or Belial (Summer)
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
, S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) , Hoplite
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) (optional) 
- Demonbream
- Turn 2
- Qilin

- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
=> MC- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) (optional) 
- Qilin
Reference Video
【150hellフルオート編成紹介②】
— グラブル攻略@GameWith (@Granblue_GW) September 24, 2023
・マグナ向け
・両面マグナ/団バフなし
・終末渾身、ハルマルQ召喚
・アビOFF…なし
・イーウィヤ短剣は無凸で確認
◆キャラ
マナダイバー(リヴァ)/水着ユエル/リミイーウィヤ/浴衣ヴァンピィ
サブ…エニュオ、ティアマト
◆討伐目安
4分10秒~4分50秒付近… pic.twitter.com/FEgP35tCBT
2m30s
Rotation
- Turn 1
- Demonbream

- Raphael
or Belial (Summer)
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
, S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) , Hoplite
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) (optional) 
- Demonbream
- Turn 2
- Qilin

- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
=> MC- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) (optional) 
- Qilin
Reference Video
Zeph 1m40s
Rotation
- Turn 1
- Demonbream

- Raphael
or Belial (Summer)
- Narmaya (Grand)
S1
Gain Butterfly Effect (100%, 4T) and Piercing Sight (4T).
, S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
- Niyon
S2
All allies gain DA Up (30%, 3T), ATK Up (20%, Multiplier: Normal, 3T), and DEF Up (20%, 3T).
Level 75:
Buffs increased to DA Up (45%, 3T), ATK Up (30%, Multiplier: Normal, 3T), and DEF Up (30%, 3T)
Level 95:
All Wind allies also gain Harmonics (30% ATK Up, Multiplier: Normal, 3T) and Sharping (20% DA Up, 20% TA Up, 3T). , S3
Raise all foes’ Tuning (Accuracy: g, 180s) lvl by 1 (Max: 10).
All allies gain Critical Up (30%, 3t).
Level 85:
All allies also gain Shield (2000, 3T).
Level 130:
Buff increased to Critical Up (30%, 3t).
Shield endurance increased to Shield (3000, 3T).
All allies also gain Keen (1% of foe’s max HP Damage cap: 50,000, 3t) and DMG Amplified (10%, Multiplier: Seraphic, 3t). - Vania (Yukata)
S2
Fill 3 charge diamonds on a foe.
All Wind allies gain Drain (Healing cap: 1000, 5T), Debuff Resistance Boosted (100%, 5T), Bonus Wind DMG (20%, 5T), Triple Attack Rate Boosted (50%, 5T), and DMG Cap Boosted (15%, 5T). , S1
800% Wind damage to a foe (Damage cap: ~820,000).
Remove 1 buff.
Inflict Delay (Drain) (Accuracy: 200%). If successful, gain ATK Sharply Boosted (50%, 1 times, Multiplier: Assassin, 1T). - Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) , Hoplite
All allies gain Strength (20%-10%, 1-6T), Double Attack Rate Boosted (100%, 1-6T), Triple Attack Rate Boosted (50%, 1-6T), DMG Cap Boosted (10%, 1-6T), and DMG Amplified (10%, 1-6T).
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) (optional) 
- Demonbream
- Turn 2
- Qilin

- Beelzebub

- Narmaya (Grand)
S3
Gain Falling Mist (50%, Multiplier: Assassin, 1T), Critical Up (20%, 3T), and Keen (5% of foe’s max HP Damage cap: 50,000, 3T).
=> MC- Splitting Spirit
Convert caster’s HP to charge bar (3% charge bar for every 250 HP consumed, up to 100% charge bar).
(Consumes up to 50% of current HP.) , Molon Labe
All allies gain Bonus DMG (20%, 3T), Jammed (30%-90%, 8T), Lethal Attack Dodged (1 times), and Shielded (3000).
(Consumes 40% of each ally’s current HP.) (optional) 
- Qilin
Reference Video





















